Player Matchup

Kali
Kali
Diamond V
 
Kali
Diamond V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
Faby030700
Poseidon
Diamond V
Level 136
God Stats
0W - 2L
1,724 SR
Queue Stats
59W - 48L
1,887 MMR
Solo
Cthulhu
Cthulhu
Diamond I
FerchoZen
Cthulhu
Diamond I
Level 137
God Stats
2W - 4L
1,671 SR
Queue Stats
154W - 131L
2,481 MMR
Solo
Sylvanus
Sylvanus
Platinum I
LeantFros
Sylvanus
Platinum I
Level 227
God Stats
1W - 3L
1,556 SR
Queue Stats
585W - 573L
1,856 MMR
Solo
Apollo
Apollo
Platinum I
cybermaniac__
Apollo
Platinum I
Level 154
God Stats
0W - 3L
1,191 SR
Queue Stats
237W - 234L
1,875 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,528 SR
1,920 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,593 SR
2,048 MMR
Charon
Charon
Platinum I
DRAGONEWARRIAH
Charon
Platinum I
Level 57
God Stats
2W - 1L
1,370 SR
Queue Stats
23W - 9L
2,030 MMR
Solo
Serqet
Serqet
Diamond II
Hugetestacles
Serqet
Diamond II
Level 211
God Stats
28W - 30L
1,611 SR
Queue Stats
296W - 270L
2,037 MMR
Solo
Medusa
Medusa
Platinum II
Newtton33
Medusa
Platinum II
Level 108
God Stats
5W - 5L
1,531 SR
Queue Stats
224W - 222L
1,822 MMR
Solo
Amaterasu
Amaterasu
Diamond V
TheShackASNack
Amaterasu
Diamond V
Level 165
God Stats
12W - 6L
1,756 SR
Queue Stats
747W - 734L
1,895 MMR
Solo
Ra
Ra
Diamond II
dallashyde2
Ra
Diamond II
Level 146
God Stats
4W - 1L
1,699 SR
Queue Stats
40W - 19L
2,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 2 / 1
6,367
455
3,700
12,793
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
Faby030700
Poseidon
12
1 / 7 / 0
6,814
487
4,283
8,097
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
FerchoZen
Cthulhu
13
0 / 2 / 1
7,777
556
9,528
10,660
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
LeantFros
Sylvanus
11
0 / 6 / 1
5,818
416
3,486
12,027
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 1 / 0
6,867
491
1,678
6,606
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraKumbhakarnaAwilixCharybdis

VS

Bans
ThothNu WaDa JiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,315
594
8,478
7,742
5,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 7
8,160
583
5,669
9,752
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Newtton33
Medusa
16
2 / 0 / 1
8,631
617
3,485
4,495
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
TheShackASNack
Amaterasu
15
3 / 0 / 0
8,715
623
10,797
17,170
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 4
9,495
678
7,953
6,078
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
18
18
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
W
3
0
9
7.5
L
Poseidon
Faby030700
Poseidon
1
7
0
0.14
L
Cthulhu
FerchoZen
Cthulhu
0
2
1
0.25
W
4
1
7
7.5
L
Sylvanus
LeantFros
Sylvanus
0
6
1
0.08
W
Medusa
Newtton33
Medusa
2
0
1
2.5
W
Amaterasu
TheShackASNack
Amaterasu
3
0
0
3
L
0
1
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
36,382
50,183
Taken
45,237
24,973
Mitigated
25,735
17,821
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,700
2,035
0
6,259
12,793
4,539
0
2,114
10,368
0
50,727
W
8,478
2,106
223
2,790
7,742
5,138
70
2,007
5,623
33,425
4,201
L
Poseidon
Faby030700
Poseidon
4,283
354
0
552
8,097
2,540
0
4,524
3,205
43,246
0
L
Cthulhu
FerchoZen
Cthulhu
9,528
1,369
32
4,173
10,660
8,269
0
339
9,298
57,046
0
W
5,669
970
0
2,322
9,752
3,948
0
2,490
7,004
0
65,549
L
Sylvanus
LeantFros
Sylvanus
3,486
1,128
799
3,192
12,027
7,200
0
6,874
4,642
20,063
8,312
W
Medusa
Newtton33
Medusa
3,485
1,630
0
2,245
4,495
1,704
751
495
4,000
0
71,826
W
Amaterasu
TheShackASNack
Amaterasu
10,797
3,784
0
9,294
17,170
12,854
0
7,915
8,243
0
73,452
L
1,678
887
0
2,814
6,606
2,425
0
1,445
4,826
0
46,970
W
7,953
745
1,213
3,274
6,078
2,091
189
2,857
2,875
68,588
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
43,316
453
Minions Killed
575
0
Camps Cleared
0
1,392,320
Distance Traveled
1,601,560
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,367
455
79
6
0
314,189
0
W
Charon
8,315
594
42
3
0
304,435
4
L
Poseidon
6,814
487
92
7
0
300,539
0
L
Cthulhu
7,777
556
126
9
0
247,231
0
W
Serqet
8,160
583
109
8
0
369,868
0
L
Sylvanus
5,818
416
50
4
0
249,676
10
W
Medusa
8,631
617
140
10
0
281,666
0
W
Amaterasu
8,715
623
128
9
0
326,614
4
L
Apollo
6,867
491
106
8
0
280,685
0
W
Ra
9,495
678
156
11
0
318,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role