Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
K4m1K4z3_LoK4o
Janus
Level 109
God Stats
1W - 7L
1,046 SR
Queue Stats
228W - 238L
1,466 Elo+
Solo
Serqet
Serqet
oHeyJack
Serqet
Level 156
God Stats
19W - 9L
1,822 SR
Queue Stats
80W - 63L
1,528 Elo+
Solo
Xing Tian
Xing Tian
traceydenim
Xing Tian
Level 156
God Stats
9W - 5L
1,740 SR
Queue Stats
209W - 190L
1,479 Elo+
Solo
Team Averages
Level 153
1,522 SR
1,494 Elo+

VS

Team Averages
Level 145
1,489 SR
1,414 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 123
God Stats
312W - 288L
1,548 SR
Queue Stats
351W - 327L
1,528 Elo+
Solo
Neith
Neith
GuaraCamp
Neith
Level 172
God Stats
2W - 4L
1,481 SR
Queue Stats
505W - 489L
1,445 Elo+
Solo
Thor
Thor
LaFlamoneta
Thor
Level 165
God Stats
0W - 1L
1,416 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
MindBreeaker
Sun Wukong
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 91L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 2
3,933
787
823
2,786
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
6
0 / 0 / 2
3,576
715
2,320
2,545
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 3
3,913
783
1,829
1,954
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
oHeyJack
Serqet
6
2 / 1 / 1
3,665
733
1,851
3,680
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
traceydenim
Xing Tian
5
2 / 1 / 1
3,829
766
1,926
5,582
2,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 3 / 2
3,909
782
2,150
2,895
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Drususs
Ymir
5
0 / 1 / 1
3,309
662
1,769
4,506
1,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
GuaraCamp
Neith
6
1 / 1 / 0
3,523
705
2,342
2,022
467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
2 / 1 / 0
3,641
728
2,326
4,276
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MindBreeaker
Sun Wukong
1
0 / 0 / 0
2,547
509
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
4
4
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
2
2
W
Chiron
 
Chiron
0
0
2
1
L
Ra
 
Ra
1
3
2
0.67
L
Ymir
Drususs
Ymir
0
1
1
0.5
L
Neith
GuaraCamp
Neith
1
1
0
1
W
1
1
3
2.5
L
2
1
0
2
L
Sun Wukong
MindBreeaker
Sun Wukong
0
0
0
0
W
Serqet
oHeyJack
Serqet
2
1
1
2.5
W
Xing Tian
traceydenim
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,749
Damage
8,587
16,547
Taken
13,699
5,313
Mitigated
4,119
4,740
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
823
318
0
670
2,786
626
0
532
2,160
0
15,651
W
Chiron
 
Chiron
2,320
1,148
161
1,053
2,545
560
0
71
2,474
0
18,568
L
Ra
 
Ra
2,150
90
120
322
2,895
723
0
1,194
1,585
15,962
311
L
Ymir
Drususs
Ymir
1,769
932
0
1,402
4,506
1,863
0
1,226
3,240
7,106
0
L
Neith
GuaraCamp
Neith
2,342
1,200
0
626
2,022
467
0
461
1,561
0
17,597
W
1,829
0
0
585
1,954
417
0
601
1,175
17,205
0
L
2,326
957
0
1,429
4,276
1,066
0
636
3,558
0
14,188
L
Sun Wukong
MindBreeaker
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
oHeyJack
Serqet
1,851
352
0
843
3,680
1,156
0
317
3,293
0
17,723
W
Xing Tian
traceydenim
Xing Tian
1,926
327
0
1,428
5,582
2,554
0
1,874
3,672
6,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
16,929
144
Minions Killed
112
0
Camps Cleared
0
592,886
Distance Traveled
476,558
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,933
787
33
7
0
114,384
0
W
Chiron
3,576
715
30
6
0
104,077
0
L
Ra
3,909
782
36
7
0
109,765
2
L
Ymir
3,309
662
10
2
0
118,197
0
L
Neith
3,523
705
32
6
0
109,586
2
W
Janus
3,913
783
33
7
0
119,283
1
L
Thor
3,641
728
34
7
0
125,613
0
L
Sun Wukong
2,547
509
0
0
0
13,397
0
W
Serqet
3,665
733
39
8
0
137,979
0
W
Xing Tian
3,829
766
9
2
0
117,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role