Player Matchup

Arachne
Arachne
Grandmaster
 
Arachne
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Grandmaster
Hυffy
Yemoja
Grandmaster
Level 184
God Stats
25W - 7L
1,810 SR
Queue Stats
174W - 54L
2,953 MMR
Party 1
Hachiman
Hachiman
Grandmaster
mi74chael
Hachiman
Grandmaster
Level 189
God Stats
105W - 18L
2,025 SR
Queue Stats
715W - 101L
3,045 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 177
1,778 SR
2,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,625 SR
1,478 MMR
Anubis
Anubis
Silver II
BrandynMccomb
Anubis
Silver II
Level 124
God Stats
0W - 1L
1,539 SR
Queue Stats
42W - 46L
1,485 MMR
Party 2
Jing Wei
Jing Wei
Silver II
HackneyRM
Jing Wei
Silver II
Level 98
God Stats
3W - 2L
1,760 SR
Queue Stats
8W - 7L
1,508 MMR
Party 2
Ymir
Ymir
Silver III
wulsonn
Ymir
Silver III
Level 99
God Stats
1W - 2L
1,576 SR
Queue Stats
8W - 7L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 6
6,492
1,082
4,712
6,449
4,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
Hυffy
Yemoja
11
2 / 0 / 8
6,230
1,038
6,247
4,276
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
mi74chael
Hachiman
12
5 / 0 / 5
6,741
1,124
3,483
2,129
694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaCthulhuKuzenboNe ZhaSerqet

VS

Bans
Ah Muzen CabXing TianGebCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,464
744
2,191
5,067
1,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
HackneyRM
Jing Wei
9
0 / 1 / 0
4,879
813
2,614
3,467
1,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
wulsonn
Ymir
8
0 / 4 / 0
4,589
765
2,669
7,101
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
6
6
L
0
5
0
0
L
Jing Wei
HackneyRM
Jing Wei
0
1
0
0
W
Yemoja
Hυffy
Yemoja
2
0
8
6
W
Hachiman
mi74chael
Hachiman
5
0
5
7.5
L
Ymir
wulsonn
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
7,474
12,854
Taken
15,635
7,696
Mitigated
6,935
7,570
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,712
3,944
0
2,781
6,449
4,628
854
2,377
3,869
0
16,797
L
2,191
0
0
489
5,067
1,912
0
2,012
2,811
10,252
0
L
Jing Wei
HackneyRM
Jing Wei
2,614
1,314
0
849
3,467
1,020
0
1,194
2,163
0
16,416
W
Yemoja
Hυffy
Yemoja
6,247
273
1,267
2,345
4,276
2,374
631
1,522
2,717
13,158
630
W
Hachiman
mi74chael
Hachiman
3,483
1,978
0
1,177
2,129
694
2,218
665
1,399
0
24,387
L
Ymir
wulsonn
Ymir
2,669
203
204
740
7,101
4,003
0
2,119
4,706
9,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
13,932
88
Minions Killed
79
0
Camps Cleared
0
360,603
Distance Traveled
314,060
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,492
1,082
20
3
0
130,350
0
L
Anubis
4,464
744
32
5
0
93,211
3
L
Jing Wei
4,879
813
37
6
0
122,676
0
W
Yemoja
6,230
1,038
18
3
0
113,009
1
W
Hachiman
6,741
1,124
50
8
0
117,244
0
L
Ymir
4,589
765
10
2
0
98,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role