Player Matchup

Sobek
Sobek
O0yorshka0O
Sobek
Level 48
God Stats
1W - 0L
1,522 SR
Queue Stats
18W - 32L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
halenok
Jormungandr
Level 155
God Stats
2W - 1L
1,394 SR
Queue Stats
17W - 30L
1,290 Elo+
Party 1
Maui
Maui
ikkifield8
Maui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,348 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,313 Elo+

VS

Team Averages
Level 62
1,487 SR
1,402 Elo+
Loki
Loki
IvyLeensRoM3o
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IzzyIke
Kumbhakarna
Level 92
God Stats
18W - 24L
1,415 SR
Queue Stats
79W - 88L
1,379 Elo+
Party 2
Persephone
Persephone
yllily
Persephone
Level 68
God Stats
146W - 171L
1,544 SR
Queue Stats
377W - 407L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,707
792
5,806
10,581
10,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
halenok
Jormungandr
14
5 / 0 / 2
9,269
843
6,658
5,156
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 6
8,698
791
6,623
8,455
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,878
716
4,506
8,127
3,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kumbhakarna
IzzyIke
Kumbhakarna
12
0 / 4 / 2
7,173
652
3,374
9,321
6,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
yllily
Persephone
13
0 / 1 / 1
8,394
763
6,622
6,522
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
1
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Kumbhakarna
IzzyIke
Kumbhakarna
0
4
2
0.25
W
1
0
6
4
W
Jormungandr
halenok
Jormungandr
5
0
2
6
W
1
2
6
2
L
Persephone
yllily
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
14,502
24,192
Taken
23,970
17,529
Mitigated
12,431
5,360
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
798
0
106
8,127
3,456
0
4,656
3,395
0
34,427
L
Kumbhakarna
IzzyIke
Kumbhakarna
3,374
575
193
396
9,321
6,748
0
7,568
1,672
4,994
429
W
5,806
220
0
2,344
10,581
10,001
330
4,619
5,962
19,178
1,014
W
Jormungandr
halenok
Jormungandr
6,658
1,320
0
931
5,156
3,531
420
1,321
3,835
28,011
4,364
W
6,623
1,416
655
1,430
8,455
3,997
225
3,803
4,652
26,057
3,630
L
Persephone
yllily
Persephone
6,622
480
0
812
6,522
2,227
0
4,884
1,548
23,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
23,445
132
Minions Killed
109
0
Camps Cleared
0
609,425
Distance Traveled
588,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,878
716
48
4
0
206,671
1
L
Kumbhakarna
7,173
652
15
1
0
177,005
3
W
Sobek
8,707
792
27
2
0
218,903
6
W
Jormungandr
9,269
843
55
5
0
182,128
0
W
Maui
8,698
791
50
5
0
208,394
1
L
Persephone
8,394
763
46
4
0
204,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role