Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
D0dolff
Kukulkan
Silver IV
Level 152
God Stats
4W - 4L
1,501 SR
Queue Stats
83W - 112L
827 MMR
Solo
Mulan
Mulan
Silver IV
Forest_Thunder
Mulan
Silver IV
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 231L
960 MMR
Solo
Bake Kujira
Bake Kujira
Silver V
jojoalp
Bake Kujira
Silver V
Level 68
God Stats
1W - 2L
1,468 SR
Queue Stats
36W - 56L
819 MMR
Solo
Fenrir
Fenrir
Silver IV
toekneesee
Fenrir
Silver IV
Level 104
God Stats
7W - 10L
1,348 SR
Queue Stats
71W - 85L
857 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,463 SR
993 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,359 SR
934 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
AngloKillr
Nemesis
Silver IV
Level 54
God Stats
1W - 4L
1,283 SR
Queue Stats
50W - 80L
743 MMR
Party 1
Shiva
Shiva
Bronze II
TheAniubies
Shiva
Bronze II
Level 59
God Stats
2W - 4L
1,286 SR
Queue Stats
32W - 69L
412 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
iiAMii
Nu Wa
Silver IV
Level 100
God Stats
7W - 7L
1,549 SR
Queue Stats
245W - 288L
908 MMR
Solo
Thoth
Thoth
Silver III
xXLiam2002Xx
Thoth
Silver III
Level 75
God Stats
2W - 7L
1,177 SR
Queue Stats
61W - 79L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 2
6,012
601
2,758
6,490
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
D0dolff
Kukulkan
10
2 / 2 / 0
5,490
549
3,019
3,914
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 0
7,192
719
4,903
6,507
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
jojoalp
Bake Kujira
10
4 / 1 / 1
6,632
663
2,747
6,823
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
toekneesee
Fenrir
10
0 / 3 / 2
5,200
520
3,151
7,494
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAnubisThanatosArachne

VS

Bans
KuzenboAwilixKing ArthurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
5,563
556
5,125
4,271
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
AngloKillr
Nemesis
7
2 / 3 / 1
4,792
479
2,576
7,170
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 4 / 0
4,702
470
2,010
7,237
4,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
iiAMii
Nu Wa
9
1 / 4 / 5
5,225
523
6,937
5,464
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
6,019
602
2,025
2,506
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
12
Kills
7
8
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
2
2
L
Neith
 
Neith
0
1
2
1
L
Nemesis
AngloKillr
Nemesis
2
3
1
0.83
W
Kukulkan
D0dolff
Kukulkan
2
2
0
1
W
5
1
0
5
L
1
4
0
0.25
L
Nu Wa
iiAMii
Nu Wa
1
4
5
0.88
W
Bake Kujira
jojoalp
Bake Kujira
4
1
1
4.5
W
Fenrir
toekneesee
Fenrir
0
3
2
0.33
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
18,673
31,228
Taken
26,648
11,879
Mitigated
9,428
9,419
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,758
1,115
0
1,469
6,490
1,925
429
1,387
4,938
0
42,397
L
Neith
 
Neith
5,125
1,662
0
1,302
4,271
1,326
0
885
3,386
0
40,950
L
Nemesis
AngloKillr
Nemesis
2,576
876
0
1,439
7,170
2,083
0
2,013
4,914
0
16,785
W
Kukulkan
D0dolff
Kukulkan
3,019
111
0
720
3,914
1,140
0
1,506
2,265
35,895
0
W
4,903
879
0
2,336
6,507
2,617
492
272
6,161
0
46,788
L
2,010
347
0
2,189
7,237
4,055
0
0
7,237
0
17,719
L
Nu Wa
iiAMii
Nu Wa
6,937
1,717
0
625
5,464
1,366
0
2,052
3,328
29,956
0
W
Bake Kujira
jojoalp
Bake Kujira
2,747
1,446
0
1,882
6,823
3,799
0
2,378
4,217
22,006
1,975
W
Fenrir
toekneesee
Fenrir
3,151
480
0
3,012
7,494
2,398
0
2,561
4,685
0
37,673
L
2,025
88
0
828
2,506
598
0
423
2,029
37,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
26,301
338
Minions Killed
261
0
Camps Cleared
0
1,025,428
Distance Traveled
927,727
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,012
601
76
8
0
194,361
0
L
Neith
5,563
556
81
8
0
186,901
2
L
Nemesis
4,792
479
28
3
0
218,426
0
W
Kukulkan
5,490
549
67
7
0
211,087
4
W
Mulan
7,192
719
88
9
0
182,635
3
L
Shiva
4,702
470
25
3
0
126,167
0
L
Nu Wa
5,225
523
39
4
0
195,316
1
W
Bake Kujira
6,632
663
42
4
0
205,705
0
W
Fenrir
5,200
520
65
7
0
231,640
1
L
Thoth
6,019
602
88
9
0
200,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role