Player Matchup

Shiva
Shiva
BLazE_87_
Shiva
Level 120
God Stats
7W - 7L
1,528 SR
Queue Stats
302W - 301L
1,461 Elo+
Solo
Kali
Kali
HASBULLAH21
Kali
Level 143
God Stats
1W - 3L
1,266 SR
Queue Stats
300W - 311L
1,438 Elo+
Party 4
Cerberus
Cerberus
Milesia
Cerberus
Level 84
God Stats
1W - 1L
1,702 SR
Queue Stats
269W - 299L
1,442 Elo+
Party 3
Janus
Janus
NALGAKXONDA
Janus
Level 88
God Stats
33W - 39L
1,494 SR
Queue Stats
195W - 214L
1,422 Elo+
Party 4
Xbalanque
Xbalanque
Titan-sama816
Xbalanque
Level 105
God Stats
2W - 4L
1,491 SR
Queue Stats
319W - 321L
1,437 Elo+
Party 3
Team Averages
Level 108
1,496 SR
1,440 Elo+

VS

Team Averages
Level 68
1,511 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Knockout2511
Da Ji
Level 69
God Stats
5W - 5L
1,346 SR
Queue Stats
28W - 22L
1,467 Elo+
Solo
Artemis
Artemis
Shebai
Artemis
Level 24
God Stats
26W - 16L
1,641 SR
Queue Stats
60W - 47L
1,482 Elo+
Party 1
Nox
Nox
TheBadBlade
Nox
Level 105
God Stats
3W - 3L
1,360 SR
Queue Stats
98W - 80L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
wrestling-kid
Sun Wukong
Level 75
God Stats
3W - 0L
1,706 SR
Queue Stats
68W - 64L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BLazE_87_
Shiva
13
4 / 0 / 0
7,660
638
8,005
8,221
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 2
5,966
497
4,832
11,101
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Milesia
Cerberus
5
0 / 5 / 1
4,766
397
2,021
9,463
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
5,947
496
2,296
5,366
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Titan-sama816
Xbalanque
10
1 / 5 / 1
5,694
475
5,270
8,148
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 1 / 6
6,860
572
4,823
7,725
2,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 3
6,021
502
5,284
9,851
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Shebai
Artemis
11
7 / 1 / 2
7,149
596
9,416
6,115
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 3
7,613
634
3,541
5,283
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
wrestling-kid
Sun Wukong
10
0 / 3 / 0
5,530
461
2,939
9,772
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
17
17
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
6
6
L
Shiva
BLazE_87_
Shiva
4
0
0
4
L
1
3
2
0.67
W
3
2
3
2.25
L
Cerberus
Milesia
Cerberus
0
5
1
0.1
L
1
4
0
0.25
W
Artemis
Shebai
Artemis
7
1
2
8
W
4
0
3
5.5
L
Xbalanque
Titan-sama816
Xbalanque
1
5
1
0.3
W
Sun Wukong
wrestling-kid
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
26,003
42,299
Taken
38,746
16,991
Mitigated
12,995
10,119
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,823
941
1,234
3,436
7,725
2,216
275
779
6,946
23,641
2,182
L
Shiva
BLazE_87_
Shiva
8,005
1,692
0
2,369
8,221
4,050
0
0
8,221
0
55,782
L
4,832
2,440
0
3,174
11,101
3,937
0
2,414
8,687
0
43,073
W
5,284
1,085
0
3,234
9,851
2,832
0
607
9,204
0
26,677
L
Cerberus
Milesia
Cerberus
2,021
201
0
2,496
9,463
5,304
0
2,212
7,251
7,767
0
L
2,296
130
0
610
5,366
1,475
0
2,082
3,284
40,390
0
W
Artemis
Shebai
Artemis
9,416
3,943
0
472
6,115
1,774
483
974
5,141
0
43,329
W
3,541
188
0
1,125
5,283
1,630
0
1,713
3,366
47,099
391
L
Xbalanque
Titan-sama816
Xbalanque
5,270
1,301
0
1,470
8,148
2,225
0
1,221
6,927
0
37,448
W
Sun Wukong
wrestling-kid
Sun Wukong
2,939
630
0
1,763
9,772
4,543
0
0
9,772
0
27,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
33,173
313
Minions Killed
302
0
Camps Cleared
0
1,057,826
Distance Traveled
1,173,854
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,860
572
42
4
0
219,831
8
L
Shiva
7,660
638
91
8
0
209,449
0
L
Kali
5,966
497
74
6
0
260,070
0
W
Da Ji
6,021
502
42
4
0
255,184
0
L
Cerberus
4,766
397
11
1
0
168,652
2
L
Janus
5,947
496
72
6
0
234,091
0
W
Artemis
7,149
596
70
6
0
224,961
1
W
Nox
7,613
634
91
8
0
244,553
2
L
Xbalanque
5,694
475
65
5
0
185,564
0
W
Sun Wukong
5,530
461
57
5
0
229,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role