Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
GamerDeniz44
Cthulhu
Platinum V
Level 109
God Stats
15W - 5L
1,667 SR
Queue Stats
209W - 248L
1,776 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Sammy6393
Hou Yi
Gold IV
Level 159
God Stats
6W - 9L
1,436 SR
Queue Stats
88W - 112L
1,442 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,534 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,379 SR
1,538 MMR
Nox
Nox
Gold IV
Sicarios93
Nox
Gold IV
Level 64
God Stats
4W - 8L
1,475 SR
Queue Stats
45W - 52L
1,628 MMR
Solo
Thor
Thor
Silver I
TryNoTry
Thor
Silver I
Level 109
God Stats
0W - 3L
1,163 SR
Queue Stats
146W - 178L
1,390 MMR
Solo
Achilles
Achilles
Gold I
endimoniaoh
Achilles
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 1 / 10
9,495
950
7,792
7,746
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
GamerDeniz44
Cthulhu
14
2 / 2 / 13
8,754
875
9,593
11,962
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
Sammy6393
Hou Yi
15
9 / 2 / 8
10,226
1,023
8,633
7,866
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaKuzenboMulanDiscordiaMedusa

VS

Bans
ChaacHachimanPersephoneXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,913
791
7,243
8,092
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
0 / 7 / 3
6,898
690
5,142
10,734
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
endimoniaoh
Achilles
13
3 / 7 / 0
8,476
848
7,326
13,673
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
10
11
W
Cthulhu
GamerDeniz44
Cthulhu
2
2
13
4.25
W
Hou Yi
Sammy6393
Hou Yi
9
2
8
6.5
L
1
4
3
0.63
L
Thor
0
7
3
0.21
L
Achilles
endimoniaoh
Achilles
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
19,711
27,574
Taken
32,499
19,443
Mitigated
16,413
3,667
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,792
3,671
0
1,168
7,746
7,498
853
1,763
5,633
460
26,477
W
Cthulhu
GamerDeniz44
Cthulhu
9,593
324
34
1,061
11,962
9,609
198
3,556
8,159
22,434
1,207
W
Hou Yi
Sammy6393
Hou Yi
8,633
3,173
0
1,404
7,866
2,336
2,288
2,359
5,323
0
35,029
L
7,243
474
0
750
8,092
3,064
0
1,431
6,295
30,114
0
L
Thor
5,142
383
0
40
10,734
3,120
0
2,455
7,813
395
16,082
L
Achilles
endimoniaoh
Achilles
7,326
1,223
0
1,615
13,673
10,229
0
4,474
8,177
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
23,287
131
Minions Killed
88
0
Camps Cleared
0
566,497
Distance Traveled
515,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,495
950
42
4
0
203,317
0
W
Cthulhu
8,754
875
41
4
0
185,681
0
W
Hou Yi
10,226
1,023
48
5
0
177,499
0
L
Nox
7,913
791
48
5
0
183,626
0
L
Thor
6,898
690
17
2
0
161,002
0
L
Achilles
8,476
848
23
2
0
170,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role