Player Matchup

Izanami
Izanami
TDO Drago
Izanami
Level 121
God Stats
3W - 3L
1,489 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 1
Bacchus
Bacchus
TDO Kasier
Bacchus
Level 102
God Stats
3W - 1L
1,763 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
VanishNinja24
Guan Yu
Level 146
God Stats
11W - 4L
1,729 SR
Queue Stats
119W - 124L
1,493 Elo+
Party 3
Eset
Eset
jbrad245
Eset
Level 109
God Stats
1W - 1L
1,323 SR
Queue Stats
50W - 56L
1,476 Elo+
Party 3
Thanatos
Thanatos
tiatjtyree940
Thanatos
Level 148
God Stats
13W - 9L
1,665 SR
Queue Stats
347W - 336L
1,518 Elo+
Solo
Team Averages
Level 125
1,594 SR
1,475 Elo+

VS

Team Averages
Level 83
1,564 SR
1,504 Elo+
Osiris
Osiris
BuenaPiroboo
Osiris
Level 73
God Stats
4W - 5L
1,604 SR
Queue Stats
63W - 61L
1,529 Elo+
Solo
Ymir
Ymir
Codebreezyy
Ymir
Level 85
God Stats
7W - 9L
1,511 SR
Queue Stats
103W - 138L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
Landfishies
Cliodhna
Level 87
God Stats
14W - 23L
1,456 SR
Queue Stats
165W - 177L
1,475 Elo+
Party 2
Izanami
Izanami
coults
Izanami
Level 66
God Stats
5W - 7L
1,544 SR
Queue Stats
197W - 172L
1,549 Elo+
Solo
Janus
Janus
ツFadedツ
Janus
Level 105
God Stats
6W - 4L
1,703 SR
Queue Stats
230W - 263L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TDO Drago
Izanami
4
0 / 1 / 0
4,546
350
546
1,978
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
TDO Kasier
Bacchus
4
0 / 2 / 0
4,584
353
217
3,625
1,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
13
3 / 3 / 3
7,772
598
8,364
11,321
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
12
1 / 3 / 1
6,958
535
6,582
6,610
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
tiatjtyree940
Thanatos
14
6 / 2 / 1
7,599
585
6,851
10,980
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 2 / 0
5,307
408
1,746
5,941
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 2 / 3
9,077
698
7,098
11,063
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cliodhna
Landfishies
Cliodhna
13
2 / 3 / 4
7,171
552
2,711
11,273
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
coults
Izanami
17
1 / 0 / 2
9,481
729
2,745
3,921
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 4
6,624
510
5,359
7,508
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
11
11
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
L
8
2
3
4.75
L
Cliodhna
Landfishies
Cliodhna
2
3
4
1.33
W
Izanami
TDO Drago
Izanami
0
1
0
0
W
Bacchus
TDO Kasier
Bacchus
0
2
0
0
W
Guan Yu
3
3
3
1.5
L
Izanami
coults
Izanami
1
0
2
2
W
Eset
1
3
1
0.5
W
Thanatos
tiatjtyree940
Thanatos
6
2
1
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
19,659
34,514
Taken
39,706
14,085
Mitigated
15,626
15,142
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
1,746
485
0
2,563
5,941
2,312
0
0
5,941
0
18,665
L
7,098
2,109
0
2,135
11,063
6,990
0
3,173
7,890
17,157
0
L
Cliodhna
Landfishies
Cliodhna
2,711
208
0
4,238
11,273
3,305
0
1,443
9,830
0
41,641
W
Izanami
TDO Drago
Izanami
546
420
0
375
1,978
399
0
163
1,815
0
15,094
W
Bacchus
TDO Kasier
Bacchus
217
25
513
579
3,625
1,254
0
931
2,694
3,966
0
W
Guan Yu
8,364
1,333
0
2,687
11,321
6,185
0
4,486
6,617
0
48,833
L
Izanami
coults
Izanami
2,745
1,899
0
1,815
3,921
1,209
1,471
595
3,326
0
96,502
W
Eset
6,582
239
0
921
6,610
2,447
0
3,660
2,704
45,154
1,821
W
Thanatos
tiatjtyree940
Thanatos
6,851
2,227
0
10,067
10,980
3,800
0
2,707
8,227
0
58,108
L
5,359
328
0
1,077
7,508
1,810
0
1,119
6,389
41,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
37,660
296
Minions Killed
392
0
Camps Cleared
0
966,327
Distance Traveled
1,101,743
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,307
408
41
3
0
115,032
1
L
Ymir
9,077
698
19
1
0
215,893
2
L
Cliodhna
7,171
552
66
5
0
290,161
2
W
Izanami
4,546
350
31
2
0
67,639
0
W
Bacchus
4,584
353
12
1
0
77,996
1
W
Guan Yu
7,772
598
85
7
0
264,330
0
L
Izanami
9,481
729
184
14
0
234,735
1
W
Eset
6,958
535
74
6
0
265,311
0
W
Thanatos
7,599
585
94
7
0
291,051
0
L
Janus
6,624
510
82
6
0
245,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role