Player Matchup

Chronos
Chronos
Silver V
Hercules259
Chronos
Silver V
Level 68
God Stats
1W - 0L
1,606 SR
Queue Stats
17W - 39L
1,101 MMR
Solo
Achilles
Achilles
Silver V
Loaded Eclipse
Achilles
Silver V
Level 106
God Stats
11W - 2L
1,779 SR
Queue Stats
117W - 156L
725 MMR
Solo
Bellona
Bellona
Silver IV
P4S7E1I7O
Bellona
Silver IV
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,027 MMR
Solo
Fenrir
Fenrir
Silver III
RagingR3
Fenrir
Silver III
Level 148
God Stats
23W - 15L
1,449 SR
Queue Stats
157W - 169L
963 MMR
Solo
Anubis
Anubis
Silver I
foxwarrior112
Anubis
Silver I
Level 147
God Stats
74W - 84L
1,519 SR
Queue Stats
1,018W - 1,034L
1,149 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,570 SR
993 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,592 SR
1,051 MMR
Zeus
Zeus
Silver V
 
Zeus
Silver V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Darmuid
Rama
Silver II
Level 129
God Stats
0W - 1L
1,841 SR
Queue Stats
72W - 84L
1,073 MMR
Solo
Bacchus
Bacchus
Silver IV
ReaperKiller469
Bacchus
Silver IV
Level 65
God Stats
1W - 7L
1,316 SR
Queue Stats
56W - 85L
646 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Vexune-
Ratatoskr
Silver III
Level 82
God Stats
8W - 5L
1,838 SR
Queue Stats
28W - 41L
1,034 MMR
Solo
Skadi
Skadi
Silver III
dosertorres03
Skadi
Silver III
Level 95
God Stats
10W - 13L
1,462 SR
Queue Stats
23W - 47L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hercules259
Chronos
16
3 / 6 / 11
9,603
534
8,541
10,926
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
14
4 / 0 / 8
9,706
539
4,473
14,678
14,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
P4S7E1I7O
Bellona
17
4 / 0 / 9
10,920
607
10,011
14,624
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
RagingR3
Fenrir
16
8 / 3 / 8
10,240
569
11,045
12,945
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
11 / 2 / 8
12,349
686
15,342
13,616
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAwilixSurtrShiva

VS

Bans
CharybdisBastetArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 10 / 1
8,357
464
7,218
13,023
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Darmuid
Rama
15
4 / 5 / 4
8,679
482
12,304
14,196
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 5 / 4
9,082
505
7,918
15,660
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
Vexune-
Ratatoskr
16
2 / 4 / 2
8,847
492
6,033
14,278
5,334
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,603
422
6,122
10,746
2,674
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
30
Kills
11
11
Deaths
30
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
10
1
0.15
L
Rama
Darmuid
Rama
4
5
4
1.2
W
Chronos
Hercules259
Chronos
3
6
11
1.42
W
Achilles
4
0
8
8
W
Bellona
P4S7E1I7O
Bellona
4
0
9
8.5
W
Fenrir
RagingR3
Fenrir
8
3
8
4
L
4
5
4
1.2
L
Ratatoskr
Vexune-
Ratatoskr
2
4
2
0.75
L
0
6
1
0.08
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,412
Damage
39,595
66,789
Taken
67,903
42,449
Mitigated
29,127
21,596
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,218
667
0
521
13,023
3,095
527
5,203
7,532
52,381
0
L
Rama
Darmuid
Rama
12,304
8,447
0
5,459
14,196
4,399
52
5,808
8,152
0
64,532
W
Chronos
Hercules259
Chronos
8,541
2,475
0
805
10,926
3,537
1,210
3,247
7,679
60,681
602
W
Achilles
4,473
1,208
0
5,041
14,678
14,186
537
3,705
10,973
0
22,230
W
Bellona
P4S7E1I7O
Bellona
10,011
2,323
0
5,374
14,624
13,334
283
2,852
11,772
422
75,813
W
Fenrir
RagingR3
Fenrir
11,045
1,033
0
2,702
12,945
4,987
269
4,654
8,291
0
57,320
L
7,918
640
0
3,178
15,660
13,625
142
6,394
9,051
27,761
2,415
L
Ratatoskr
Vexune-
Ratatoskr
6,033
2,106
0
2,241
14,278
5,334
0
3,469
10,552
0
92,603
L
6,122
2,127
0
1,837
10,746
2,674
0
2,564
7,651
0
45,490
W
15,342
504
368
7,306
13,616
6,405
973
3,306
10,310
99,268
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
42,568
487
Minions Killed
477
0
Camps Cleared
0
1,768,809
Distance Traveled
1,585,561
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,357
464
91
5
0
271,580
10
L
Rama
8,679
482
95
5
0
305,185
3
W
Chronos
9,603
534
92
5
0
334,889
0
W
Achilles
9,706
539
36
2
0
346,207
2
W
Bellona
10,920
607
126
7
0
346,624
2
W
Fenrir
10,240
569
69
4
0
395,556
0
L
Bacchus
9,082
505
55
3
0
337,638
6
L
Ratatoskr
8,847
492
148
8
0
428,734
0
L
Skadi
7,603
422
88
5
0
242,424
0
W
Anubis
12,349
686
164
9
0
345,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role