Player Matchup

Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
MauroRachet
Charon
Gold II
Level 104
God Stats
3W - 2L
1,722 SR
Queue Stats
150W - 133L
1,508 MMR
Solo
Mulan
Mulan
Gold II
Yelkage
Mulan
Gold II
Level 101
God Stats
11W - 15L
1,430 SR
Queue Stats
62W - 66L
1,585 MMR
Solo
Neith
Neith
Silver II
danicocs
Neith
Silver II
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
37W - 45L
1,614 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,486 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,537 SR
1,548 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold III
 
Nike
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
DABLUBBAMAN
Fafnir
Gold II
Level 158
God Stats
11W - 8L
1,600 SR
Queue Stats
191W - 173L
1,616 MMR
Party 1
Agni
Agni
Gold I
Flawléss
Agni
Gold I
Level 157
God Stats
8W - 4L
1,664 SR
Queue Stats
20W - 10L
1,595 MMR
Solo
Arachne
Arachne
Bronze III
jeslor3nzo
Arachne
Bronze III
Level 53
God Stats
1W - 1L
1,422 SR
Queue Stats
3W - 3L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 0 / 0
4,482
747
1,630
1,665
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
 
Ao Kuang
6
1 / 2 / 0
3,939
657
2,969
4,895
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
8
0 / 0 / 0
3,922
654
1,202
3,862
1,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Yelkage
Mulan
7
0 / 1 / 0
4,239
707
1,441
3,629
1,979
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
danicocs
Neith
2
0 / 0 / 0
2,917
486
260
779
168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
FenrirHou YiAwilixThor

VS

Bans
SkadiVamanaChaacBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 0
4,097
683
1,670
2,306
587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
 
Nike
7
1 / 1 / 0
3,891
649
779
3,808
2,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
7
2 / 0 / 1
4,524
754
2,262
4,088
3,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Agni
8
0 / 0 / 3
4,276
713
1,758
3,201
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
jeslor3nzo
Arachne
7
0 / 0 / 0
3,814
636
273
3,868
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Charybdis
 
Charybdis
0
0
0
0
W
Nike
 
Nike
1
1
0
1
W
Fafnir
2
0
1
2.5
W
Agni
0
0
3
1.5
L
Charon
0
0
0
0
L
Mulan
Yelkage
Mulan
0
1
0
0
L
Neith
danicocs
Neith
0
0
0
0
W
Arachne
jeslor3nzo
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,502
Damage
6,742
14,830
Taken
17,271
5,179
Mitigated
7,991
4,354
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,630
203
0
506
1,665
382
0
492
1,173
29,636
562
L
Ao Kuang
 
Ao Kuang
2,969
882
0
1,459
4,895
1,313
0
1,814
3,073
13,238
2,912
W
Charybdis
 
Charybdis
1,670
1,117
0
949
2,306
587
0
893
1,413
0
29,293
W
Nike
 
Nike
779
0
0
1,049
3,808
2,068
0
278
3,530
689
15,317
W
Fafnir
2,262
817
0
1,426
4,088
3,469
125
2,172
1,914
11,452
0
W
Agni
1,758
278
0
1,010
3,201
844
0
1,315
1,818
24,834
1,182
L
Charon
1,202
459
406
883
3,862
1,337
0
389
3,473
18,213
0
L
Mulan
Yelkage
Mulan
1,441
220
0
810
3,629
1,979
0
953
2,658
0
21,801
L
Neith
danicocs
Neith
260
51
0
290
779
168
0
380
399
0
3,931
W
Arachne
jeslor3nzo
Arachne
273
265
0
1,494
3,868
1,023
0
773
3,055
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
20,602
194
Minions Killed
197
0
Camps Cleared
0
537,154
Distance Traveled
674,468
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,482
747
69
12
0
137,887
1
L
Ao Kuang
3,939
657
34
6
0
124,172
0
W
Charybdis
4,097
683
53
9
0
122,590
0
W
Nike
3,891
649
32
5
0
117,538
4
W
Fafnir
4,524
754
17
3
0
130,749
2
W
Agni
4,276
713
48
8
0
142,652
2
L
Charon
3,922
654
31
5
0
134,837
2
L
Mulan
4,239
707
51
9
0
107,119
0
L
Neith
2,917
486
9
2
0
33,139
0
W
Arachne
3,814
636
47
8
0
160,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role