Player Matchup

Ravana
Ravana
DX4DM4N
Ravana
Level 120
God Stats
9W - 12L
1,584 SR
Queue Stats
187W - 192L
1,441 Elo+
Solo
Discordia
Discordia
LikelyThrone327
Discordia
Level 159
God Stats
53W - 48L
1,489 SR
Queue Stats
174W - 231L
1,490 Elo+
Solo
Zeus
Zeus
LilNeus_
Zeus
Level 146
God Stats
2W - 4L
1,361 SR
Queue Stats
16W - 24L
1,365 Elo+
Solo
Hades
Hades
Susanoo985
Hades
Level 86
God Stats
61W - 39L
1,617 SR
Queue Stats
174W - 170L
1,467 Elo+
Party 1
Sol
Sol
TrainingGear
Sol
Level 65
God Stats
2W - 1L
1,528 SR
Queue Stats
200W - 199L
1,443 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,441 Elo+

VS

Team Averages
Level 120
1,547 SR
1,461 Elo+
Gilgamesh
Gilgamesh
Barnsey13579
Gilgamesh
Level 101
God Stats
1W - 4L
1,388 SR
Queue Stats
74W - 97L
1,408 Elo+
Solo
Chang'e
Chang'e
CluelessTwo34
Chang'e
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
213W - 262L
1,364 Elo+
Solo
Jormungandr
Jormungandr
ElidaTdF
Jormungandr
Level 122
God Stats
51W - 41L
1,624 SR
Queue Stats
183W - 186L
1,476 Elo+
Solo
Nox
Nox
TacoxBellz
Nox
Level 106
God Stats
3W - 3L
1,905 SR
Queue Stats
34W - 26L
1,553 Elo+
Solo
Mercury
Mercury
jjay585
Mercury
Level 145
God Stats
5W - 9L
1,324 SR
Queue Stats
295W - 299L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DX4DM4N
Ravana
15
6 / 1 / 1
9,466
592
8,646
10,093
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Discordia
LikelyThrone327
Discordia
15
3 / 1 / 1
8,587
537
3,660
7,421
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
14
5 / 2 / 1
8,990
562
11,490
6,259
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
13
0 / 3 / 1
7,411
463
4,635
11,104
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 3 / 1
7,634
477
4,090
6,186
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barnsey13579
Gilgamesh
7
0 / 4 / 0
5,774
361
2,282
7,152
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
11
0 / 8 / 0
6,284
393
712
15,174
4,594
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
ElidaTdF
Jormungandr
13
2 / 0 / 5
8,315
520
4,941
9,884
6,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 1
7,908
494
7,307
8,345
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
jjay585
Mercury
16
3 / 2 / 4
8,426
527
5,738
11,371
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
16
Kills
10
10
Deaths
16
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barnsey13579
Gilgamesh
0
4
0
0
L
Chang'e
0
8
0
0
W
Ravana
DX4DM4N
Ravana
6
1
1
6.5
L
Jormungandr
ElidaTdF
Jormungandr
2
0
5
4.5
W
Discordia
LikelyThrone327
Discordia
3
1
1
3.5
W
Zeus
5
2
1
2.75
W
Hades
0
3
1
0.17
L
5
2
1
2.75
W
2
3
1
0.83
L
Mercury
jjay585
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
20,980
41,063
Taken
51,926
19,130
Mitigated
22,676
11,185
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barnsey13579
Gilgamesh
2,282
748
0
1,040
7,152
5,159
0
0
6,702
0
18,912
L
Chang'e
712
162
58
3,113
15,174
4,594
0
9,370
5,176
28,176
1,634
W
Ravana
DX4DM4N
Ravana
8,646
2,423
0
1,864
10,093
8,402
180
524
9,363
198
56,333
L
Jormungandr
ElidaTdF
Jormungandr
4,941
740
0
3,677
9,884
6,301
0
3,718
5,818
40,628
1,254
W
Discordia
LikelyThrone327
Discordia
3,660
52
156
1,099
7,421
2,123
0
779
6,642
54,652
0
W
Zeus
11,490
2,971
0
1,250
6,259
2,114
667
2,265
3,994
56,271
1,786
W
Hades
4,635
70
208
5,297
11,104
4,552
475
6,483
4,621
46,037
2,477
L
7,307
616
0
500
8,345
2,520
0
5,177
2,936
42,451
0
W
4,090
1,691
0
1,311
6,186
1,939
0
2,993
3,193
37,757
771
L
Mercury
jjay585
Mercury
5,738
2,548
0
920
11,371
4,102
41
3,747
7,414
0
69,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
36,707
416
Minions Killed
339
0
Camps Cleared
0
1,496,613
Distance Traveled
1,377,332
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,774
361
32
2
0
130,731
0
L
Chang'e
6,284
393
46
3
0
286,620
0
W
Ravana
9,466
592
73
5
0
305,481
2
L
Jormungandr
8,315
520
67
4
0
322,104
4
W
Discordia
8,587
537
93
6
0
298,772
0
W
Zeus
8,990
562
109
7
0
277,214
0
W
Hades
7,411
463
93
6
0
314,987
0
L
Nox
7,908
494
69
4
0
293,555
1
W
Sol
7,634
477
48
3
0
300,159
0
L
Mercury
8,426
527
125
8
0
344,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role