Player Matchup

Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
Airom1
Raijin
Platinum III
Level 80
God Stats
0W - 2L
1,535 SR
Queue Stats
50W - 42L
1,945 MMR
Party 2
Hercules
Hercules
Platinum V
Liliggxz
Hercules
Platinum V
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
694W - 719L
1,658 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
iVitaal
Cthulhu
Diamond IV
Level 155
God Stats
3W - 3L
1,429 SR
Queue Stats
91W - 71L
2,094 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,493 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,631 SR
1,757 MMR
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maman Brigitte
Maman Brigitte
Platinum II
AlohaShirt
Maman Brigitte
Platinum II
Level 159
God Stats
58W - 57L
1,613 SR
Queue Stats
280W - 267L
1,958 MMR
Party 1
Hera
Hera
Diamond V
DroopyManchot
Hera
Diamond V
Level 159
God Stats
73W - 57L
1,643 SR
Queue Stats
270W - 256L
2,051 MMR
Solo
Shiva
Shiva
Platinum IV
ItsOhWhatever
Shiva
Platinum IV
Level 147
God Stats
7W - 4L
1,760 SR
Queue Stats
189W - 191L
1,622 MMR
Solo
Anhur
Anhur
Platinum I
ShaftCheeseVegan
Anhur
Platinum I
Level 157
God Stats
6W - 7L
1,640 SR
Queue Stats
131W - 112L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 6 / 0
6,147
559
2,894
10,968
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
 
Ullr
9
1 / 3 / 0
5,649
514
5,043
7,386
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Airom1
Raijin
11
0 / 0 / 1
6,072
552
3,122
3,375
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Liliggxz
Hercules
8
0 / 4 / 0
5,131
466
2,556
8,688
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
iVitaal
Cthulhu
11
0 / 2 / 1
6,127
557
7,484
10,723
6,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosFenrirSerqetMedusa

VS

Bans
PoseidonAgniBacchusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 5
5,423
493
5,324
7,776
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
AlohaShirt
Maman Brigitte
11
7 / 2 / 1
6,695
609
5,582
8,382
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 4
7,166
651
5,112
3,684
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 0 / 3
6,942
631
6,530
10,132
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
3 / 1 / 5
6,306
573
5,051
6,302
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
0
0.5
L
Ullr
 
Ullr
1
3
0
0.33
W
King Arthur
 
King Arthur
1
1
5
3.5
L
Raijin
Airom1
Raijin
0
0
1
0.5
W
Maman Brigitte
AlohaShirt
Maman Brigitte
7
2
1
3.75
W
4
0
4
6
W
0
0
3
1.5
L
Hercules
Liliggxz
Hercules
0
4
0
0
W
3
1
5
5.5
L
Cthulhu
iVitaal
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
27,599
41,140
Taken
36,276
16,274
Mitigated
16,464
13,633
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,894
528
0
3,774
10,968
3,210
0
3,889
6,967
0
39,707
L
Ullr
 
Ullr
5,043
1,579
0
680
7,386
1,584
0
1,428
5,922
0
34,630
W
King Arthur
 
King Arthur
5,324
440
0
988
7,776
4,372
0
1,697
5,814
0
25,867
L
Raijin
Airom1
Raijin
3,122
38
0
1,000
3,375
938
0
1,364
1,842
39,257
0
W
Maman Brigitte
AlohaShirt
Maman Brigitte
5,582
433
0
3,929
8,382
2,472
0
1,386
6,950
41,034
904
W
5,112
906
0
1,187
3,684
984
26
1,088
2,476
45,566
1,120
W
6,530
1,848
220
2,300
10,132
6,836
0
5,923
4,185
0
49,726
L
Hercules
Liliggxz
Hercules
2,556
354
979
1,974
8,688
4,406
0
2,431
6,109
0
14,880
W
5,051
3,067
0
2,365
6,302
1,800
0
138
6,124
0
30,389
L
Cthulhu
iVitaal
Cthulhu
7,484
853
0
5,226
10,723
6,136
0
860
9,863
41,746
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
32,532
316
Minions Killed
353
0
Camps Cleared
0
1,210,818
Distance Traveled
1,204,429
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,147
559
66
6
0
260,179
2
L
Ullr
5,649
514
66
6
0
228,128
0
W
King Arthur
5,423
493
38
3
0
270,335
2
L
Raijin
6,072
552
83
8
0
246,220
0
W
Maman Brigitte
6,695
609
61
6
0
268,300
2
W
Hera
7,166
651
101
9
0
231,173
0
W
Shiva
6,942
631
97
9
0
224,844
2
L
Hercules
5,131
466
31
3
0
239,107
1
W
Anhur
6,306
573
56
5
0
209,777
0
L
Cthulhu
6,127
557
70
6
0
237,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role