Player Matchup

Ymir
Ymir
Bigcrust7878
Ymir
Level 63
God Stats
1W - 1L
1,753 SR
Queue Stats
219W - 227L
1,403 Elo+
Solo
Skadi
Skadi
Fleija--
Skadi
Level 48
God Stats
3W - 3L
1,441 SR
Queue Stats
113W - 128L
1,436 Elo+
Party 1
Osiris
Osiris
Skycesar96
Osiris
Level 92
God Stats
3W - 5L
1,684 SR
Queue Stats
276W - 265L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
THElinus-_-
Baron Samedi
Level 25
God Stats
4W - 3L
1,310 SR
Queue Stats
83W - 87L
1,476 Elo+
Party 1
Bastet
Bastet
wLurq
Bastet
Level 41
God Stats
16W - 5L
1,736 SR
Queue Stats
70W - 69L
1,447 Elo+
Party 1
Team Averages
Level 54
1,585 SR
1,441 Elo+

VS

Team Averages
Level 55
1,521 SR
1,472 Elo+
Charon
Charon
FilletMyFish
Charon
Level 47
God Stats
5W - 9L
1,608 SR
Queue Stats
72W - 76L
1,403 Elo+
Solo
Medusa
Medusa
LAmoTvA
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,513 Elo+
Party 2
Arachne
Arachne
NLMB DREAMM
Arachne
Level 81
God Stats
12W - 4L
1,684 SR
Queue Stats
38W - 35L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
O41597
Sun Wukong
Level 86
God Stats
0W - 3L
1,501 SR
Queue Stats
143W - 144L
1,471 Elo+
Solo
Nu Wa
Nu Wa
damidaboi57
Nu Wa
Level 45
God Stats
0W - 1L
1,313 SR
Queue Stats
41W - 60L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,427
571
4,482
9,961
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Fleija--
Skadi
12
3 / 1 / 5
7,046
542
5,867
5,238
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Skycesar96
Osiris
13
1 / 0 / 2
8,051
619
4,490
9,497
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
THElinus-_-
Baron Samedi
12
4 / 3 / 6
7,541
580
6,009
8,108
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
wLurq
Bastet
16
10 / 0 / 4
9,216
709
8,306
11,940
4,044
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 3
5,763
443
4,209
11,120
8,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
LAmoTvA
Medusa
9
0 / 4 / 1
5,204
400
2,848
6,007
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
NLMB DREAMM
Arachne
10
2 / 3 / 2
6,185
476
7,060
9,845
3,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
O41597
Sun Wukong
8
0 / 2 / 0
5,210
401
3,145
5,045
3,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 9 / 0
6,591
507
8,508
9,580
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
6
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Charon
0
1
3
1.5
W
Skadi
Fleija--
Skadi
3
1
5
5.5
L
Medusa
LAmoTvA
Medusa
0
4
1
0.13
L
Arachne
NLMB DREAMM
Arachne
2
3
2
1
L
Sun Wukong
O41597
Sun Wukong
0
2
0
0
W
Osiris
Skycesar96
Osiris
1
0
2
2
W
Baron Samedi
THElinus-_-
Baron Samedi
4
3
6
2.33
L
4
9
0
0.44
W
Bastet
wLurq
Bastet
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
25,770
44,744
Taken
41,597
22,961
Mitigated
19,240
20,264
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,482
623
0
1,607
9,961
7,670
371
3,211
6,750
25,682
1,280
L
Charon
4,209
648
0
2,293
11,120
8,196
0
3,401
7,719
19,961
0
W
Skadi
Fleija--
Skadi
5,867
1,553
0
1,157
5,238
1,693
1,929
1,956
3,282
0
47,124
L
Medusa
LAmoTvA
Medusa
2,848
1,126
0
1,016
6,007
1,741
0
1,400
4,607
0
21,256
L
Arachne
NLMB DREAMM
Arachne
7,060
5,094
0
3,960
9,845
3,116
0
1,019
8,826
0
37,879
L
Sun Wukong
O41597
Sun Wukong
3,145
1,039
0
1,851
5,045
3,440
0
0
5,045
0
19,989
W
Osiris
Skycesar96
Osiris
4,490
893
0
6,035
9,497
6,804
437
887
8,610
0
49,260
W
Baron Samedi
THElinus-_-
Baron Samedi
6,009
658
309
2,198
8,108
2,750
376
4,617
3,491
35,299
2,663
L
8,508
2,331
0
590
9,580
2,747
0
4,598
4,982
31,028
489
W
Bastet
wLurq
Bastet
8,306
2,313
0
8,958
11,940
4,044
0
1,928
10,012
0
69,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
28,953
389
Minions Killed
210
0
Camps Cleared
0
1,237,363
Distance Traveled
1,089,823
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,427
571
45
3
0
232,982
0
L
Charon
5,763
443
30
2
0
228,271
2
W
Skadi
7,046
542
80
6
0
246,923
0
L
Medusa
5,204
400
26
2
0
244,445
0
L
Arachne
6,185
476
70
5
0
274,161
0
L
Sun Wukong
5,210
401
36
3
0
128,505
1
W
Osiris
8,051
619
88
7
0
217,449
0
W
Baron Samedi
7,541
580
60
5
0
217,036
0
L
Nu Wa
6,591
507
48
4
0
214,441
2
W
Bastet
9,216
709
116
9
0
322,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role