Player Matchup

Sobek
Sobek
CertifiedPope
Sobek
Level 38
God Stats
3W - 1L
1,318 SR
Queue Stats
124W - 128L
1,473 Elo+
Party 1
Eset
Eset
EBK Insanity
Eset
Level 122
God Stats
6W - 7L
1,625 SR
Queue Stats
398W - 406L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
GooseWentPostal
Cthulhu
Level 74
God Stats
1W - 3L
1,216 SR
Queue Stats
207W - 202L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
MilehighChef
Nu Wa
Level 155
God Stats
49W - 11L
1,771 SR
Queue Stats
570W - 596L
1,487 Elo+
Party 1
Atlas
Atlas
Ramstiyn
Atlas
Level 128
God Stats
7W - 6L
1,471 SR
Queue Stats
172W - 179L
1,529 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,490 Elo+

VS

Team Averages
Level 133
1,448 SR
1,424 Elo+
Jing Wei
Jing Wei
AGN NeBuLa
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,371 Elo+
Party 2
Discordia
Discordia
Aaldomix
Discordia
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 104L
1,338 Elo+
Solo
Artio
Artio
KianIsBad
Artio
Level 121
God Stats
0W - 1L
1,514 SR
Queue Stats
85W - 76L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
MoonManXXV
Baba Yaga
Level 109
God Stats
3W - 6L
1,103 SR
Queue Stats
354W - 372L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Numbzie
Ne Zha
Level 230
God Stats
2W - 2L
1,624 SR
Queue Stats
124W - 139L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 15
9,881
659
2,568
16,188
15,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 3 / 14
11,967
798
8,346
14,659
5,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 7 / 14
11,817
788
12,786
19,838
16,050
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 3 / 12
13,734
916
28,412
9,800
4,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Ramstiyn
Atlas
20
4 / 4 / 22
12,511
834
15,368
22,736
25,185
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AGN NeBuLa
Jing Wei
18
3 / 8 / 9
10,389
693
7,532
15,184
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Aaldomix
Discordia
15
1 / 6 / 11
9,097
606
10,411
11,195
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
KianIsBad
Artio
17
3 / 5 / 11
10,149
677
6,428
15,998
21,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
MoonManXXV
Baba Yaga
18
7 / 4 / 9
11,238
749
19,400
13,843
4,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Numbzie
Ne Zha
18
6 / 10 / 4
10,633
709
16,463
17,417
11,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
64
33
Kills
20
21
Deaths
33
77
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AGN NeBuLa
Jing Wei
3
8
9
0.94
L
Discordia
Aaldomix
Discordia
1
6
11
1.08
W
1
4
15
2.13
W
6
3
14
4.33
W
8
7
14
2.14
L
Artio
KianIsBad
Artio
3
5
11
1.7
W
14
3
12
6.67
L
Baba Yaga
MoonManXXV
Baba Yaga
7
4
9
2.88
L
Ne Zha
Numbzie
Ne Zha
6
10
4
0.8
W
Atlas
Ramstiyn
Atlas
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,480
Damage
60,234
83,221
Taken
73,637
66,608
Mitigated
46,007
24,820
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AGN NeBuLa
Jing Wei
7,532
4,126
237
1,381
15,184
5,126
720
13,888
1,296
0
23,713
L
Discordia
Aaldomix
Discordia
10,411
169
610
2,820
11,195
3,227
52
10,178
1,017
30,567
481
W
2,568
198
2,388
3,715
16,188
15,866
427
8,797
7,391
3,863
1,017
W
8,346
255
4,732
3,297
14,659
5,149
1,054
4,546
10,113
16,124
241
W
12,786
714
1,745
1,010
19,838
16,050
0
10,524
9,314
21,460
1,263
L
Artio
KianIsBad
Artio
6,428
391
2,173
5,059
15,998
21,280
64
13,667
2,331
19,125
0
W
28,412
7,693
1,470
547
9,800
4,358
2,449
3,886
5,914
61,851
764
L
Baba Yaga
MoonManXXV
Baba Yaga
19,400
982
1,842
4,972
13,843
4,730
402
11,870
1,973
48,913
807
L
Ne Zha
Numbzie
Ne Zha
16,463
2,462
352
1,407
17,417
11,644
0
14,642
2,775
0
44,407
W
Atlas
Ramstiyn
Atlas
15,368
4,244
912
5,004
22,736
25,185
1,012
8,120
14,616
30,190
3,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
51,506
168
Minions Killed
199
0
Camps Cleared
0
1,313,748
Distance Traveled
1,205,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,389
693
37
2
0
245,570
0
L
Discordia
9,097
606
35
2
0
195,995
0
W
Sobek
9,881
659
6
0
0
248,385
0
W
Eset
11,967
798
27
2
0
285,354
0
W
Cthulhu
11,817
788
37
2
0
251,933
0
L
Artio
10,149
677
28
2
0
263,176
0
W
Nu Wa
13,734
916
58
4
0
256,915
0
L
Baba Yaga
11,238
749
61
4
0
261,269
0
L
Ne Zha
10,633
709
38
3
0
239,693
0
W
Atlas
12,511
834
40
3
0
271,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role