Player Matchup

Cupid
Cupid
limpclock
Cupid
Level 76
God Stats
41W - 42L
1,534 SR
Queue Stats
151W - 149L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
noah109
Baron Samedi
Level 69
God Stats
1W - 0L
1,160 SR
Queue Stats
119W - 124L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
willy125
Cthulhu
Level 156
God Stats
22W - 13L
1,752 SR
Queue Stats
261W - 250L
1,577 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,551 Elo+

VS

Team Averages
Level 59
1,530 SR
1,608 Elo+
Baron Samedi
Baron Samedi
CleetusTooly
Baron Samedi
Level 87
God Stats
7W - 5L
1,569 SR
Queue Stats
24W - 29L
1,546 Elo+
Party 1
Hachiman
Hachiman
Portmanteau
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Ares
Ares
WooLaa
Ares
Level 81
God Stats
1W - 1L
1,521 SR
Queue Stats
57W - 46L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
limpclock
Cupid
17
5 / 6 / 3
11,481
883
10,805
14,976
5,232
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
noah109
Baron Samedi
17
3 / 2 / 7
11,227
864
15,071
13,845
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
willy125
Cthulhu
18
5 / 0 / 5
12,071
929
14,698
14,993
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CleetusTooly
Baron Samedi
15
2 / 4 / 3
9,304
716
8,789
13,155
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Portmanteau
Hachiman
17
1 / 3 / 5
9,600
738
8,059
13,997
5,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
WooLaa
Ares
16
5 / 6 / 2
10,338
795
15,129
20,211
20,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
8
8
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CleetusTooly
Baron Samedi
2
4
3
0.88
L
Hachiman
Portmanteau
Hachiman
1
3
5
1.17
L
Ares
WooLaa
Ares
5
6
2
1
W
Cupid
limpclock
Cupid
5
6
3
1.08
W
Baron Samedi
noah109
Baron Samedi
3
2
7
3.25
W
Cthulhu
willy125
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
31,977
43,814
Taken
47,363
26,333
Mitigated
31,791
17,961
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CleetusTooly
Baron Samedi
8,789
575
996
3,469
13,155
5,421
0
7,414
5,391
28,498
0
L
Hachiman
Portmanteau
Hachiman
8,059
6,700
0
2,411
13,997
5,403
285
9,303
4,167
0
22,371
L
Ares
WooLaa
Ares
15,129
382
0
2,857
20,211
20,967
0
9,575
10,204
31,150
0
W
Cupid
limpclock
Cupid
10,805
7,136
2,480
5,661
14,976
5,232
2,649
9,812
5,153
0
39,355
W
Baron Samedi
noah109
Baron Samedi
15,071
621
898
4,168
13,845
6,270
631
7,712
6,103
42,533
2,460
W
Cthulhu
willy125
Cthulhu
14,698
829
168
4,586
14,993
14,831
235
6,361
8,632
44,182
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
29,242
172
Minions Killed
111
0
Camps Cleared
0
707,285
Distance Traveled
660,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,304
716
48
4
0
223,776
0
L
Hachiman
9,600
738
34
3
0
219,911
0
L
Ares
10,338
795
29
2
0
216,459
2
W
Cupid
11,481
883
48
4
0
207,566
0
W
Baron Samedi
11,227
864
57
4
0
235,314
0
W
Cthulhu
12,071
929
67
5
0
264,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role