Player Matchup

Cthulhu
Cthulhu
BadDuck557
Cthulhu
Level 163
God Stats
12W - 11L
1,645 SR
Queue Stats
198W - 200L
1,532 Elo+
Solo
Shiva
Shiva
BootyLicious133
Shiva
Level 29
God Stats
6W - 7L
1,564 SR
Queue Stats
10W - 11L
1,382 Elo+
Party 1
Apollo
Apollo
ChillTrouble
Apollo
Level 276
God Stats
4W - 8L
1,400 SR
Queue Stats
680W - 664L
1,530 Elo+
Solo
Yu Huang
Yu Huang
Maidenless4ever
Yu Huang
Level 24
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 6L
1,147 Elo+
Party 1
Pele
Pele
yoyobaggins33
Pele
Level 31
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Team Averages
Level 105
1,404 SR
1,338 Elo+

VS

Team Averages
Level 123
1,480 SR
1,506 Elo+
Camazotz
Camazotz
 
Camazotz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JuanVelaFalcon
Aphrodite
Level 46
God Stats
3W - 4L
1,457 SR
Queue Stats
56W - 60L
1,441 Elo+
Solo
Anubis
Anubis
Kilo-D1-
Anubis
Level 133
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 59L
1,535 Elo+
Solo
Ishtar
Ishtar
d0nnytr0nic
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,497 Elo+
Solo
Bastet
Bastet
polronnycedesie
Bastet
Level 158
God Stats
3W - 5L
1,441 SR
Queue Stats
186W - 183L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadDuck557
Cthulhu
10
0 / 2 / 0
5,726
521
6,871
7,114
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 4 / 0
6,151
559
2,817
12,433
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
9
0 / 4 / 1
5,004
455
2,391
8,959
2,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
10
1 / 4 / 1
5,904
537
4,128
6,316
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,742
522
2,963
8,287
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
4 / 1 / 0
6,000
545
3,471
9,645
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
JuanVelaFalcon
Aphrodite
10
1 / 0 / 4
6,185
562
3,291
6,973
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Kilo-D1-
Anubis
12
5 / 2 / 1
6,658
605
6,346
6,841
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
11
4 / 0 / 1
5,976
543
6,235
7,299
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
6,383
580
10,188
7,424
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
1
0
4
L
Cthulhu
BadDuck557
Cthulhu
0
2
0
0
L
2
4
0
0.5
L
Apollo
0
4
1
0.13
W
Aphrodite
JuanVelaFalcon
Aphrodite
1
0
4
3
W
Anubis
Kilo-D1-
Anubis
5
2
1
2.75
L
Yu Huang
1
4
1
0.38
W
Ishtar
4
0
1
4.5
W
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,170
Damage
29,531
43,109
Taken
38,182
16,104
Mitigated
15,156
9,223
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,471
690
0
6,311
9,645
2,768
0
836
8,723
0
46,449
L
Cthulhu
BadDuck557
Cthulhu
6,871
241
141
551
7,114
4,278
0
2,076
5,038
41,699
0
L
2,817
338
70
1,843
12,433
6,431
0
1,073
11,360
0
33,280
L
Apollo
2,391
982
0
1,933
8,959
2,364
0
1,224
7,735
0
28,158
W
Aphrodite
JuanVelaFalcon
Aphrodite
3,291
703
2,028
5,291
6,973
4,304
0
3,250
3,723
18,489
578
W
Anubis
Kilo-D1-
Anubis
6,346
108
0
3,033
6,841
2,378
0
2,696
3,753
36,030
1,447
L
Yu Huang
4,128
0
0
740
6,316
1,017
0
3,442
2,874
30,802
0
W
Ishtar
6,235
4,500
0
3,158
7,299
2,800
0
3,337
3,962
0
43,704
W
10,188
1,702
0
2,105
7,424
2,906
0
352
7,022
0
40,063
L
2,963
622
0
3,945
8,287
2,014
0
1,631
6,656
0
38,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
31,202
326
Minions Killed
304
0
Camps Cleared
0
1,157,402
Distance Traveled
1,194,638
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,000
545
75
7
0
261,255
0
L
Cthulhu
5,726
521
78
7
0
242,298
3
L
Shiva
6,151
559
72
7
0
194,675
2
L
Apollo
5,004
455
50
5
0
237,992
4
W
Aphrodite
6,185
562
33
3
0
230,089
4
W
Anubis
6,658
605
67
6
0
222,197
0
L
Yu Huang
5,904
537
58
5
0
210,021
1
W
Ishtar
5,976
543
74
7
0
227,995
2
W
Bastet
6,383
580
55
5
0
253,102
0
L
Pele
5,742
522
68
6
0
272,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role