Player Matchup

Ne Zha
Ne Zha
Platinum I
Dilfypapi
Ne Zha
Platinum I
Level 149
God Stats
13W - 8L
1,558 SR
Queue Stats
229W - 224L
1,877 MMR
Party 1
Ishtar
Ishtar
Platinum IV
DoormanTTV
Ishtar
Platinum IV
Level 112
God Stats
1W - 1L
1,301 SR
Queue Stats
107W - 103L
1,845 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
MINGUS_77
Sun Wukong
Platinum V
Level 145
God Stats
17W - 8L
1,683 SR
Queue Stats
103W - 97L
1,788 MMR
Solo
Poseidon
Poseidon
Gold I
TiNspire
Poseidon
Gold I
Level 162
God Stats
4W - 3L
1,361 SR
Queue Stats
121W - 114L
1,664 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
navonoD1223
Kumbhakarna
Platinum V
Level 109
God Stats
7W - 4L
1,672 SR
Queue Stats
35W - 27L
1,995 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,515 SR
1,834 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,592 SR
1,734 MMR
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
CeIavie
Izanami
Platinum III
Level 187
God Stats
2W - 6L
1,570 SR
Queue Stats
431W - 411L
1,749 MMR
Solo
Hera
Hera
Platinum I
Yosantos--cpw
Hera
Platinum I
Level 83
God Stats
20W - 12L
1,682 SR
Queue Stats
141W - 129L
1,864 MMR
Solo
Achilles
Achilles
Platinum IV
lokertl
Achilles
Platinum IV
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 191L
1,764 MMR
Solo
Hun Batz
Hun Batz
Platinum II
thebiggestbrain
Hun Batz
Platinum II
Level 159
God Stats
14W - 9L
1,707 SR
Queue Stats
393W - 403L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dilfypapi
Ne Zha
9
2 / 1 / 2
5,237
655
3,792
6,280
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
DoormanTTV
Ishtar
9
1 / 1 / 0
4,922
615
2,956
4,014
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MINGUS_77
Sun Wukong
10
1 / 1 / 1
5,544
693
4,977
6,392
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
TiNspire
Poseidon
10
1 / 2 / 2
5,531
691
1,412
4,024
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
navonoD1223
Kumbhakarna
6
1 / 0 / 1
4,602
575
2,171
4,854
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MulanCthulhuArachneCharybdis

VS

Bans
AthenaThorLancelotMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 1
4,845
606
2,449
3,415
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
CeIavie
Izanami
9
1 / 1 / 0
4,747
593
3,050
4,259
1,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
5,578
697
2,865
3,003
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
lokertl
Achilles
9
1 / 1 / 0
5,147
643
3,581
8,819
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
10
1 / 2 / 2
4,944
618
2,176
6,859
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
1
0.5
L
Izanami
CeIavie
Izanami
1
1
0
1
W
Ne Zha
Dilfypapi
Ne Zha
2
1
2
3
W
Ishtar
DoormanTTV
Ishtar
1
1
0
1
W
Sun Wukong
MINGUS_77
Sun Wukong
1
1
1
1.5
W
Poseidon
TiNspire
Poseidon
1
2
2
1
L
2
2
1
1.25
L
Achilles
lokertl
Achilles
1
1
0
1
W
Kumbhakarna
navonoD1223
Kumbhakarna
1
0
1
1.5
L
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
14,121
25,564
Taken
26,355
9,875
Mitigated
10,910
12,053
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,449
408
0
2,085
3,415
1,789
0
333
3,082
13,060
1,217
L
Izanami
CeIavie
Izanami
3,050
2,162
0
1,419
4,259
1,078
0
1,016
3,243
0
35,033
W
Ne Zha
Dilfypapi
Ne Zha
3,792
816
0
3,240
6,280
1,885
0
1,254
4,975
0
30,125
W
Ishtar
DoormanTTV
Ishtar
2,956
2,073
0
1,254
4,014
1,044
0
704
3,310
0
29,243
W
Sun Wukong
MINGUS_77
Sun Wukong
4,977
934
0
3,519
6,392
3,358
0
0
5,971
0
34,750
W
Poseidon
TiNspire
Poseidon
1,412
158
0
1,960
4,024
968
0
1,578
2,167
37,081
0
L
2,865
415
0
366
3,003
560
0
922
2,081
27,281
1,465
L
Achilles
lokertl
Achilles
3,581
827
0
3,107
8,819
5,715
0
272
8,000
0
27,149
W
Kumbhakarna
navonoD1223
Kumbhakarna
2,171
21
0
2,080
4,854
2,620
0
1,231
3,623
9,941
0
L
Hun Batz
2,176
595
0
2,914
6,859
1,768
0
1,040
5,790
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
25,261
276
Minions Killed
272
0
Camps Cleared
0
933,821
Distance Traveled
864,259
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,845
606
4
1
0
128,406
3
L
Izanami
4,747
593
91
11
0
160,293
0
W
Ne Zha
5,237
655
57
7
0
209,026
0
W
Ishtar
4,922
615
69
9
0
167,556
0
W
Sun Wukong
5,544
693
68
9
0
184,624
1
W
Poseidon
5,531
691
75
9
0
197,927
2
L
Hera
5,578
697
78
10
0
180,890
2
L
Achilles
5,147
643
53
7
0
179,037
1
W
Kumbhakarna
4,602
575
7
1
0
174,688
3
L
Hun Batz
4,944
618
46
6
0
215,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role