Player Matchup

Olorun
Olorun
AthanTuPapá
Olorun
Level 158
God Stats
3W - 3L
1,526 SR
Queue Stats
516W - 418L
1,579 Elo+
Solo
Danzaburou
Danzaburou
FaraKrik
Danzaburou
Level 213
God Stats
2W - 1L
1,582 SR
Queue Stats
83W - 78L
1,542 Elo+
Party 2
Anubis
Anubis
LAUGHING-0-DEMON
Anubis
Level 152
God Stats
4W - 2L
1,698 SR
Queue Stats
104W - 92L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
Mÿthic
Cernunnos
Level 138
God Stats
7W - 4L
1,707 SR
Queue Stats
423W - 398L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Ssanji-Vinsmoke
Cthulhu
Level 159
God Stats
4W - 0L
1,848 SR
Queue Stats
65W - 62L
1,561 Elo+
Party 2
Team Averages
Level 164
1,673 SR
1,570 Elo+

VS

Team Averages
Level 164
1,482 SR
1,574 Elo+
Chronos
Chronos
ArtVandalay240
Chronos
Level 184
God Stats
5W - 10L
1,354 SR
Queue Stats
1,187W - 1,216L
1,566 Elo+
Solo
Cupid
Cupid
Deliboi69
Cupid
Level 127
God Stats
10W - 8L
1,447 SR
Queue Stats
471W - 479L
1,611 Elo+
Solo
Hades
Hades
Demento124
Hades
Level 149
God Stats
3W - 3L
1,548 SR
Queue Stats
97W - 71L
1,594 Elo+
Party 1
Bellona
Bellona
MetalMcBreeze
Bellona
Level 159
God Stats
0W - 4L
1,560 SR
Queue Stats
186W - 160L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
RetainKobe
Gilgamesh
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 3 / 15
9,035
1,004
13,892
9,433
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
FaraKrik
Danzaburou
12
4 / 5 / 8
8,261
918
8,008
7,512
2,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 11
9,121
1,013
10,113
9,049
4,425
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mÿthic
Cernunnos
14
3 / 3 / 9
8,509
945
10,741
6,398
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

15
4 / 3 / 12
8,759
973
7,733
7,624
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
8,135
904
5,205
10,942
3,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Deliboi69
Cupid
16
10 / 4 / 4
9,458
1,051
8,601
13,500
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
15
2 / 4 / 8
8,218
913
9,760
12,792
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
15
4 / 6 / 10
8,416
935
10,026
18,639
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
RetainKobe
Gilgamesh
1
0 / 0 / 0
2,596
288
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
19
Kills
18
18
Deaths
20
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Olorun
3
3
15
3.5
L
Cupid
Deliboi69
Cupid
10
4
4
3
L
Hades
2
4
8
1.5
W
Danzaburou
FaraKrik
Danzaburou
4
5
8
1.6
W
5
4
11
2.63
L
Bellona
4
6
10
1.5
W
Cernunnos
Mÿthic
Cernunnos
3
3
9
2.5
L
Gilgamesh
RetainKobe
Gilgamesh
0
0
0
0
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,487
Damage
33,592
40,016
Taken
55,873
20,302
Mitigated
39,828
10,707
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
1,478
132
1,503
10,942
3,097
0
6,006
4,936
12,712
0
W
Olorun
13,892
6,382
730
1,515
9,433
3,550
2,310
2,851
6,071
23,245
635
L
Cupid
Deliboi69
Cupid
8,601
3,414
5,489
5,667
13,500
10,789
946
8,716
4,784
0
18,585
L
Hades
9,760
637
522
3,013
12,792
10,947
408
6,705
6,087
18,314
0
W
Danzaburou
FaraKrik
Danzaburou
8,008
2,173
135
537
7,512
2,833
0
3,694
3,494
0
12,226
W
10,113
472
726
2,788
9,049
4,425
92
3,518
5,238
18,288
0
L
Bellona
10,026
721
0
3,840
18,639
14,995
0
10,219
8,420
2,354
16,438
W
Cernunnos
Mÿthic
Cernunnos
10,741
5,387
944
787
6,398
2,519
1,567
3,420
2,578
0
23,847
L
Gilgamesh
RetainKobe
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
7,733
179
1,534
1,011
7,624
6,975
0
2,931
3,961
15,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
36,823
93
Minions Killed
86
0
Camps Cleared
0
787,892
Distance Traveled
648,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,135
904
18
2
0
163,253
0
W
Olorun
9,035
1,004
25
3
0
150,412
0
L
Cupid
9,458
1,051
23
3
0
172,226
0
L
Hades
8,218
913
27
3
0
141,288
0
W
Danzaburou
8,261
918
19
2
0
143,973
0
W
Anubis
9,121
1,013
24
3
0
161,121
0
L
Bellona
8,416
935
18
2
0
171,657
0
W
Cernunnos
8,509
945
15
2
0
146,951
0
L
Gilgamesh
2,596
288
0
0
0
0
0
W
Cthulhu
8,759
973
10
1
0
185,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role