Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
GH0ES
Awilix
Gold IV
Level 144
God Stats
12W - 9L
1,642 SR
Queue Stats
61W - 59L
1,491 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
GermanDaher
Kumbhakarna
Gold III
Level 81
God Stats
8W - 4L
1,657 SR
Queue Stats
33W - 36L
1,477 MMR
Solo
Ra
Ra
Gold III
Willz4207
Ra
Gold III
Level 171
God Stats
7W - 4L
1,623 SR
Queue Stats
205W - 208L
1,503 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
que_capalot_13
Sun Wukong
Silver II
Level 155
God Stats
4W - 4L
1,455 SR
Queue Stats
18W - 20L
1,523 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,575 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,470 SR
1,491 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
Jakeram71
Cernunnos
Gold V
Level 107
God Stats
4W - 6L
1,407 SR
Queue Stats
333W - 351L
1,462 MMR
Solo
Mulan
Mulan
Gold V
Kahuna VI
Mulan
Gold V
Level 141
God Stats
10W - 15L
1,443 SR
Queue Stats
159W - 171L
1,467 MMR
Solo
Bakasura
Bakasura
Gold III
mrbluehaze
Bakasura
Gold III
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 233L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 1 / 6
8,119
677
6,460
4,478
1,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
GH0ES
Awilix
14
11 / 0 / 6
8,531
711
10,197
9,137
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
GermanDaher
Kumbhakarna
11
4 / 0 / 5
7,012
584
2,847
8,029
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

14
3 / 1 / 5
8,346
696
3,960
2,424
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
que_capalot_13
Sun Wukong
13
1 / 1 / 4
8,085
674
6,129
9,396
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuPeleMaman BrigitteSet

VS

Bans
AchillesThorSusanoNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
6,239
520
3,681
6,379
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
1 / 3 / 1
6,005
500
1,936
7,172
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Jakeram71
Cernunnos
10
0 / 6 / 1
5,898
492
2,121
8,707
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Kahuna VI
Mulan
11
0 / 4 / 0
6,049
504
5,210
10,881
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
mrbluehaze
Bakasura
10
2 / 5 / 1
5,925
494
3,937
11,397
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
6
6
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Loki
 
Loki
1
3
1
0.5
W
Awilix
GH0ES
Awilix
11
0
6
14
W
Kumbhakarna
GermanDaher
Kumbhakarna
4
0
5
6.5
L
Cernunnos
Jakeram71
Cernunnos
0
6
1
0.08
L
Mulan
Kahuna VI
Mulan
0
4
0
0
W
3
1
5
5.5
L
Bakasura
mrbluehaze
Bakasura
2
5
1
0.5
W
Sun Wukong
que_capalot_13
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
16,885
33,464
Taken
44,536
17,096
Mitigated
19,241
10,788
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,460
3,569
0
2,530
4,478
1,271
1,059
0
4,282
0
65,214
L
Baron Samedi
 
Baron Samedi
3,681
227
35
1,319
6,379
2,177
0
1,685
4,359
45,230
0
L
Loki
 
Loki
1,936
46
0
1,911
7,172
1,836
0
545
6,601
0
39,907
W
Awilix
GH0ES
Awilix
10,197
3,763
0
2,120
9,137
3,501
200
1,008
7,536
0
60,158
W
Kumbhakarna
GermanDaher
Kumbhakarna
2,847
488
0
1,803
8,029
4,851
0
1,467
6,363
16,287
0
L
Cernunnos
Jakeram71
Cernunnos
2,121
1,089
0
2,047
8,707
2,024
0
860
7,847
0
34,779
L
Mulan
Kahuna VI
Mulan
5,210
457
0
2,110
10,881
8,521
0
1,466
9,318
0
36,529
W
3,960
132
720
980
2,424
844
0
212
2,087
58,207
109
L
Bakasura
mrbluehaze
Bakasura
3,937
2,622
0
2,271
11,397
4,683
0
1,503
9,713
0
29,564
W
Sun Wukong
que_capalot_13
Sun Wukong
6,129
1,123
0
2,635
9,396
6,629
21
629
8,647
0
59,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
30,116
482
Minions Killed
378
0
Camps Cleared
0
1,274,045
Distance Traveled
1,201,648
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,119
677
130
11
0
235,807
3
L
Baron Samedi
6,239
520
96
8
0
253,374
2
L
Loki
6,005
500
75
6
0
276,409
4
W
Awilix
8,531
711
94
8
0
308,603
0
W
Kumbhakarna
7,012
584
22
2
0
247,629
2
L
Cernunnos
5,898
492
64
5
0
213,178
0
L
Mulan
6,049
504
71
6
0
202,046
2
W
Ra
8,346
696
123
10
0
252,997
1
L
Bakasura
5,925
494
72
6
0
256,641
0
W
Sun Wukong
8,085
674
113
9
0
229,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role