Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
AlfredRektYou
Chaac
Gold IV
Level 127
God Stats
2W - 2L
1,459 SR
Queue Stats
122W - 114L
1,518 MMR
Solo
Cupid
Cupid
Bronze IV
BikePorro
Cupid
Bronze IV
Level 109
God Stats
1W - 2L
1,616 SR
Queue Stats
4W - 9L
1,454 MMR
Party 2
Bacchus
Bacchus
Bronze III
Fenixirows
Bacchus
Bronze III
Level 122
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Janus
Janus
Gold III
GosHcaN
Janus
Gold III
Level 286
God Stats
28W - 35L
1,507 SR
Queue Stats
150W - 154L
1,449 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 162
1,559 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,606 SR
1,499 MMR
Nike
Nike
Silver II
Morningstar710
Nike
Silver II
Level 41
God Stats
4W - 3L
1,700 SR
Queue Stats
6W - 4L
1,514 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Nicho_07
Jormungandr
Gold IV
Level 140
God Stats
18W - 10L
1,618 SR
Queue Stats
220W - 220L
1,502 MMR
Solo
Neith
Neith
Gold III
YoRHa27
Neith
Gold III
Level 109
God Stats
2W - 5L
1,560 SR
Queue Stats
292W - 304L
1,478 MMR
Solo
Awilix
Awilix
Gold I
iiTzDaityo
Awilix
Gold I
Level 128
God Stats
4W - 6L
1,529 SR
Queue Stats
89W - 84L
1,441 MMR
Party 3
Merlin
Merlin
Platinum V
iiTzDjur
Merlin
Platinum V
Level 129
God Stats
14W - 5L
1,623 SR
Queue Stats
95W - 88L
1,558 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 4 / 3
6,843
428
3,494
13,230
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
8,064
504
10,064
20,238
20,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
BikePorro
Cupid
13
3 / 2 / 3
8,000
500
7,587
10,036
3,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Fenixirows
Bacchus
11
4 / 6 / 2
7,620
476
7,831
14,954
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
GosHcaN
Janus
14
1 / 5 / 1
7,952
497
5,025
7,720
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaCthulhuKaliAo Kuang

VS

Bans
IzanamiApolloThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,438
590
13,838
13,494
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Nicho_07
Jormungandr
14
2 / 3 / 7
8,330
521
9,622
15,531
12,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
YoRHa27
Neith
16
4 / 4 / 4
8,912
557
7,903
11,401
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
iiTzDaityo
Awilix
17
9 / 1 / 3
10,215
638
9,554
12,257
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
iiTzDjur
Merlin
16
3 / 1 / 6
9,538
596
7,139
5,934
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
19
19
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
3
0.38
L
2
2
0
1
L
Cupid
BikePorro
Cupid
3
2
3
2.25
L
Bacchus
Fenixirows
Bacchus
4
6
2
0.83
L
Janus
GosHcaN
Janus
1
5
1
0.3
W
1
2
1
0.75
W
Jormungandr
Nicho_07
Jormungandr
2
3
7
1.83
W
Neith
YoRHa27
Neith
4
4
4
1.5
W
Awilix
iiTzDaityo
Awilix
9
1
3
10.5
W
Merlin
iiTzDjur
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
48,056
66,178
Taken
58,617
44,778
Mitigated
36,613
20,744
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,494
1,041
0
2,153
13,230
4,818
0
3,917
9,137
0
54,067
L
10,064
1,646
0
9,506
20,238
20,754
0
3,521
16,717
0
58,902
L
Cupid
BikePorro
Cupid
7,587
4,115
309
5,149
10,036
3,296
0
1,435
8,601
0
52,480
L
Bacchus
Fenixirows
Bacchus
7,831
1,169
0
3,547
14,954
13,577
0
5,712
8,937
23,955
0
L
Janus
GosHcaN
Janus
5,025
336
0
80
7,720
2,333
0
4,549
2,817
59,690
462
W
13,838
2,370
0
2,468
13,494
12,336
0
0
12,480
13,986
70,726
W
Jormungandr
Nicho_07
Jormungandr
9,622
1,841
0
3,739
15,531
12,961
60
4,845
10,482
45,147
490
W
Neith
YoRHa27
Neith
7,903
1,930
0
2,324
11,401
3,865
0
3,420
7,981
0
65,363
W
Awilix
iiTzDaityo
Awilix
9,554
3,621
0
2,908
12,257
5,323
0
2,300
9,685
0
92,158
W
Merlin
iiTzDjur
Merlin
7,139
369
0
180
5,934
2,128
0
1,727
4,097
69,256
2,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
46,433
455
Minions Killed
612
0
Camps Cleared
0
1,625,919
Distance Traveled
1,613,487
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,843
428
73
5
0
346,161
0
L
Chaac
8,064
504
114
7
0
307,700
5
L
Cupid
8,000
500
109
7
0
314,985
5
L
Bacchus
7,620
476
16
1
0
318,900
2
L
Janus
7,952
497
143
9
0
338,173
4
W
Nike
9,438
590
150
9
0
273,060
1
W
Jormungandr
8,330
521
58
4
0
313,779
0
W
Neith
8,912
557
114
7
0
296,024
4
W
Awilix
10,215
638
125
8
0
401,216
8
W
Merlin
9,538
596
165
10
0
329,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role