Player Matchup

Gilgamesh
Gilgamesh
CrustedYoLips
Gilgamesh
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,576 Elo+
Party 1
Eset
Eset
Tsukubromi
Eset
Level 62
God Stats
2W - 0L
1,880 SR
Queue Stats
22W - 4L
1,845 Elo+
Party 1
Jormungandr
Jormungandr
busterhimen3
Jormungandr
Level 26
God Stats
2W - 0L
1,472 SR
Queue Stats
14W - 5L
1,727 Elo+
Party 1
Team Averages
Level 34
1,618 SR
1,716 Elo+

VS

Team Averages
Level 64
1,339 SR
1,244 Elo+
Bastet
Bastet
Aloriana
Bastet
Level 105
God Stats
2W - 7L
1,333 SR
Queue Stats
43W - 60L
1,304 Elo+
Solo
Sol
Sol
JALAN420
Sol
Level 44
God Stats
42W - 58L
1,298 SR
Queue Stats
193W - 297L
1,213 Elo+
Party 2
Surtr
Surtr
KonEl216
Surtr
Level 44
God Stats
61W - 81L
1,385 SR
Queue Stats
193W - 297L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrustedYoLips
Gilgamesh
15
6 / 1 / 14
9,688
969
8,436
14,293
14,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 12
9,134
913
6,814
4,986
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
busterhimen3
Jormungandr
14
11 / 0 / 9
9,718
972
11,577
7,531
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aloriana
Bastet
10
0 / 9 / 1
6,358
636
2,740
9,428
2,905
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
6,900
690
4,576
8,410
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
KonEl216
Surtr
10
0 / 7 / 1
6,587
659
4,462
11,898
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
21
Kills
1
2
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aloriana
Bastet
0
9
1
0.06
W
Gilgamesh
CrustedYoLips
Gilgamesh
6
1
14
13
L
1
5
0
0.2
L
Surtr
KonEl216
Surtr
0
7
1
0.07
W
4
1
12
10
W
Jormungandr
busterhimen3
Jormungandr
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
11,778
26,810
Taken
29,736
22,935
Mitigated
13,064
5,911
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aloriana
Bastet
2,740
577
0
174
9,428
2,905
0
5,726
3,475
0
7,952
W
Gilgamesh
CrustedYoLips
Gilgamesh
8,436
2,141
0
2,345
14,293
14,617
1,312
1,412
12,743
851
34,930
L
4,576
1,701
0
1,432
8,410
2,721
0
5,151
2,921
15,848
1,833
L
Surtr
KonEl216
Surtr
4,462
1,795
0
1,107
11,898
7,438
0
7,039
4,379
388
11,363
W
6,814
450
460
1,166
4,986
2,031
925
815
4,171
32,129
0
W
Jormungandr
busterhimen3
Jormungandr
11,577
2,204
0
1,940
7,531
6,287
509
2,197
5,334
21,590
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
19,845
165
Minions Killed
51
0
Camps Cleared
0
578,988
Distance Traveled
428,520
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,358
636
10
1
0
182,820
2
W
Gilgamesh
9,688
969
56
6
0
195,977
0
L
Sol
6,900
690
29
3
0
95,381
0
L
Surtr
6,587
659
12
1
0
150,319
0
W
Eset
9,134
913
67
7
0
173,335
0
W
Jormungandr
9,718
972
42
4
0
209,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role