Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Charbar1
Ganesha
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 60L
1,577 Elo+
Party 1
Maui
Maui
OZY098
Maui
Level 203
God Stats
2W - 0L
1,843 SR
Queue Stats
94W - 102L
1,577 Elo+
Party 1
Hachiman
Hachiman
Redungeoneron
Hachiman
Level 129
God Stats
5W - 2L
1,626 SR
Queue Stats
133W - 146L
1,599 Elo+
Solo
Chaac
Chaac
RetainKobe
Chaac
Level 199
God Stats
1W - 0L
1,584 SR
Queue Stats
15W - 19L
1,506 Elo+
Solo
Team Averages
Level 176
1,611 SR
1,552 Elo+

VS

Team Averages
Level 151
1,623 SR
1,629 Elo+
Hachiman
Hachiman
DefSpyder
Hachiman
Level 126
God Stats
0W - 1L
1,906 SR
Queue Stats
8W - 6L
1,782 Elo+
Party 3
Heimdallr
Heimdallr
Gareth2
Heimdallr
Level 158
God Stats
4W - 4L
1,556 SR
Queue Stats
292W - 257L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
GroceryList_1
Kukulkan
Level 131
God Stats
13W - 9L
1,615 SR
Queue Stats
506W - 519L
1,547 Elo+
Solo
Achilles
Achilles
JingJay
Achilles
Level 193
God Stats
1W - 2L
1,537 SR
Queue Stats
480W - 498L
1,553 Elo+
Party 3
Susano
Susano
Renzo128
Susano
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 89L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 1 / 16
9,104
1,012
13,614
15,497
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
Charbar1
Ganesha
13
0 / 2 / 22
8,578
953
4,901
12,405
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maui
OZY098
Maui
15
3 / 1 / 24
9,392
1,044
6,365
12,575
11,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Redungeoneron
Hachiman
16
11 / 1 / 13
9,675
1,075
12,404
9,382
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
14
8 / 3 / 13
9,201
1,022
7,768
12,774
18,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DefSpyder
Hachiman
12
1 / 6 / 4
6,892
766
10,785
9,553
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Gareth2
Heimdallr
10
0 / 7 / 3
6,315
702
7,355
8,849
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GroceryList_1
Kukulkan
13
2 / 4 / 4
7,522
836
5,712
7,314
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JingJay
Achilles
12
2 / 6 / 3
7,125
792
9,227
13,102
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Renzo128
Susano
13
3 / 5 / 2
8,002
889
8,099
9,915
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
28
Kills
8
8
Deaths
28
88
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
16
14
W
Ganesha
Charbar1
Ganesha
0
2
22
5.5
L
Hachiman
DefSpyder
Hachiman
1
6
4
0.5
L
Heimdallr
Gareth2
Heimdallr
0
7
3
0.21
L
Kukulkan
GroceryList_1
Kukulkan
2
4
4
1
L
Achilles
JingJay
Achilles
2
6
3
0.58
W
Maui
OZY098
Maui
3
1
24
15
W
Hachiman
Redungeoneron
Hachiman
11
1
13
17.5
L
Susano
Renzo128
Susano
3
5
2
0.8
W
Chaac
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,052
Damage
41,178
62,633
Taken
48,733
61,114
Mitigated
28,177
28,118
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,614
2,222
2,578
7,080
15,497
11,257
654
753
14,639
0
23,771
W
Ganesha
Charbar1
Ganesha
4,901
613
923
2,275
12,405
14,108
721
1,391
10,681
12,020
0
L
Hachiman
DefSpyder
Hachiman
10,785
4,501
457
1,519
9,553
3,028
0
2,082
7,336
0
14,950
L
Heimdallr
Gareth2
Heimdallr
7,355
2,591
726
341
8,849
3,262
0
2,397
6,129
0
12,242
L
Kukulkan
GroceryList_1
Kukulkan
5,712
401
192
1,393
7,314
3,079
0
1,660
5,614
22,535
0
L
Achilles
JingJay
Achilles
9,227
1,471
0
1,358
13,102
15,307
0
2,350
10,373
0
12,566
W
Maui
OZY098
Maui
6,365
944
3,227
3,218
12,575
11,972
824
847
11,616
14,179
0
W
Hachiman
Redungeoneron
Hachiman
12,404
6,644
0
3,079
9,382
5,436
4,014
718
8,664
0
30,007
L
Susano
Renzo128
Susano
8,099
207
0
362
9,915
3,501
0
2,931
6,796
0
12,225
W
Chaac
7,768
706
417
5,321
12,774
18,341
654
2,003
10,225
154
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
35,856
107
Minions Killed
72
0
Camps Cleared
0
1,033,439
Distance Traveled
752,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,104
1,012
37
4
0
254,259
0
W
Ganesha
8,578
953
1
0
0
194,685
0
L
Hachiman
6,892
766
10
1
0
161,234
0
L
Heimdallr
6,315
702
12
1
0
107,012
0
L
Kukulkan
7,522
836
36
4
0
147,478
0
L
Achilles
7,125
792
6
1
0
167,900
0
W
Maui
9,392
1,044
19
2
0
226,008
0
W
Hachiman
9,675
1,075
34
4
0
170,961
0
L
Susano
8,002
889
8
1
0
169,071
0
W
Chaac
9,201
1,022
16
2
0
187,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role