Player Matchup

Thor
Thor
BaldWolf8038
Thor
Level 80
God Stats
0W - 2L
1,560 SR
Queue Stats
74W - 73L
1,475 Elo+
Party 2
Chernobog
Chernobog
Chaotic driftor
Chernobog
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,453 Elo+
Party 2
Chronos
Chronos
ColoSuS Agony
Chronos
Level 118
God Stats
0W - 2L
1,335 SR
Queue Stats
37W - 40L
1,511 Elo+
Party 2
Cerberus
Cerberus
Gensidius
Cerberus
Level 131
God Stats
0W - 1L
1,733 SR
Queue Stats
36W - 43L
1,476 Elo+
Party 2
Shiva
Shiva
PiousScissors14
Shiva
Level 126
God Stats
0W - 4L
1,112 SR
Queue Stats
56W - 68L
1,431 Elo+
Party 2
Team Averages
Level 114
1,448 SR
1,469 Elo+

VS

Team Averages
Level 114
1,672 SR
1,543 Elo+
Achilles
Achilles
InviSaba
Achilles
Level 107
God Stats
14W - 12L
1,591 SR
Queue Stats
516W - 484L
1,522 Elo+
Solo
Charon
Charon
Kriplin
Charon
Level 128
God Stats
6W - 1L
1,964 SR
Queue Stats
112W - 84L
1,590 Elo+
Party 1
Ra
Ra
P4lc0
Ra
Level 25
God Stats
5W - 2L
1,723 SR
Queue Stats
44W - 30L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
alexhill79
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 122L
1,458 Elo+
Solo
Neith
Neith
jc4747
Neith
Level 187
God Stats
96W - 72L
1,583 SR
Queue Stats
409W - 385L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,757
476
1,845
7,023
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Chaotic driftor
Chernobog
10
0 / 0 / 0
5,498
550
2,004
4,161
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
9
0 / 2 / 0
5,039
504
2,196
4,762
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Gensidius
Cerberus
8
0 / 2 / 0
4,838
484
3,358
9,743
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,497
550
1,426
6,966
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InviSaba
Achilles
12
4 / 0 / 1
7,031
703
3,832
6,020
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Kriplin
Charon
10
1 / 0 / 3
5,168
517
6,258
5,824
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
12
3 / 0 / 3
6,731
673
5,445
4,306
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
alexhill79
The Morrigan
10
1 / 0 / 3
5,550
555
2,323
4,562
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jc4747
Neith
11
0 / 0 / 0
5,797
580
2,711
3,671
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chernobog
Chaotic driftor
Chernobog
0
0
0
0
L
Chronos
0
2
0
0
L
Cerberus
Gensidius
Cerberus
0
2
0
0
W
Achilles
InviSaba
Achilles
4
0
1
4.5
W
Charon
Kriplin
Charon
1
0
3
2.5
W
Ra
3
0
3
4.5
L
0
2
0
0
W
The Morrigan
alexhill79
The Morrigan
1
0
3
2.5
W
Neith
jc4747
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,829
Damage
20,569
32,655
Taken
24,383
13,001
Mitigated
9,591
9,856
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
73
0
2,408
7,023
2,043
0
2,867
4,066
0
27,518
L
Chernobog
Chaotic driftor
Chernobog
2,004
1,058
0
1,869
4,161
1,033
0
427
3,590
0
46,300
L
Chronos
2,196
1,347
0
685
4,762
1,353
0
3,103
1,419
29,439
0
L
Cerberus
Gensidius
Cerberus
3,358
157
0
3,226
9,743
4,793
0
5,954
3,315
15,282
0
W
Achilles
InviSaba
Achilles
3,832
581
0
3,296
6,020
2,569
0
0
6,020
0
49,979
W
Charon
Kriplin
Charon
6,258
1,136
0
789
5,824
3,041
0
2,350
3,422
22,084
3,500
W
Ra
5,445
771
875
1,969
4,306
1,526
0
1,418
2,848
56,433
1,049
L
1,426
0
0
1,668
6,966
3,779
0
210
6,756
0
36,400
W
The Morrigan
alexhill79
The Morrigan
2,323
649
0
2,529
4,562
1,368
0
1,120
3,402
32,400
36
W
Neith
jc4747
Neith
2,711
800
0
948
3,671
1,087
0
656
3,015
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
30,277
333
Minions Killed
361
0
Camps Cleared
0
1,043,517
Distance Traveled
1,046,255
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,757
476
55
6
0
241,139
0
L
Chernobog
5,498
550
99
10
0
198,576
0
L
Chronos
5,039
504
77
8
0
202,314
0
L
Cerberus
4,838
484
22
2
0
209,075
3
W
Achilles
7,031
703
86
9
0
199,920
0
W
Charon
5,168
517
36
4
0
212,857
0
W
Ra
6,731
673
111
11
0
232,644
2
L
Shiva
5,497
550
80
8
0
192,413
1
W
The Morrigan
5,550
555
49
5
0
224,952
2
W
Neith
5,797
580
79
8
0
175,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role