Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JimP920
Horus
Level 124
God Stats
13W - 8L
1,726 SR
Queue Stats
132W - 117L
1,532 Elo+
Party 1
Poseidon
Poseidon
KomegasTM
Poseidon
Level 99
God Stats
10W - 6L
1,570 SR
Queue Stats
38W - 40L
1,478 Elo+
Party 1
Neith
Neith
Samurai_Cake
Neith
Level 129
God Stats
33W - 27L
1,579 SR
Queue Stats
506W - 483L
1,522 Elo+
Party 1
Team Averages
Level 131
1,575 SR
1,506 Elo+

VS

Team Averages
Level 127
1,707 SR
1,471 Elo+
Skadi
Skadi
LilGob
Skadi
Level 157
God Stats
14W - 4L
1,807 SR
Queue Stats
392W - 376L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
MentorM
Baron Samedi
Level 147
God Stats
15W - 1L
2,045 SR
Queue Stats
191W - 167L
1,513 Elo+
Solo
Cerberus
Cerberus
SERSAMA
Cerberus
Level 167
God Stats
5W - 0L
1,890 SR
Queue Stats
393W - 371L
1,484 Elo+
Party 2
Chaac
Chaac
basuta
Chaac
Level 38
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 10L
1,395 Elo+
Solo
Ravana
Ravana
samaele123456
Ravana
Level 125
God Stats
26W - 16L
1,490 SR
Queue Stats
626W - 644L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 8 / 1
6,244
624
7,490
9,239
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
 
Chronos
9
2 / 5 / 0
5,422
542
4,553
9,963
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
JimP920
Horus
9
0 / 6 / 2
5,371
537
6,551
10,496
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
KomegasTM
Poseidon
11
1 / 4 / 2
5,712
571
3,952
6,474
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,191
619
3,619
5,452
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LilGob
Skadi
12
8 / 1 / 2
7,237
724
7,522
5,274
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MentorM
Baron Samedi
11
3 / 2 / 4
6,296
630
6,162
8,369
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SERSAMA
Cerberus
11
4 / 2 / 10
6,340
634
8,719
13,910
5,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
basuta
Chaac
11
3 / 2 / 4
6,836
684
6,340
10,957
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
6 / 1 / 0
6,652
665
2,820
4,423
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
24
24
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
1
0.56
L
Chronos
 
Chronos
2
5
0
0.4
L
Horus
JimP920
Horus
0
6
2
0.17
L
Poseidon
KomegasTM
Poseidon
1
4
2
0.5
W
Skadi
LilGob
Skadi
8
1
2
9
W
Baron Samedi
MentorM
Baron Samedi
3
2
4
2.5
W
Cerberus
SERSAMA
Cerberus
4
2
10
4.5
L
1
1
4
3
W
Chaac
basuta
Chaac
3
2
4
2.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
31,563
41,624
Taken
42,933
13,766
Mitigated
17,351
6,311
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,490
2,328
0
1,141
9,239
3,413
0
3,660
5,579
0
22,110
L
Chronos
 
Chronos
4,553
1,733
0
1,602
9,963
2,252
0
3,759
6,204
23,369
0
L
Horus
JimP920
Horus
6,551
2,820
75
2,091
10,496
4,752
123
763
9,733
0
28,809
L
Poseidon
KomegasTM
Poseidon
3,952
793
0
283
6,474
1,649
0
3,475
2,999
39,632
0
W
Skadi
LilGob
Skadi
7,522
2,934
0
1,087
5,274
1,477
160
2,316
2,809
0
50,530
W
Baron Samedi
MentorM
Baron Samedi
6,162
769
396
1,911
8,369
2,854
0
1,231
7,055
35,815
0
W
Cerberus
SERSAMA
Cerberus
8,719
734
0
6,341
13,910
5,921
0
3,501
10,090
23,034
505
L
3,619
766
0
1,119
5,452
1,700
240
3,224
2,228
0
41,629
W
Chaac
basuta
Chaac
6,340
1,558
0
3,258
10,957
5,610
0
1,237
9,142
0
37,701
W
2,820
403
0
2,390
4,423
1,489
0
220
4,203
0
46,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
33,361
260
Minions Killed
322
0
Camps Cleared
0
1,011,223
Distance Traveled
1,026,387
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,244
624
24
2
0
210,485
0
L
Chronos
5,422
542
45
5
0
189,010
0
L
Horus
5,371
537
45
5
0
191,298
0
L
Poseidon
5,712
571
74
7
0
228,591
1
W
Skadi
7,237
724
75
8
0
206,751
0
W
Baron Samedi
6,296
630
59
6
0
200,430
0
W
Cerberus
6,340
634
25
3
0
215,273
0
L
Neith
6,191
619
72
7
0
191,839
3
W
Chaac
6,836
684
69
7
0
165,986
0
W
Ravana
6,652
665
94
9
0
237,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role