Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PORQUINHAPEPPA
Thor
Level 149
God Stats
10W - 7L
1,619 SR
Queue Stats
170W - 166L
1,526 Elo+
Solo
Ymir
Ymir
Turkleton22
Ymir
Level 213
God Stats
21W - 20L
1,581 SR
Queue Stats
365W - 362L
1,555 Elo+
Solo
Merlin
Merlin
misterjamingx706
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,587 Elo+
Solo
Team Averages
Level 151
1,540 SR
1,534 Elo+

VS

Team Averages
Level 130
1,719 SR
1,566 Elo+
Xbalanque
Xbalanque
Santix18
Xbalanque
Level 157
God Stats
2W - 0L
1,758 SR
Queue Stats
66W - 40L
1,616 Elo+
Party 1
Maui
Maui
ScubieDubieDu
Maui
Level 159
God Stats
1W - 1L
1,543 SR
Queue Stats
59W - 41L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
fredBoat
Zhong Kui
Level 67
God Stats
35W - 11L
1,774 SR
Queue Stats
82W - 70L
1,591 Elo+
Solo
Bakasura
Bakasura
realolvi
Bakasura
Level 109
God Stats
14W - 12L
1,581 SR
Queue Stats
418W - 380L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
shadowdynasty
Sun Wukong
Level 158
God Stats
3W - 0L
1,940 SR
Queue Stats
154W - 128L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
16
8 / 2 / 3
9,545
734
14,859
12,258
4,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
 
Hou Yi
8
1 / 3 / 3
5,643
434
2,616
6,202
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
5 / 2 / 2
7,019
540
3,564
9,504
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 3
6,381
491
3,334
8,964
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 3 / 0
6,874
529
4,848
7,703
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Santix18
Xbalanque
14
4 / 4 / 3
8,179
629
8,699
7,443
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 6
8,134
626
5,905
10,266
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
fredBoat
Zhong Kui
14
3 / 2 / 0
7,958
612
5,236
6,710
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
realolvi
Bakasura
12
0 / 8 / 1
7,075
544
2,667
14,354
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
shadowdynasty
Sun Wukong
13
4 / 1 / 2
7,908
608
4,708
6,774
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
16
Kills
15
15
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
8
2
3
4.75
L
Hou Yi
 
Hou Yi
1
3
3
0.83
L
5
2
2
3
W
Xbalanque
Santix18
Xbalanque
4
4
3
1.38
W
4
1
6
7
L
2
5
3
0.7
W
Zhong Kui
fredBoat
Zhong Kui
3
2
0
1.5
L
0
3
0
0
W
Bakasura
realolvi
Bakasura
0
8
1
0.06
W
Sun Wukong
shadowdynasty
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
27,215
44,631
Taken
45,547
18,042
Mitigated
24,895
12,451
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
14,859
1,165
0
6,684
12,258
4,214
251
2,940
9,055
83,696
1,011
L
Hou Yi
 
Hou Yi
2,616
1,227
0
2,090
6,202
1,560
0
1,138
5,064
0
23,148
L
3,564
214
0
1,207
9,504
3,493
0
1,283
8,221
0
46,371
W
Xbalanque
Santix18
Xbalanque
8,699
4,702
0
1,565
7,443
2,312
2,549
2,055
5,353
0
53,563
W
5,905
1,451
0
1,525
10,266
8,880
0
4,041
5,998
28,181
1,598
L
3,334
1,477
0
1,502
8,964
6,373
0
1,742
7,222
19,153
0
W
Zhong Kui
fredBoat
Zhong Kui
5,236
1,656
0
2,221
6,710
4,447
972
4,663
1,969
43,836
5,489
L
4,848
159
0
968
7,703
2,402
0
3,543
4,160
49,488
918
W
Bakasura
realolvi
Bakasura
2,667
1,610
0
4,929
14,354
6,439
281
9,015
5,339
0
26,235
W
Sun Wukong
shadowdynasty
Sun Wukong
4,708
1,055
0
3,708
6,774
2,817
0
2,571
4,195
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
39,254
389
Minions Killed
374
0
Camps Cleared
0
1,096,535
Distance Traveled
1,287,213
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,545
734
147
11
0
266,868
0
L
Hou Yi
5,643
434
42
3
0
133,961
0
L
Thor
7,019
540
69
5
0
278,390
0
W
Xbalanque
8,179
629
87
7
0
247,325
3
W
Maui
8,134
626
41
3
0
277,484
7
L
Ymir
6,381
491
29
2
0
170,558
2
W
Zhong Kui
7,958
612
108
8
0
221,642
2
L
Merlin
6,874
529
102
8
0
246,758
0
W
Bakasura
7,075
544
76
6
0
237,248
0
W
Sun Wukong
7,908
608
62
5
0
303,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role