Player Matchup

Artemis
Artemis
BoingDeUva
Artemis
Level 121
God Stats
4W - 2L
1,527 SR
Queue Stats
43W - 36L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Panthados
Cthulhu
Level 164
God Stats
72W - 49L
1,566 SR
Queue Stats
177W - 170L
1,512 Elo+
Solo
Amaterasu
Amaterasu
PunishedPancake
Amaterasu
Level 139
God Stats
1W - 1L
1,450 SR
Queue Stats
142W - 127L
1,532 Elo+
Solo
Cliodhna
Cliodhna
TheMagicsound
Cliodhna
Level 144
God Stats
2W - 2L
1,530 SR
Queue Stats
524W - 497L
1,524 Elo+
Party 1
Fenrir
Fenrir
joshuabbell2
Fenrir
Level 89
God Stats
3W - 4L
1,318 SR
Queue Stats
424W - 406L
1,483 Elo+
Party 1
Team Averages
Level 131
1,478 SR
1,517 Elo+

VS

Team Averages
Level 93
1,498 SR
1,529 Elo+
Chiron
Chiron
 
Chiron
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ced_Corliss
Thanatos
Level 127
God Stats
9W - 11L
1,420 SR
Queue Stats
287W - 266L
1,554 Elo+
Solo
Sol
Sol
Seranwrap0402033
Sol
Level 124
God Stats
1W - 6L
1,218 SR
Queue Stats
107W - 95L
1,474 Elo+
Solo
Chaac
Chaac
UrbanSauce54
Chaac
Level 36
God Stats
5W - 3L
1,708 SR
Queue Stats
94W - 105L
1,546 Elo+
Solo
Ymir
Ymir
yacb
Ymir
Level 113
God Stats
6W - 5L
1,645 SR
Queue Stats
199W - 171L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoingDeUva
Artemis
13
3 / 3 / 10
8,002
533
10,199
9,069
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Panthados
Cthulhu
16
3 / 0 / 4
9,282
619
9,834
6,970
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
PunishedPancake
Amaterasu
15
4 / 0 / 9
9,475
632
12,431
17,356
15,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
TheMagicsound
Cliodhna
16
10 / 2 / 5
9,470
631
10,911
9,089
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
12
2 / 5 / 9
7,640
509
5,976
12,851
8,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 3 / 4
8,630
575
11,624
11,033
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Ced_Corliss
Thanatos
12
2 / 4 / 3
6,918
461
4,306
9,957
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 1
7,268
485
5,220
12,272
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 0
7,338
489
5,965
13,252
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
yacb
Ymir
11
3 / 6 / 5
8,009
534
8,370
18,055
17,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
10
10
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
3
4
2
W
Artemis
BoingDeUva
Artemis
3
3
10
2.67
L
Thanatos
Ced_Corliss
Thanatos
2
4
3
0.88
W
Cthulhu
Panthados
Cthulhu
3
0
4
5
W
Amaterasu
PunishedPancake
Amaterasu
4
0
9
8.5
L
1
5
1
0.3
W
Cliodhna
TheMagicsound
Cliodhna
10
2
5
6.25
L
0
4
0
0
W
Fenrir
2
5
9
1.3
L
Ymir
yacb
Ymir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
35,485
55,335
Taken
64,569
32,882
Mitigated
34,898
23,811
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,624
5,555
644
2,919
11,033
3,690
100
785
10,216
0
74,550
W
Artemis
BoingDeUva
Artemis
10,199
3,533
0
3,331
9,069
2,636
790
1,079
7,990
0
53,202
L
Thanatos
Ced_Corliss
Thanatos
4,306
453
0
4,618
9,957
3,636
0
1,290
8,667
0
44,281
W
Cthulhu
Panthados
Cthulhu
9,834
340
461
2,825
6,970
2,848
9
2,530
4,440
61,150
1,095
W
Amaterasu
PunishedPancake
Amaterasu
12,431
5,601
0
9,947
17,356
15,312
122
3,756
13,600
0
69,313
L
5,220
2,099
0
4,427
12,272
3,365
25
6,449
5,823
48,542
0
W
Cliodhna
TheMagicsound
Cliodhna
10,911
1,500
0
5,012
9,089
3,253
387
1,591
7,498
0
74,851
L
5,965
1,949
0
4,388
13,252
6,609
0
0
13,252
221
56,913
W
Fenrir
5,976
1,557
0
2,235
12,851
8,833
0
4,602
8,249
0
18,072
L
Ymir
yacb
Ymir
8,370
2,327
0
1,095
18,055
17,598
0
1,310
16,745
25,407
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
38,163
436
Minions Killed
423
0
Camps Cleared
0
1,568,706
Distance Traveled
1,425,885
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,630
575
137
9
0
265,305
0
W
Artemis
8,002
533
69
5
0
291,334
1
L
Thanatos
6,918
461
67
4
0
326,030
2
W
Cthulhu
9,282
619
115
8
0
327,800
0
W
Amaterasu
9,475
632
114
8
0
300,091
0
L
Sol
7,268
485
89
6
0
265,735
3
W
Cliodhna
9,470
631
113
8
0
362,092
0
L
Chaac
7,338
489
105
7
0
307,038
0
W
Fenrir
7,640
509
25
2
0
287,389
4
L
Ymir
8,009
534
25
2
0
261,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role