Player Matchup

Anubis
Anubis
Hmen08
Anubis
Level 29
God Stats
11W - 8L
1,557 SR
Queue Stats
142W - 161L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
ll_Aitor_Vk_ll
Jormungandr
Level 60
God Stats
9W - 3L
1,689 SR
Queue Stats
297W - 294L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
pihoo
Hun Batz
Level 153
God Stats
7W - 3L
1,753 SR
Queue Stats
240W - 82L
1,707 Elo+
Solo
Team Averages
Level 81
1,666 SR
1,518 Elo+

VS

Team Averages
Level 83
1,427 SR
1,431 Elo+
Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Mohins
Izanami
Level 58
God Stats
32W - 23L
1,478 SR
Queue Stats
220W - 237L
1,426 Elo+
Solo
Aphrodite
Aphrodite
xx_viper_isback
Aphrodite
Level 152
God Stats
0W - 2L
1,305 SR
Queue Stats
264W - 315L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hmen08
Anubis
15
2 / 1 / 7
8,853
805
7,478
7,070
2,944
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ll_Aitor_Vk_ll
Jormungandr
16
4 / 2 / 3
9,908
901
8,647
10,599
8,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
pihoo
Hun Batz
15
4 / 1 / 5
9,452
859
9,793
6,677
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 1 / 1
7,936
721
3,849
10,046
6,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Mohins
Izanami
13
1 / 4 / 2
7,805
710
7,221
10,175
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
xx_viper_isback
Aphrodite
14
2 / 5 / 2
8,721
793
2,843
9,339
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
W
Anubis
Hmen08
Anubis
2
1
7
5.5
L
Izanami
Mohins
Izanami
1
4
2
0.5
W
Jormungandr
ll_Aitor_Vk_ll
Jormungandr
4
2
3
2.75
W
Hun Batz
pihoo
Hun Batz
4
1
5
6.5
L
Aphrodite
xx_viper_isback
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
13,913
24,346
Taken
29,560
14,150
Mitigated
13,494
4,395
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,849
295
0
937
10,046
6,873
0
5,769
4,201
0
15,930
W
Anubis
Hmen08
Anubis
7,478
758
0
2,171
7,070
2,944
211
522
6,548
29,904
1,367
L
Izanami
Mohins
Izanami
7,221
5,522
0
2,273
10,175
2,928
0
4,636
5,457
0
22,382
W
Jormungandr
ll_Aitor_Vk_ll
Jormungandr
8,647
1,590
0
310
10,599
8,353
284
1,185
9,414
36,397
1,351
W
Hun Batz
pihoo
Hun Batz
9,793
1,395
0
1,914
6,677
2,853
154
1,186
5,491
0
34,863
L
Aphrodite
xx_viper_isback
Aphrodite
2,843
206
2,572
3,235
9,339
3,693
0
4,932
4,356
21,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
24,462
169
Minions Killed
105
0
Camps Cleared
0
647,930
Distance Traveled
590,039
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,936
721
20
2
0
222,515
0
W
Anubis
8,853
805
58
5
0
195,152
0
L
Izanami
7,805
710
35
3
0
176,216
0
W
Jormungandr
9,908
901
66
6
0
218,580
0
W
Hun Batz
9,452
859
45
4
0
234,198
6
L
Aphrodite
8,721
793
50
5
0
191,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role