Player Matchup

Hercules
Hercules
 
Hercules
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LaLiLuLeo
Loki
Level 129
God Stats
18W - 12L
1,655 SR
Queue Stats
318W - 333L
1,522 Elo+
Solo
Ra
Ra
MARKoRIS986
Ra
Level 45
God Stats
5W - 4L
1,225 SR
Queue Stats
39W - 56L
1,345 Elo+
Solo
Sobek
Sobek
Wyll-Goumy
Sobek
Level 113
God Stats
13W - 9L
1,418 SR
Queue Stats
213W - 183L
1,466 Elo+
Solo
Neith
Neith
xRaidox
Neith
Level 127
God Stats
5W - 2L
1,536 SR
Queue Stats
15W - 17L
1,431 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,453 Elo+

VS

Team Averages
Level 123
1,485 SR
1,429 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cengo96-
Fafnir
Level 162
God Stats
41W - 55L
1,511 SR
Queue Stats
231W - 235L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
GLP_Timer
Gilgamesh
Level 128
God Stats
19W - 15L
1,566 SR
Queue Stats
183W - 194L
1,529 Elo+
Party 1
Anhur
Anhur
ShadowKingLP577
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,128 Elo+
Solo
Ix Chel
Ix Chel
conorthehung
Ix Chel
Level 148
God Stats
9W - 12L
1,350 SR
Queue Stats
404W - 411L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 0
7,168
717
4,328
9,611
9,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
10
5 / 2 / 2
6,104
610
4,041
5,911
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
5,972
597
2,993
6,154
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
0 / 0 / 4
5,795
580
1,849
7,875
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
xRaidox
Neith
11
3 / 0 / 3
6,656
666
4,503
4,276
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 1
5,333
533
1,570
9,094
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Cengo96-
Fafnir
9
1 / 1 / 0
5,809
581
4,529
7,872
5,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
GLP_Timer
Gilgamesh
12
1 / 1 / 0
6,602
660
7,066
8,556
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,157
516
2,409
5,047
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
conorthehung
Ix Chel
10
2 / 4 / 1
5,502
550
4,822
6,166
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Fafnir
Cengo96-
Fafnir
1
1
0
1
L
Gilgamesh
GLP_Timer
Gilgamesh
1
1
0
1
W
Loki
5
2
2
3
W
1
2
2
1
L
0
4
0
0
W
Sobek
0
0
4
2
L
Ix Chel
conorthehung
Ix Chel
2
4
1
0.63
W
Neith
xRaidox
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
20,396
33,827
Taken
36,735
18,220
Mitigated
16,872
15,927
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,328
1,135
0
5,360
9,611
9,096
0
0
8,949
0
53,319
L
Bakasura
 
Bakasura
1,570
1,161
0
5,864
9,094
2,800
0
538
8,556
0
26,252
L
Fafnir
Cengo96-
Fafnir
4,529
1,307
201
3,577
7,872
5,470
0
2,056
5,816
19,796
0
L
Gilgamesh
GLP_Timer
Gilgamesh
7,066
2,155
0
2,082
8,556
5,916
0
0
8,556
0
48,124
W
Loki
4,041
866
0
2,392
5,911
1,477
0
2,145
3,653
0
34,935
W
2,993
256
180
3,004
6,154
1,565
0
3,483
2,607
41,360
0
L
2,409
1,502
0
1,352
5,047
1,272
0
412
4,635
0
34,172
W
Sobek
1,849
261
0
3,421
7,875
5,019
0
2,149
5,726
18,090
1,114
L
Ix Chel
conorthehung
Ix Chel
4,822
710
16
1,317
6,166
1,414
0
1,801
4,365
36,244
832
W
Neith
xRaidox
Neith
4,503
2,548
0
1,570
4,276
1,063
494
1,354
2,922
0
46,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
28,403
377
Minions Killed
328
0
Camps Cleared
0
1,150,958
Distance Traveled
1,073,134
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,168
717
121
12
0
240,240
4
L
Bakasura
5,333
533
85
9
0
208,315
0
L
Fafnir
5,809
581
22
2
0
227,206
4
L
Gilgamesh
6,602
660
103
10
0
223,726
0
W
Loki
6,104
610
66
7
0
279,548
0
W
Ra
5,972
597
72
7
0
203,199
0
L
Anhur
5,157
516
62
6
0
209,767
0
W
Sobek
5,795
580
27
3
0
230,389
5
L
Ix Chel
5,502
550
56
6
0
204,120
0
W
Neith
6,656
666
91
9
0
197,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role