Player Matchup

Shiva
Shiva
CrAzY LOSER BOY
Shiva
Level 182
God Stats
82W - 82L
1,493 SR
Queue Stats
509W - 529L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
KN_GriffinForce
Yu Huang
Level 107
God Stats
13W - 10L
1,540 SR
Queue Stats
178W - 172L
1,436 Elo+
Party 1
Medusa
Medusa
LightHarvester
Medusa
Level 108
God Stats
72W - 66L
1,511 SR
Queue Stats
221W - 205L
1,476 Elo+
Solo
Bakasura
Bakasura
Nateea
Bakasura
Level 108
God Stats
32W - 24L
1,624 SR
Queue Stats
205W - 179L
1,563 Elo+
Solo
Zeus
Zeus
Striixkez
Zeus
Level 98
God Stats
30W - 24L
1,320 SR
Queue Stats
323W - 309L
1,439 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,468 Elo+

VS

Team Averages
Level 107
1,607 SR
1,485 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Mojoint43
Bake Kujira
Level 67
God Stats
5W - 2L
1,740 SR
Queue Stats
180W - 176L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightInfinite
Morgan Le Fay
Level 108
God Stats
10W - 7L
1,529 SR
Queue Stats
102W - 118L
1,444 Elo+
Solo
Osiris
Osiris
Panthados
Osiris
Level 164
God Stats
12W - 10L
1,524 SR
Queue Stats
177W - 170L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Poncho116
Hou Yi
Level 92
God Stats
1W - 0L
1,741 SR
Queue Stats
91W - 54L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,511
537
7,589
10,830
10,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
12
2 / 3 / 1
7,293
521
7,285
6,098
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 1
7,879
563
7,162
9,956
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Nateea
Bakasura
5
0 / 1 / 0
5,081
363
942
3,460
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
0 / 5 / 1
7,190
514
5,911
9,792
2,975
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 2 / 3
7,524
537
3,509
12,718
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Mojoint43
Bake Kujira
12
0 / 3 / 1
7,056
504
1,723
10,639
5,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
NightInfinite
Morgan Le Fay
13
2 / 1 / 3
7,533
538
6,061
9,027
2,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Panthados
Osiris
15
8 / 0 / 2
9,347
668
12,148
12,111
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Poncho116
Hou Yi
13
1 / 0 / 4
7,667
548
4,219
7,237
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
13
13
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
3
1.75
L
1
2
5
1.75
L
Yu Huang
2
3
1
0.83
L
3
2
1
1.75
W
Bake Kujira
Mojoint43
Bake Kujira
0
3
1
0.17
L
Bakasura
Nateea
Bakasura
0
1
0
0
W
Morgan Le Fay
NightInfinite
Morgan Le Fay
2
1
3
3.5
W
Osiris
Panthados
Osiris
8
0
2
9
W
Hou Yi
Poncho116
Hou Yi
1
0
4
3
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
27,660
40,136
Taken
51,732
20,399
Mitigated
27,577
8,757
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,509
629
206
5,202
12,718
7,403
66
3,420
9,215
52,856
1,519
L
7,589
1,170
338
1,768
10,830
10,221
0
5,252
5,535
457
32,070
L
Yu Huang
7,285
691
0
525
6,098
2,323
0
2,548
3,417
43,250
0
L
7,162
2,697
0
3,251
9,956
4,050
888
1,106
8,712
0
58,821
W
Bake Kujira
Mojoint43
Bake Kujira
1,723
1,206
0
3,408
10,639
5,356
516
1,604
8,961
32,897
2,527
L
Bakasura
Nateea
Bakasura
942
656
0
1,526
3,460
830
0
0
3,162
0
8,229
W
Morgan Le Fay
NightInfinite
Morgan Le Fay
6,061
1,061
0
2,853
9,027
2,655
0
4,612
4,029
47,018
1,473
W
Osiris
Panthados
Osiris
12,148
4,146
0
5,562
12,111
10,064
468
2,554
9,433
0
60,987
W
Hou Yi
Poncho116
Hou Yi
4,219
1,684
0
3,051
7,237
2,099
1,007
804
6,393
0
53,997
L
Zeus
5,911
1,146
83
1,266
9,792
2,975
0
1,822
7,802
54,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
39,127
351
Minions Killed
436
0
Camps Cleared
0
1,153,468
Distance Traveled
1,400,971
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,524
537
89
6
0
270,664
0
L
Shiva
7,511
537
48
3
0
287,840
2
L
Yu Huang
7,293
521
90
6
0
264,775
4
L
Medusa
7,879
563
99
7
0
251,883
0
W
Bake Kujira
7,056
504
67
5
0
265,573
0
L
Bakasura
5,081
363
23
2
0
94,136
0
W
Morgan Le Fay
7,533
538
93
7
0
292,836
3
W
Osiris
9,347
668
96
7
0
299,963
0
W
Hou Yi
7,667
548
91
7
0
271,935
0
L
Zeus
7,190
514
91
7
0
254,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role