Player Matchup

Achilles
Achilles
AsapReflex_AR
Achilles
Level 86
God Stats
4W - 4L
1,682 SR
Queue Stats
138W - 136L
1,499 Elo+
Solo
Artio
Artio
Gulnaron
Artio
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,768 Elo+
Party 1
Nox
Nox
Mootja
Nox
Level 120
God Stats
51W - 69L
1,505 SR
Queue Stats
943W - 899L
1,532 Elo+
Solo
Hun Batz
Hun Batz
SenpaiiGecko
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 109L
1,460 Elo+
Solo
Cernunnos
Cernunnos
mlcpanzi
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,768 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,605 Elo+

VS

Team Averages
Level 120
1,384 SR
1,489 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ClaimenUpSet
Khepri
Level 109
God Stats
1W - 0L
1,312 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
Nermzy
Ah Puch
Level 86
God Stats
2W - 1L
1,614 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 2
Mulan
Mulan
Thechesnut
Mulan
Level 128
God Stats
1W - 2L
1,103 SR
Queue Stats
55W - 49L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
abetto98
Danzaburou
Level 149
God Stats
4W - 7L
1,390 SR
Queue Stats
76W - 64L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsapReflex_AR
Achilles
12
1 / 6 / 1
7,614
508
7,487
16,832
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
Gulnaron
Artio
9
0 / 8 / 0
6,267
418
2,337
13,911
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
Mootja
Nox
15
4 / 3 / 0
8,683
579
5,387
10,493
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SenpaiiGecko
Hun Batz
12
1 / 5 / 4
7,217
481
7,387
12,933
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
mlcpanzi
Cernunnos
9
0 / 9 / 0
6,009
401
3,989
10,984
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
9 / 3 / 6
9,566
638
10,742
14,027
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
2 / 0 / 13
8,934
596
3,531
5,851
4,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Nermzy
Ah Puch
12
3 / 2 / 9
8,360
557
8,998
6,264
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
13
8 / 1 / 5
9,410
627
15,519
14,706
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
abetto98
Danzaburou
17
9 / 0 / 4
11,108
741
9,974
5,499
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
31
31
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
3
6
4
L
Achilles
AsapReflex_AR
Achilles
1
6
1
0.25
W
Khepri
2
0
13
8.5
L
Artio
Gulnaron
Artio
0
8
0
0
L
Nox
Mootja
Nox
4
3
0
1.33
W
Ah Puch
Nermzy
Ah Puch
3
2
9
3.75
L
Hun Batz
SenpaiiGecko
Hun Batz
1
5
4
0.6
W
Mulan
8
1
5
10.5
W
Danzaburou
abetto98
Danzaburou
9
0
4
11
L
Cernunnos
mlcpanzi
Cernunnos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
48,764
65,153
Taken
46,347
37,017
Mitigated
26,664
8,585
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,742
2,363
0
6,735
14,027
4,418
0
2,422
11,415
0
60,281
L
Achilles
AsapReflex_AR
Achilles
7,487
2,839
0
2,244
16,832
13,886
0
2,420
13,746
56
38,265
W
Khepri
3,531
750
2,328
1,652
5,851
4,634
0
795
4,916
23,031
838
L
Artio
Gulnaron
Artio
2,337
522
240
1,534
13,911
10,034
0
2,247
11,452
15,416
0
L
Nox
Mootja
Nox
5,387
105
0
1,992
10,493
4,366
553
3,474
6,884
57,988
1,312
W
Ah Puch
Nermzy
Ah Puch
8,998
364
177
1,557
6,264
1,914
272
2,117
4,045
37,996
879
L
Hun Batz
SenpaiiGecko
Hun Batz
7,387
3,054
0
1,272
12,933
5,117
0
2,587
10,219
0
62,931
W
Mulan
15,519
1,772
0
3,633
14,706
13,339
0
1,856
12,057
0
42,318
W
Danzaburou
abetto98
Danzaburou
9,974
4,418
0
2,099
5,499
2,359
4,720
557
4,897
0
100,219
L
Cernunnos
mlcpanzi
Cernunnos
3,989
2,270
0
1,303
10,984
3,614
60
1,487
9,490
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
47,378
370
Minions Killed
417
0
Camps Cleared
0
1,472,568
Distance Traveled
1,658,973
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,566
638
89
6
0
369,022
7
L
Achilles
7,614
508
62
4
0
256,560
0
W
Khepri
8,934
596
38
3
0
320,285
4
L
Artio
6,267
418
15
1
0
297,201
0
L
Nox
8,683
579
143
10
0
312,243
3
W
Ah Puch
8,360
557
59
4
0
306,952
3
L
Hun Batz
7,217
481
92
6
0
321,161
0
W
Mulan
9,410
627
65
4
0
335,521
2
W
Danzaburou
11,108
741
166
11
0
327,193
4
L
Cernunnos
6,009
401
58
4
0
285,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role