Player Matchup

Chronos
Chronos
Silver V
Kobeforever8273
Chronos
Silver V
Level 133
God Stats
9W - 8L
1,606 SR
Queue Stats
361W - 380L
537 MMR
Solo
Nike
Nike
Bronze I
Kukukachu_Gamer
Nike
Bronze I
Level 101
God Stats
0W - 5L
1,119 SR
Queue Stats
300W - 330L
797 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
ThirdEYEgree
Gilgamesh
Bronze I
Level 129
God Stats
3W - 4L
1,724 SR
Queue Stats
168W - 199L
512 MMR
Solo
Izanami
Izanami
Bronze I
YungPharohStar
Izanami
Bronze I
Level 156
God Stats
0W - 1L
1,188 SR
Queue Stats
173W - 192L
575 MMR
Solo
Yu Huang
Yu Huang
Silver IV
qeterxln
Yu Huang
Silver IV
Level 69
God Stats
36W - 26L
1,585 SR
Queue Stats
159W - 172L
946 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,444 SR
673 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,510 SR
722 MMR
Neith
Neith
Silver II
ASAP FaRLoPa421
Neith
Silver II
Level 164
God Stats
11W - 7L
1,553 SR
Queue Stats
324W - 368L
970 MMR
Solo
Ix Chel
Ix Chel
Bronze II
Moneyybagss
Ix Chel
Bronze II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 56L
458 MMR
Solo
Cerberus
Cerberus
Bronze II
Rowsuu013
Cerberus
Bronze II
Level 51
God Stats
9W - 9L
1,464 SR
Queue Stats
32W - 60L
489 MMR
Solo
Surtr
Surtr
Silver III
jbardoe
Surtr
Silver III
Level 167
God Stats
41W - 34L
1,582 SR
Queue Stats
157W - 177L
939 MMR
Solo
Lancelot
Lancelot
Silver V
the number t
Lancelot
Silver V
Level 76
God Stats
36W - 37L
1,449 SR
Queue Stats
96W - 120L
751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,447
573
6,147
10,006
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,093
315
0
0
0
Gilgamesh
ThirdEYEgree
Gilgamesh
11
0 / 5 / 3
6,450
496
5,239
14,198
8,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,059
466
3,661
9,054
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
qeterxln
Yu Huang
12
4 / 5 / 0
7,682
591
9,686
9,900
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuArtemisThanatos

VS

Bans
KaliVulcanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,301
639
5,564
4,416
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Moneyybagss
Ix Chel
13
1 / 0 / 4
7,046
542
2,663
4,357
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rowsuu013
Cerberus
13
4 / 0 / 5
8,180
629
4,835
11,006
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
jbardoe
Surtr
13
3 / 3 / 3
7,859
605
7,884
13,165
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
the number t
Lancelot
14
7 / 2 / 2
8,235
633
7,982
11,113
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
1
4
0
0.25
L
0
0
0
0
W
Ix Chel
Moneyybagss
Ix Chel
1
0
4
3
W
Cerberus
Rowsuu013
Cerberus
4
0
5
6.5
L
Gilgamesh
ThirdEYEgree
Gilgamesh
0
5
3
0.3
L
0
4
0
0
W
Surtr
jbardoe
Surtr
3
3
3
1.5
L
Yu Huang
qeterxln
Yu Huang
4
5
0
0.8
W
Lancelot
the number t
Lancelot
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,733
Damage
28,928
43,158
Taken
44,057
18,173
Mitigated
24,018
8,346
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
2,073
0
1,979
4,416
1,308
3,048
237
4,139
0
60,179
L
6,147
1,390
0
1,338
10,006
3,400
0
3,646
6,190
57,746
468
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Moneyybagss
Ix Chel
2,663
361
403
1,184
4,357
1,198
1,239
2,009
2,166
35,801
0
W
Cerberus
Rowsuu013
Cerberus
4,835
495
0
4,468
11,006
6,980
0
2,799
7,913
24,687
3,379
L
Gilgamesh
ThirdEYEgree
Gilgamesh
5,239
1,032
0
2,570
14,198
8,946
0
2,429
11,604
0
25,993
L
3,661
2,097
0
2,745
9,054
2,720
0
739
8,315
0
46,572
W
Surtr
jbardoe
Surtr
7,884
2,122
0
3,598
13,165
9,634
3
6,183
6,436
2,093
45,559
L
Yu Huang
qeterxln
Yu Huang
9,686
454
0
1,693
9,900
3,107
0
1,668
7,789
47,020
1,240
W
Lancelot
the number t
Lancelot
7,982
1,798
0
1,311
11,113
4,898
0
3,026
7,757
0
48,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
39,621
330
Minions Killed
378
0
Camps Cleared
0
1,013,767
Distance Traveled
1,310,313
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,301
639
111
9
0
240,024
1
L
Chronos
7,447
573
110
8
0
233,036
2
L
Nike
4,093
315
0
0
0
0
0
W
Ix Chel
7,046
542
70
5
0
227,575
0
W
Cerberus
8,180
629
51
4
0
282,728
2
L
Gilgamesh
6,450
496
39
3
0
272,520
2
L
Izanami
6,059
466
81
6
0
253,847
0
W
Surtr
7,859
605
80
6
0
254,489
0
L
Yu Huang
7,682
591
100
8
0
254,364
3
W
Lancelot
8,235
633
66
5
0
305,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role