Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JGiulioPade
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,417 Elo+
Party 3
Medusa
Medusa
SatuSama7
Medusa
Level 51
God Stats
6W - 9L
1,614 SR
Queue Stats
6W - 12L
1,446 Elo+
Party 3
Skadi
Skadi
gimbelusci
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
testbot91
Baron Samedi
Level 127
God Stats
3W - 6L
1,376 SR
Queue Stats
275W - 241L
1,568 Elo+
Party 1
Team Averages
Level 83
1,498 SR
1,489 Elo+

VS

Team Averages
Level 62
1,485 SR
1,433 Elo+
Nemesis
Nemesis
 
Nemesis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElBigJimmy
Morgan Le Fay
Level 89
God Stats
23W - 23L
1,344 SR
Queue Stats
158W - 155L
1,424 Elo+
Party 2
Cerberus
Cerberus
Mentril3431
Cerberus
Level 26
God Stats
48W - 25L
1,582 SR
Queue Stats
129W - 134L
1,455 Elo+
Party 2
Skadi
Skadi
batgad
Skadi
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 104L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 2
6,880
529
7,744
11,602
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
JGiulioPade
Kukulkan
10
1 / 5 / 0
6,178
475
4,054
6,429
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SatuSama7
Medusa
10
0 / 3 / 2
6,116
470
2,522
6,341
1,949
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Skadi
9
0 / 5 / 1
5,834
449
1,077
5,755
1,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
testbot91
Baron Samedi
11
2 / 2 / 3
6,770
521
5,652
11,684
8,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 0 / 4
7,905
608
5,383
8,363
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
10
1 / 3 / 4
6,695
515
3,847
8,751
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ElBigJimmy
Morgan Le Fay
13
5 / 1 / 3
7,814
601
7,177
7,913
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Mentril3431
Cerberus
13
6 / 1 / 0
8,959
689
4,336
6,209
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
batgad
Skadi
13
2 / 2 / 2
7,500
577
6,948
6,459
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
19
19
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
2
1
W
Nemesis
 
Nemesis
5
0
4
7
W
Khepri
 
Khepri
1
3
4
1
W
Morgan Le Fay
ElBigJimmy
Morgan Le Fay
5
1
3
6.5
L
Kukulkan
JGiulioPade
Kukulkan
1
5
0
0.2
W
Cerberus
Mentril3431
Cerberus
6
1
0
6
L
Medusa
SatuSama7
Medusa
0
3
2
0.33
W
Skadi
batgad
Skadi
2
2
2
1.5
L
Skadi
0
5
1
0.1
L
Baron Samedi
testbot91
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
27,691
41,811
Taken
37,695
16,960
Mitigated
17,916
10,694
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,744
1,734
0
5,294
11,602
3,636
0
3,345
7,965
0
44,480
W
Nemesis
 
Nemesis
5,383
2,510
0
2,851
8,363
4,204
0
1,071
7,292
0
65,743
W
Khepri
 
Khepri
3,847
689
0
774
8,751
6,088
41
1,837
6,785
16,823
0
W
Morgan Le Fay
ElBigJimmy
Morgan Le Fay
7,177
47
0
2,480
7,913
2,616
221
4,032
3,881
38,132
1,283
L
Kukulkan
JGiulioPade
Kukulkan
4,054
337
0
173
6,429
2,015
0
3,342
2,633
32,489
0
W
Cerberus
Mentril3431
Cerberus
4,336
0
0
2,089
6,209
2,585
341
491
5,718
44,375
1,884
L
Medusa
SatuSama7
Medusa
2,522
1,376
0
889
6,341
1,949
0
1,082
5,259
0
27,613
W
Skadi
batgad
Skadi
6,948
2,044
0
1,074
6,459
2,423
428
1,994
4,313
0
50,865
L
Skadi
1,077
494
0
813
5,755
1,232
0
2,468
3,013
0
22,407
L
Baron Samedi
testbot91
Baron Samedi
5,652
1,021
496
3,029
11,684
8,128
0
3,236
8,288
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
38,873
261
Minions Killed
410
0
Camps Cleared
0
1,158,029
Distance Traveled
1,218,523
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,880
529
72
6
0
267,180
4
W
Nemesis
7,905
608
99
8
0
318,341
0
W
Khepri
6,695
515
21
2
0
247,669
0
W
Morgan Le Fay
7,814
601
80
6
0
238,577
0
L
Kukulkan
6,178
475
54
4
0
227,075
0
W
Cerberus
8,959
689
118
9
0
201,175
0
L
Medusa
6,116
470
56
4
0
245,118
0
W
Skadi
7,500
577
92
7
0
212,761
0
L
Skadi
5,834
449
51
4
0
195,021
1
L
Baron Samedi
6,770
521
28
2
0
223,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role