Player Matchup

Bakasura
Bakasura
Schnauzze
Bakasura
Level 168
God Stats
16W - 34L
1,345 SR
Queue Stats
633W - 648L
1,575 Elo+
Solo
Sol
Sol
ThePogDaddy
Sol
Level 140
God Stats
2W - 2L
1,613 SR
Queue Stats
198W - 202L
1,491 Elo+
Party 2
Ratatoskr
Ratatoskr
ZeeSpartan
Ratatoskr
Level 146
God Stats
2W - 2L
1,632 SR
Queue Stats
138W - 132L
1,492 Elo+
Party 2
Chiron
Chiron
diak10000
Chiron
Level 159
God Stats
6W - 7L
1,551 SR
Queue Stats
423W - 436L
1,492 Elo+
Solo
Fenrir
Fenrir
ugsland
Fenrir
Level 202
God Stats
1W - 1L
1,723 SR
Queue Stats
723W - 769L
1,507 Elo+
Solo
Team Averages
Level 163
1,573 SR
1,512 Elo+

VS

Team Averages
Level 158
1,519 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Da92viD
Freya
Level 147
God Stats
2W - 1L
1,425 SR
Queue Stats
184W - 194L
1,508 Elo+
Solo
Ah Puch
Ah Puch
NoZy x RayZeeN
Ah Puch
Level 155
God Stats
17W - 9L
1,642 SR
Queue Stats
925W - 924L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Romantuz
Hou Yi
Level 158
God Stats
4W - 8L
1,608 SR
Queue Stats
185W - 192L
1,611 Elo+
Party 1
Fafnir
Fafnir
UWantSomeBUN
Fafnir
Level 171
God Stats
11W - 10L
1,420 SR
Queue Stats
628W - 663L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Schnauzze
Bakasura
14
4 / 5 / 6
8,583
858
4,609
12,921
12,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 10
7,987
799
15,360
10,198
3,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
ZeeSpartan
Ratatoskr
15
4 / 8 / 4
8,132
813
8,993
16,056
14,639
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
diak10000
Chiron
14
5 / 5 / 5
8,714
871
7,852
9,635
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
ugsland
Fenrir
10
1 / 4 / 8
7,475
748
2,453
9,161
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 14
9,073
907
12,169
16,005
16,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Da92viD
Freya
11
2 / 4 / 12
8,033
803
3,818
6,615
2,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 18
10,711
1,071
18,707
8,419
3,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Romantuz
Hou Yi
17
11 / 2 / 9
10,750
1,075
12,325
9,298
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
16
4 / 3 / 16
10,087
1,009
6,014
16,344
22,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
96
15
Kills
27
27
Deaths
16
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
6
14
1.83
W
Freya
Da92viD
Freya
2
4
12
2
W
6
1
18
15
W
Hou Yi
Romantuz
Hou Yi
11
2
9
7.75
L
Bakasura
Schnauzze
Bakasura
4
5
6
1.4
L
1
5
10
1.2
W
Fafnir
4
3
16
4
L
Ratatoskr
ZeeSpartan
Ratatoskr
4
8
4
0.75
L
Chiron
diak10000
Chiron
5
5
5
1.5
L
Fenrir
ugsland
Fenrir
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
53,033
57,971
Taken
56,681
41,448
Mitigated
48,928
15,015
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,169
1,815
511
1,351
16,005
16,050
0
5,003
10,641
880
18,621
W
Freya
Da92viD
Freya
3,818
843
0
295
6,615
2,632
81
907
5,668
8,781
1,319
W
18,707
527
731
1,866
8,419
3,941
1,563
1,473
6,921
39,769
609
W
Hou Yi
Romantuz
Hou Yi
12,325
5,998
249
1,754
9,298
4,136
2,635
1,433
7,840
0
27,722
L
Bakasura
Schnauzze
Bakasura
4,609
2,539
375
1,814
12,921
12,590
0
6,520
6,351
0
6,813
L
15,360
5,167
0
3,219
10,198
3,867
0
6,074
4,124
30,664
424
W
Fafnir
6,014
1,958
2,903
4,224
16,344
22,169
163
6,610
9,254
10,054
997
L
Ratatoskr
ZeeSpartan
Ratatoskr
8,993
2,085
249
3,721
16,056
14,639
0
6,978
8,958
941
13,897
L
Chiron
diak10000
Chiron
7,852
1,838
1,571
2,271
9,635
4,118
0
4,220
5,352
0
15,799
L
Fenrir
ugsland
Fenrir
2,453
570
192
1,603
9,161
6,234
0
3,688
5,463
0
3,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
48,654
105
Minions Killed
132
0
Camps Cleared
0
848,962
Distance Traveled
911,218
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,073
907
12
1
0
176,205
0
W
Freya
8,033
803
15
2
0
151,414
0
W
Ah Puch
10,711
1,071
58
6
0
210,205
0
W
Hou Yi
10,750
1,075
33
3
0
211,429
7
L
Bakasura
8,583
858
29
3
0
186,277
0
L
Sol
7,987
799
45
5
0
183,856
0
W
Fafnir
10,087
1,009
14
1
0
161,965
0
L
Ratatoskr
8,132
813
10
1
0
196,410
0
L
Chiron
8,714
871
19
2
0
158,070
0
L
Fenrir
7,475
748
2
0
0
124,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role