Player Matchup

Izanami
Izanami
KorOwsh_Persian7
Izanami
Level 66
God Stats
0W - 4L
1,369 SR
Queue Stats
102W - 136L
1,458 Elo+
Party 1
Ymir
Ymir
M-I-S-A-GH_iran
Ymir
Level 156
God Stats
96W - 105L
1,490 SR
Queue Stats
255W - 290L
1,439 Elo+
Party 1
Anubis
Anubis
Mohammadfarddd
Anubis
Level 49
God Stats
4W - 11L
1,350 SR
Queue Stats
70W - 116L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirHMMrIr
Kumbhakarna
Level 89
God Stats
4W - 10L
1,442 SR
Queue Stats
42W - 64L
1,394 Elo+
Party 1
Raijin
Raijin
Tony-Stark-77-
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,479 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,427 Elo+

VS

Team Averages
Level 91
1,499 SR
1,489 Elo+
Da Ji
Da Ji
Baldwin 5th7015
Da Ji
Level 68
God Stats
2W - 2L
1,515 SR
Queue Stats
83W - 84L
1,492 Elo+
Party 3
Hel
Hel
Fiascoblaster
Hel
Level 67
God Stats
2W - 1L
1,564 SR
Queue Stats
61W - 62L
1,493 Elo+
Party 3
Nut
Nut
Rz_RK-Du_77
Nut
Level 92
God Stats
2W - 6L
1,321 SR
Queue Stats
170W - 179L
1,452 Elo+
Party 2
Pele
Pele
Rz_T-JoR
Pele
Level 143
God Stats
6W - 9L
1,542 SR
Queue Stats
285W - 288L
1,505 Elo+
Party 2
Anubis
Anubis
TinoGranPepino
Anubis
Level 87
God Stats
78W - 63L
1,553 SR
Queue Stats
195W - 197L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,738
474
3,134
5,493
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
4,974
497
2,500
5,967
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,111
511
3,554
7,219
2,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
SirHMMrIr
Kumbhakarna
8
0 / 3 / 0
5,078
508
714
7,362
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
4,940
494
1,600
6,077
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
5,940
594
1,589
5,572
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 5
6,885
689
4,503
2,656
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 0
6,261
626
4,107
5,273
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
4 / 0 / 1
7,097
710
5,048
7,212
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 1 / 2
6,641
664
4,924
4,339
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
17
17
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
2
0
5
4.5
L
0
3
0
0
L
0
1
1
0.5
L
0
5
0
0
W
4
0
0
4
W
Pele
4
0
1
4.5
L
Kumbhakarna
SirHMMrIr
Kumbhakarna
0
3
0
0
W
4
1
2
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,502
Damage
20,171
32,118
Taken
25,052
10,369
Mitigated
8,075
4,732
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,589
163
0
724
5,572
2,269
0
156
5,416
0
47,836
W
4,503
453
363
1,078
2,656
869
351
1,418
1,238
42,227
1,350
L
3,134
1,712
0
414
5,493
1,217
612
612
4,881
0
29,243
L
2,500
437
0
0
5,967
1,969
0
2,437
3,530
35,259
0
L
3,554
192
0
2,634
7,219
2,735
0
0
7,219
30,879
0
W
4,107
2,122
0
3,231
5,273
1,582
0
636
4,637
0
37,266
W
Pele
5,048
549
0
3,387
7,212
1,414
0
3,673
3,539
0
49,405
L
Kumbhakarna
SirHMMrIr
Kumbhakarna
714
36
0
1,184
7,362
3,223
215
2,493
4,869
13,811
2,051
W
4,924
215
0
1,844
4,339
1,941
0
2,486
1,853
49,473
857
L
1,600
42
0
500
6,077
1,225
0
3,732
2,345
26,058
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
32,824
240
Minions Killed
410
0
Camps Cleared
0
949,119
Distance Traveled
1,042,227
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,940
594
67
7
0
236,372
0
W
Hel
6,885
689
82
8
0
204,411
1
L
Izanami
4,738
474
52
5
0
177,512
0
L
Ymir
4,974
497
57
6
0
243,159
0
L
Anubis
5,111
511
55
6
0
151,755
4
W
Nut
6,261
626
63
6
0
192,884
4
W
Pele
7,097
710
100
10
0
193,752
2
L
Kumbhakarna
5,078
508
32
3
0
208,350
4
W
Anubis
6,641
664
98
10
0
214,808
0
L
Raijin
4,940
494
44
4
0
168,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role