Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NeonFrontier
Nu Wa
Level 123
God Stats
3W - 2L
1,755 SR
Queue Stats
57W - 49L
1,469 Elo+
Party 2
Poseidon
Poseidon
Yvo_Gangster
Poseidon
Level 138
God Stats
1W - 5L
1,132 SR
Queue Stats
43W - 43L
1,440 Elo+
Party 2
Athena
Athena
basthfc
Athena
Level 141
God Stats
8W - 8L
1,430 SR
Queue Stats
35W - 39L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
hopsie2000
Danzaburou
Level 129
God Stats
3W - 2L
1,679 SR
Queue Stats
50W - 50L
1,470 Elo+
Party 2
Team Averages
Level 134
1,499 SR
1,452 Elo+

VS

Team Averages
Level 102
1,542 SR
1,491 Elo+
Achilles
Achilles
Arragorg
Achilles
Level 95
God Stats
18W - 13L
1,599 SR
Queue Stats
54W - 66L
1,432 Elo+
Solo
Loki
Loki
Zenoe
Loki
Level 89
God Stats
8W - 3L
1,669 SR
Queue Stats
195W - 179L
1,551 Elo+
Party 1
Neith
Neith
mangham321
Neith
Level 121
God Stats
55W - 38L
1,588 SR
Queue Stats
132W - 124L
1,560 Elo+
Party 1
Horus
Horus
xIIRyannnIIX
Horus
Level 100
God Stats
3W - 4L
1,368 SR
Queue Stats
99W - 94L
1,508 Elo+
Party 1
Anubis
Anubis
xdkilek
Anubis
Level 105
God Stats
112W - 106L
1,487 SR
Queue Stats
183W - 182L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 0
6,179
618
4,291
6,475
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 6 / 3
5,173
517
3,912
5,414
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Yvo_Gangster
Poseidon
11
2 / 3 / 0
5,799
580
2,614
5,660
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
basthfc
Athena
7
0 / 3 / 0
4,558
456
1,277
7,385
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
hopsie2000
Danzaburou
8
0 / 3 / 0
4,508
451
2,783
7,590
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arragorg
Achilles
10
0 / 2 / 2
5,611
561
3,202
8,010
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Zenoe
Loki
12
6 / 0 / 3
6,706
671
5,818
5,617
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
4 / 0 / 3
5,588
559
7,202
4,270
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
5,931
593
2,050
7,604
4,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
xdkilek
Anubis
11
4 / 2 / 3
6,541
654
5,219
6,233
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
0
2
W
Achilles
Arragorg
Achilles
0
2
2
0.5
L
0
6
3
0.25
L
Poseidon
Yvo_Gangster
Poseidon
2
3
0
0.67
W
Loki
Zenoe
Loki
6
0
3
7.5
L
Athena
basthfc
Athena
0
3
0
0
L
Danzaburou
hopsie2000
Danzaburou
0
3
0
0
W
Neith
4
0
3
5.5
W
1
0
5
3.5
W
Anubis
xdkilek
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
23,491
32,524
Taken
31,734
11,729
Mitigated
13,252
9,007
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,291
538
0
3,447
6,475
3,350
0
0
6,032
41,150
805
W
Achilles
Arragorg
Achilles
3,202
731
0
2,597
8,010
3,661
0
4,820
3,110
0
34,198
L
3,912
874
0
471
5,414
763
0
3,644
1,770
25,804
0
L
Poseidon
Yvo_Gangster
Poseidon
2,614
247
0
2,223
5,660
1,223
0
1,203
4,457
39,628
0
W
Loki
Zenoe
Loki
5,818
1,271
0
3,628
5,617
1,629
665
852
4,633
0
41,020
L
Athena
basthfc
Athena
1,277
560
0
1,138
7,385
4,222
0
372
7,013
4,734
0
L
Danzaburou
hopsie2000
Danzaburou
2,783
814
0
1,728
7,590
2,171
0
0
7,590
0
27,333
W
Neith
7,202
2,584
0
1,602
4,270
1,288
860
759
3,471
0
35,653
W
2,050
1,120
1,143
3,629
7,604
4,276
308
1,427
6,137
0
16,696
W
Anubis
xdkilek
Anubis
5,219
371
0
3,712
6,233
2,398
0
3,704
2,310
51,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
30,377
282
Minions Killed
299
0
Camps Cleared
0
971,634
Distance Traveled
991,426
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,179
618
80
8
0
198,606
1
W
Achilles
5,611
561
59
6
0
195,182
0
L
Nu Wa
5,173
517
47
5
0
186,101
0
L
Poseidon
5,799
580
93
9
0
222,387
3
W
Loki
6,706
671
73
7
0
237,392
5
L
Athena
4,558
456
14
1
0
178,751
0
L
Danzaburou
4,508
451
48
5
0
185,789
2
W
Neith
5,588
559
64
6
0
180,214
0
W
Horus
5,931
593
24
2
0
209,913
0
W
Anubis
6,541
654
79
8
0
168,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role