Player Matchup

Ra
Ra
CursedKingMidas
Ra
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
46W - 58L
1,734 Elo+
Party 1
Thanatos
Thanatos
Oрium
Thanatos
Level 100
God Stats
3W - 2L
1,749 SR
Queue Stats
9W - 14L
1,491 Elo+
Solo
King Arthur
King Arthur
RemixTTV
King Arthur
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 124L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
hug117
Xing Tian
Level 21
God Stats
7W - 5L
1,717 SR
Queue Stats
87W - 102L
1,365 Elo+
Party 3
Medusa
Medusa
mamielamomie
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,439 Elo+
Party 3
Team Averages
Level 88
1,593 SR
1,486 Elo+

VS

Team Averages
Level 52
1,450 SR
1,445 Elo+
Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Sem__251
Ymir
Level 44
God Stats
5W - 5L
1,530 SR
Queue Stats
65W - 82L
1,455 Elo+
Solo
Bellona
Bellona
alexisonspeed
Bellona
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 31L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
sh1nbombardieru
Ao Kuang
Level 55
God Stats
4W - 15L
1,121 SR
Queue Stats
144W - 159L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
weaKypedia
Nu Wa
Level 55
God Stats
8W - 5L
1,598 SR
Queue Stats
241W - 250L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,622
511
1,890
7,286
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Oрium
Thanatos
10
2 / 7 / 3
5,615
510
2,684
10,329
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
RemixTTV
King Arthur
12
2 / 1 / 2
6,683
608
7,165
8,370
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
hug117
Xing Tian
8
2 / 3 / 3
5,634
512
5,666
14,769
9,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
9
1 / 4 / 1
5,294
481
4,651
8,773
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 4 / 4
6,081
553
9,568
6,853
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 2 / 8
6,286
571
5,161
10,445
6,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bellona
10
0 / 2 / 0
5,261
478
2,135
8,242
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
12
7 / 0 / 1
6,938
631
6,498
7,643
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
10 / 0 / 4
8,088
735
9,679
3,121
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
21
21
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
4
1.5
L
1
6
0
0.17
L
Thanatos
Oрium
Thanatos
2
7
3
0.5
L
King Arthur
RemixTTV
King Arthur
2
1
2
3
W
Ymir
0
2
8
2
W
Bellona
0
2
0
0
L
Xing Tian
hug117
Xing Tian
2
3
3
1.17
L
Medusa
1
4
1
0.38
W
Ao Kuang
7
0
1
7.5
W
Nu Wa
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
33,041
49,527
Taken
36,304
19,801
Mitigated
17,326
13,114
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,568
6,518
0
672
6,853
2,303
183
2,335
4,518
0
37,842
L
1,890
247
24
1,106
7,286
1,369
0
5,523
1,454
34,844
0
L
Thanatos
Oрium
Thanatos
2,684
486
0
3,138
10,329
3,097
7
4,716
5,379
0
31,763
L
King Arthur
RemixTTV
King Arthur
7,165
765
0
1,541
8,370
3,561
0
2,755
5,486
0
45,685
W
Ymir
5,161
1,279
348
2,676
10,445
6,065
145
3,311
7,134
23,824
0
W
Bellona
2,135
194
0
2,606
8,242
5,551
0
207
8,035
0
23,702
L
Xing Tian
hug117
Xing Tian
5,666
591
1,813
3,188
14,769
9,064
0
5,277
9,376
13,982
236
L
Medusa
4,651
2,517
0
2,304
8,773
2,710
0
2,134
6,509
0
30,438
W
Ao Kuang
6,498
1,669
0
4,706
7,643
2,457
0
495
7,148
37,308
0
W
Nu Wa
9,679
2,655
0
625
3,121
950
770
1,316
1,733
51,519
1,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
32,654
236
Minions Killed
282
0
Camps Cleared
0
1,093,584
Distance Traveled
1,086,076
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,081
553
45
4
0
194,026
0
L
Ra
5,622
511
63
6
0
219,197
0
L
Thanatos
5,615
510
51
5
0
217,808
0
L
King Arthur
6,683
608
68
6
0
223,060
0
W
Ymir
6,286
571
34
3
0
218,689
2
W
Bellona
5,261
478
43
4
0
225,673
0
L
Xing Tian
5,634
512
16
1
0
233,269
3
L
Medusa
5,294
481
38
3
0
200,250
0
W
Ao Kuang
6,938
631
73
7
0
243,184
0
W
Nu Wa
8,088
735
87
8
0
204,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role