Player Matchup

Nut
Nut
Hypernetric
Nut
Level 159
God Stats
7W - 4L
1,699 SR
Queue Stats
198W - 263L
1,445 Elo+
Party 1
Atlas
Atlas
Jamin Moore
Atlas
Level 151
God Stats
1W - 5L
1,369 SR
Queue Stats
334W - 438L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
KIMxRICHARDS
Nu Wa
Level 154
God Stats
18W - 20L
1,518 SR
Queue Stats
270W - 385L
1,411 Elo+
Party 1
King Arthur
King Arthur
Samwich48935
King Arthur
Level 105
God Stats
1W - 5L
1,486 SR
Queue Stats
465W - 562L
1,463 Elo+
Party 1
Poseidon
Poseidon
shallowfallow27
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,430 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,436 Elo+

VS

Team Averages
Level 117
1,576 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Darkore
Skadi
Level 117
God Stats
3W - 0L
1,786 SR
Queue Stats
119W - 95L
1,577 Elo+
Party 2
Odin
Odin
TotalPrice
Odin
Level 92
God Stats
12W - 8L
1,556 SR
Queue Stats
100W - 79L
1,572 Elo+
Party 2
Mercury
Mercury
WTFExtreme
Mercury
Level 151
God Stats
1W - 2L
1,408 SR
Queue Stats
51W - 57L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Zeltiii
Baron Samedi
Level 120
God Stats
21W - 14L
1,631 SR
Queue Stats
222W - 220L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,857
486
2,210
6,544
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,440
544
6,059
8,719
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 1
6,006
601
5,338
5,986
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Samwich48935
King Arthur
8
0 / 4 / 0
5,110
511
4,248
9,325
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
1 / 2 / 2
5,859
586
1,900
5,507
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 0
6,959
696
6,355
9,797
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Skadi
Darkore
Skadi
10
2 / 1 / 2
5,558
556
6,829
5,952
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
6,133
613
5,002
7,746
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
WTFExtreme
Mercury
12
3 / 1 / 3
6,264
626
3,331
6,854
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zeltiii
Baron Samedi
11
3 / 2 / 2
6,075
608
4,849
6,721
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
W
Skadi
Darkore
Skadi
2
1
2
3
L
0
3
1
0.17
L
1
1
0
1
L
2
3
1
0.83
L
King Arthur
Samwich48935
King Arthur
0
4
0
0
W
1
0
3
2.5
W
Mercury
WTFExtreme
Mercury
3
1
3
4.5
W
Baron Samedi
Zeltiii
Baron Samedi
3
2
2
2
L
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
26,366
36,081
Taken
37,070
17,709
Mitigated
19,604
7,342
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,355
1,259
0
5,303
9,797
8,300
0
891
8,906
0
53,594
W
Skadi
Darkore
Skadi
6,829
2,338
239
1,838
5,952
1,671
393
2,983
2,969
0
40,046
L
2,210
906
0
2,076
6,544
2,094
0
0
6,544
0
30,173
L
6,059
2,669
0
2,323
8,719
5,755
0
0
8,719
21,491
0
L
5,338
1,724
0
663
5,986
1,794
0
3,148
2,838
35,180
470
L
King Arthur
Samwich48935
King Arthur
4,248
514
0
1,489
9,325
6,397
0
0
9,325
0
28,756
W
5,002
1,103
281
2,493
7,746
4,690
321
3,968
3,778
0
18,663
W
Mercury
WTFExtreme
Mercury
3,331
1,313
0
1,578
6,854
2,281
0
2,099
4,755
0
46,456
W
Baron Samedi
Zeltiii
Baron Samedi
4,849
159
0
2,255
6,721
2,662
0
3,219
3,502
38,790
1,230
L
Poseidon
1,900
379
0
791
5,507
1,669
0
1,701
3,806
39,077
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
30,989
280
Minions Killed
329
0
Camps Cleared
0
1,057,323
Distance Traveled
1,036,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,959
696
91
9
0
198,502
1
W
Skadi
5,558
556
70
7
0
198,345
0
L
Nut
4,857
486
57
6
0
193,791
0
L
Atlas
5,440
544
25
3
0
209,646
2
L
Nu Wa
6,006
601
68
7
0
201,178
3
L
King Arthur
5,110
511
47
5
0
199,628
1
W
Odin
6,133
613
28
3
0
204,369
6
W
Mercury
6,264
626
80
8
0
256,461
0
W
Baron Samedi
6,075
608
60
6
0
179,291
0
L
Poseidon
5,859
586
83
8
0
253,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role