Player Matchup

Ra
Ra
 
Ra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Gryphonsha
Geb
Level 239
God Stats
23W - 26L
1,503 SR
Queue Stats
341W - 320L
1,509 Elo+
Solo
Ah Puch
Ah Puch
MysteryBedro
Ah Puch
Level 127
God Stats
10W - 9L
1,513 SR
Queue Stats
225W - 275L
1,460 Elo+
Party 1
Anhur
Anhur
SlayerKWT
Anhur
Level 151
God Stats
3W - 2L
1,486 SR
Queue Stats
113W - 130L
1,450 Elo+
Party 1
Bastet
Bastet
TryToHaveFun
Bastet
Level 176
God Stats
7W - 1L
1,877 SR
Queue Stats
172W - 171L
1,504 Elo+
Party 1
Team Averages
Level 173
1,576 SR
1,485 Elo+

VS

Team Averages
Level 151
1,581 SR
1,527 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ALopsidedPigeon
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 262L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
CoconuTree
Sun Wukong
Level 216
God Stats
6W - 3L
1,808 SR
Queue Stats
959W - 943L
1,546 Elo+
Solo
Maui
Maui
conorthehung
Maui
Level 148
God Stats
20W - 14L
1,597 SR
Queue Stats
404W - 411L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 5
7,194
654
5,276
6,077
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 7
5,995
545
2,379
6,385
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
MysteryBedro
Ah Puch
10
1 / 2 / 0
5,636
512
3,954
8,062
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
SlayerKWT
Anhur
12
1 / 1 / 2
6,400
582
2,440
2,484
658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
11
7 / 1 / 4
6,749
614
7,051
7,739
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 3 / 2
6,189
563
5,561
9,045
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
10
1 / 5 / 2
5,790
526
3,424
5,598
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 0 / 1
6,562
597
1,713
4,032
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CoconuTree
Sun Wukong
12
2 / 0 / 0
6,864
624
5,750
7,626
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
5,020
456
1,707
8,593
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
5
2.75
L
Surtr
 
Surtr
3
3
2
1.33
L
Agni
 
Agni
1
5
2
0.4
L
0
0
1
0.5
L
Sun Wukong
CoconuTree
Sun Wukong
2
0
0
2
W
1
0
7
4.5
W
Ah Puch
MysteryBedro
Ah Puch
1
2
0
0.5
W
Anhur
SlayerKWT
Anhur
1
1
2
2
W
Bastet
7
1
4
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
18,155
30,747
Taken
34,894
10,221
Mitigated
15,205
13,444
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,276
934
564
1,949
6,077
2,148
0
2,120
3,701
56,695
374
L
Surtr
 
Surtr
5,561
1,812
0
2,130
9,045
4,088
0
2,392
6,595
1,071
35,495
L
Agni
 
Agni
3,424
339
0
155
5,598
1,478
0
2,456
2,852
34,160
632
L
1,713
763
0
1,976
4,032
1,002
132
64
3,968
0
53,968
L
Sun Wukong
CoconuTree
Sun Wukong
5,750
537
0
2,956
7,626
3,496
0
3,133
4,493
0
49,698
W
2,379
243
1,638
2,317
6,385
2,322
0
1,230
5,131
16,199
0
W
Ah Puch
MysteryBedro
Ah Puch
3,954
82
0
4,568
8,062
2,352
0
315
7,747
37,185
0
W
Anhur
SlayerKWT
Anhur
2,440
1,713
0
781
2,484
658
0
79
2,405
0
48,503
W
Bastet
7,051
2,198
0
1,627
7,739
2,741
0
1,350
6,305
0
40,040
L
1,707
250
0
1,451
8,593
5,141
0
2,981
5,440
13,840
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
30,425
366
Minions Killed
370
0
Camps Cleared
0
1,182,122
Distance Traveled
1,141,360
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,194
654
120
11
0
238,061
2
L
Surtr
6,189
563
62
6
0
241,635
3
L
Agni
5,790
526
74
7
0
225,911
1
L
Hou Yi
6,562
597
107
10
0
206,298
1
L
Sun Wukong
6,864
624
104
9
0
231,664
0
W
Geb
5,995
545
20
2
0
248,535
6
W
Ah Puch
5,636
512
68
6
0
194,961
2
W
Anhur
6,400
582
97
9
0
218,499
2
W
Bastet
6,749
614
61
6
0
282,066
0
L
Maui
5,020
456
23
2
0
235,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role