Player Matchup

Sylvanus
Sylvanus
ZX7T
Sylvanus
Level 149
God Stats
2W - 2L
1,515 SR
Queue Stats
103W - 80L
1,556 Elo+
Party 2
Ao Kuang
Ao Kuang
bedosaad
Ao Kuang
Level 124
God Stats
4W - 11L
1,343 SR
Queue Stats
204W - 208L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
bjama111
Zhong Kui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 370L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
boda2001ali
Gilgamesh
Level 121
God Stats
2W - 1L
1,722 SR
Queue Stats
201W - 187L
1,537 Elo+
Party 3
Ix Chel
Ix Chel
s6tn
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,517 Elo+
Party 2
Team Averages
Level 127
1,516 SR
1,523 Elo+

VS

Team Averages
Level 114
1,541 SR
1,479 Elo+
Maui
Maui
F3AR x AUTZZ
Maui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 1
Anhur
Anhur
F3AR x WOLF
Anhur
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
JDG Dath
Gilgamesh
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,483 Elo+
Party 1
Raijin
Raijin
Minoa64
Raijin
Level 125
God Stats
11W - 9L
1,593 SR
Queue Stats
425W - 408L
1,510 Elo+
Solo
Thor
Thor
SoClaN
Thor
Level 102
God Stats
24W - 16L
1,611 SR
Queue Stats
227W - 215L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ZX7T
Sylvanus
13
3 / 1 / 3
6,997
538
8,186
9,878
4,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
bedosaad
Ao Kuang
12
4 / 3 / 1
6,905
531
6,745
11,283
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
bjama111
Zhong Kui
11
0 / 6 / 0
6,378
491
5,012
12,270
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
boda2001ali
Gilgamesh
11
0 / 7 / 1
6,330
487
8,430
16,716
8,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
s6tn
Ix Chel
11
1 / 3 / 4
6,285
483
6,567
7,502
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,591
507
2,980
10,743
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 0
6,142
472
3,118
9,064
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JDG Dath
Gilgamesh
14
4 / 1 / 3
8,212
632
13,212
14,042
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Raijin
Minoa64
Raijin
14
4 / 1 / 4
7,875
606
9,605
5,752
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
SoClaN
Thor
15
12 / 0 / 4
9,031
695
11,138
9,769
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
20
20
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
0
4
0
0
W
Gilgamesh
JDG Dath
Gilgamesh
4
1
3
5.5
W
Raijin
Minoa64
Raijin
4
1
4
6
W
Thor
SoClaN
Thor
12
0
4
14
L
Sylvanus
ZX7T
Sylvanus
3
1
3
4.5
L
Ao Kuang
bedosaad
Ao Kuang
4
3
1
1.5
L
Zhong Kui
bjama111
Zhong Kui
0
6
0
0
L
Gilgamesh
boda2001ali
Gilgamesh
0
7
1
0.07
L
Ix Chel
s6tn
Ix Chel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
40,053
57,649
Taken
49,370
24,580
Mitigated
28,794
16,369
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,980
605
1,795
2,685
10,743
7,474
20
8,081
2,662
9,590
698
W
3,118
1,665
0
2,262
9,064
2,550
0
6,882
2,182
0
45,767
W
Gilgamesh
JDG Dath
Gilgamesh
13,212
4,319
0
1,946
14,042
12,768
116
2,358
11,684
0
58,094
W
Raijin
Minoa64
Raijin
9,605
980
0
865
5,752
1,850
213
4,451
1,301
49,769
580
W
Thor
SoClaN
Thor
11,138
2,545
0
4,346
9,769
4,152
0
4,250
5,519
0
75,688
L
Sylvanus
ZX7T
Sylvanus
8,186
1,471
782
4,779
9,878
4,555
0
1,705
8,173
37,979
3,989
L
Ao Kuang
bedosaad
Ao Kuang
6,745
1,083
0
4,624
11,283
2,995
0
1,773
9,343
44,761
0
L
Zhong Kui
bjama111
Zhong Kui
5,012
383
0
2,804
12,270
6,359
0
6,712
4,869
40,470
711
L
Gilgamesh
boda2001ali
Gilgamesh
8,430
3,185
0
1,375
16,716
8,599
0
0
15,872
0
39,354
L
Ix Chel
s6tn
Ix Chel
6,567
903
879
1,126
7,502
2,072
0
1,599
5,819
41,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
37,851
363
Minions Killed
396
0
Camps Cleared
0
1,314,488
Distance Traveled
1,320,039
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,591
507
14
1
0
261,941
3
W
Anhur
6,142
472
81
6
0
228,185
1
W
Gilgamesh
8,212
632
80
6
0
264,114
0
W
Raijin
7,875
606
106
8
0
258,012
4
W
Thor
9,031
695
115
9
0
307,787
0
L
Sylvanus
6,997
538
78
6
0
263,209
0
L
Ao Kuang
6,905
531
68
5
0
303,000
0
L
Zhong Kui
6,378
491
76
6
0
238,232
0
L
Gilgamesh
6,330
487
74
6
0
232,576
0
L
Ix Chel
6,285
483
67
5
0
277,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role