Player Matchup

Bastet
Bastet
 
Bastet
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chakaal49
Raijin
Level 129
God Stats
1W - 4L
1,340 SR
Queue Stats
167W - 148L
1,535 Elo+
Party 2
Sol
Sol
MrPrawda
Sol
Level 114
God Stats
1W - 3L
1,407 SR
Queue Stats
29W - 30L
1,509 Elo+
Party 2
Chaac
Chaac
Sharpyman
Chaac
Level 207
God Stats
5W - 4L
1,724 SR
Queue Stats
243W - 221L
1,613 Elo+
Party 3
Odin
Odin
Torrent99
Odin
Level 182
God Stats
8W - 5L
1,738 SR
Queue Stats
407W - 337L
1,613 Elo+
Party 3
Team Averages
Level 167
1,542 SR
1,554 Elo+

VS

Team Averages
Level 144
1,517 SR
1,561 Elo+
Hades
Hades
ElBorash
Hades
Level 159
God Stats
4W - 3L
1,460 SR
Queue Stats
108W - 109L
1,569 Elo+
Solo
Neith
Neith
LIPRIKOL
Neith
Level 149
God Stats
64W - 77L
1,423 SR
Queue Stats
478W - 466L
1,521 Elo+
Solo
Xing Tian
Xing Tian
LeeryLetum
Xing Tian
Level 180
God Stats
6W - 2L
1,534 SR
Queue Stats
177W - 163L
1,576 Elo+
Party 1
Maui
Maui
LittleVB
Maui
Level 125
God Stats
6W - 5L
1,575 SR
Queue Stats
149W - 137L
1,576 Elo+
Party 1
Nike
Nike
SnipzZero
Nike
Level 106
God Stats
4W - 6L
1,592 SR
Queue Stats
212W - 193L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 0
4,604
576
2,522
5,642
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Chakaal49
Raijin
7
0 / 2 / 0
3,977
497
2,081
4,270
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 2 / 0
4,172
522
2,628
3,014
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
Sharpyman
Chaac
8
2 / 3 / 2
4,594
574
6,441
7,097
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Odin
9
2 / 1 / 2
4,875
609
2,921
4,726
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElBorash
Hades
10
3 / 1 / 0
5,767
721
3,630
5,452
1,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
LIPRIKOL
Neith
8
1 / 1 / 1
4,350
544
3,326
4,778
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
LeeryLetum
Xing Tian
10
3 / 0 / 2
5,319
665
3,532
5,090
1,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
8
2 / 2 / 1
4,862
608
1,266
4,982
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
8
0 / 1 / 5
4,513
564
3,534
6,098
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Raijin
Chakaal49
Raijin
0
2
0
0
W
Hades
ElBorash
Hades
3
1
0
3
W
Neith
LIPRIKOL
Neith
1
1
1
1.5
W
Xing Tian
LeeryLetum
Xing Tian
3
0
2
4
W
Maui
2
2
1
1.25
L
0
2
0
0
L
Chaac
Sharpyman
Chaac
2
3
2
1
W
Nike
0
1
5
2.5
L
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
15,288
24,749
Taken
26,400
9,159
Mitigated
9,077
7,197
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,522
731
0
1,869
5,642
1,539
0
1,351
4,291
0
28,136
L
Raijin
Chakaal49
Raijin
2,081
427
0
2,170
4,270
1,030
0
2,412
1,858
20,284
0
W
Hades
ElBorash
Hades
3,630
1,143
50
4,031
5,452
1,845
0
1,837
3,615
35,845
1,968
W
Neith
LIPRIKOL
Neith
3,326
1,679
0
1,812
4,778
1,496
0
96
4,682
0
23,918
W
Xing Tian
LeeryLetum
Xing Tian
3,532
166
0
750
5,090
1,550
0
2,459
2,631
32,507
0
W
Maui
1,266
293
752
1,803
4,982
2,341
0
0
4,982
10,290
1,577
L
2,628
1,682
0
986
3,014
732
0
1,940
1,074
21,236
0
L
Chaac
Sharpyman
Chaac
6,441
1,241
0
1,442
7,097
3,525
0
2,115
4,982
0
23,892
W
Nike
3,534
702
0
2,161
6,098
1,845
0
538
5,560
0
21,850
L
Odin
2,921
1,028
0
730
4,726
2,333
0
332
4,394
2,839
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
24,811
214
Minions Killed
249
0
Camps Cleared
0
746,910
Distance Traveled
824,398
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,604
576
54
7
0
178,944
0
L
Raijin
3,977
497
41
5
0
110,370
1
W
Hades
5,767
721
73
9
0
133,912
1
W
Neith
4,350
544
48
6
0
139,394
0
W
Xing Tian
5,319
665
67
8
0
189,654
4
W
Maui
4,862
608
17
2
0
173,473
0
L
Sol
4,172
522
43
5
0
120,233
0
L
Chaac
4,594
574
28
4
0
167,887
0
W
Nike
4,513
564
44
6
0
187,965
0
L
Odin
4,875
609
48
6
0
169,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role