Player Matchup

Susano
Susano
Fresh Kang
Susano
Level 208
God Stats
4W - 8L
1,248 SR
Queue Stats
1,506W - 1,500L
1,564 Elo+
Solo
Olorun
Olorun
Jay_5225
Olorun
Level 156
God Stats
4W - 3L
1,727 SR
Queue Stats
184W - 181L
1,515 Elo+
Solo
Chaac
Chaac
JediMindJMT420
Chaac
Level 161
God Stats
2W - 1L
1,516 SR
Queue Stats
22W - 21L
1,549 Elo+
Solo
Chernobog
Chernobog
KIKYN CHIKYN
Chernobog
Level 156
God Stats
1W - 4L
1,179 SR
Queue Stats
391W - 432L
1,519 Elo+
Solo
Hera
Hera
VNTGlSenpai
Hera
Level 188
God Stats
6W - 5L
1,477 SR
Queue Stats
545W - 589L
1,528 Elo+
Solo
Team Averages
Level 174
1,430 SR
1,535 Elo+

VS

Team Averages
Level 150
1,450 SR
1,471 Elo+
Nike
Nike
CiscoTheSav
Nike
Level 156
God Stats
2W - 1L
1,619 SR
Queue Stats
133W - 112L
1,612 Elo+
Solo
Arachne
Arachne
CraftyNoss
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,362 Elo+
Party 1
Cupid
Cupid
T0ken_1UP
Cupid
Level 160
God Stats
2W - 2L
1,268 SR
Queue Stats
390W - 429L
1,506 Elo+
Solo
Mulan
Mulan
UnForgottenSins
Mulan
Level 154
God Stats
0W - 3L
1,248 SR
Queue Stats
151W - 192L
1,439 Elo+
Solo
Ullr
Ullr
XxRxckstarxX
Ullr
Level 155
God Stats
0W - 1L
1,614 SR
Queue Stats
38W - 61L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fresh Kang
Susano
15
5 / 2 / 4
9,631
963
6,417
8,177
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Jay_5225
Olorun
16
3 / 4 / 13
9,571
957
7,744
12,792
5,994
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 12
10,135
1,014
13,559
15,418
20,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
KIKYN CHIKYN
Chernobog
11
1 / 7 / 5
7,730
773
5,247
9,316
3,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 2 / 9
10,954
1,095
12,566
7,103
2,986
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 5
10,409
1,041
17,633
15,724
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
CraftyNoss
Arachne
5
0 / 1 / 1
5,742
574
85
1,624
1,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
T0ken_1UP
Cupid
12
3 / 3 / 6
7,468
747
7,700
6,157
2,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 9
8,768
877
12,179
16,421
14,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 8
7,991
799
7,377
9,736
3,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
22
Kills
16
16
Deaths
22
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
6
5
2.08
L
Arachne
CraftyNoss
Arachne
0
1
1
0.5
W
Susano
Fresh Kang
Susano
5
2
4
3.5
W
Olorun
Jay_5225
Olorun
3
4
13
2.38
W
5
1
12
11
W
Chernobog
KIKYN CHIKYN
Chernobog
1
7
5
0.5
L
Cupid
T0ken_1UP
Cupid
3
3
6
2
L
2
8
9
0.81
W
8
2
9
6.25
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
44,974
52,806
Taken
49,662
35,763
Mitigated
35,905
19,233
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,633
1,747
328
1,869
15,724
14,171
0
7,495
8,229
614
32,554
L
Arachne
CraftyNoss
Arachne
85
52
0
72
1,624
1,023
0
1,178
446
0
679
W
Susano
Fresh Kang
Susano
6,417
1,178
933
579
8,177
3,235
1,248
414
7,632
0
15,493
W
Olorun
Jay_5225
Olorun
7,744
2,991
6,795
4,385
12,792
5,994
1,677
681
12,003
17,369
1,524
W
13,559
1,819
1,107
4,010
15,418
20,473
1,003
162
14,793
4,862
25,910
W
Chernobog
KIKYN CHIKYN
Chernobog
5,247
2,490
249
475
9,316
3,075
570
170
9,074
0
11,189
L
Cupid
T0ken_1UP
Cupid
7,700
2,420
793
1,300
6,157
2,162
0
2,590
3,567
0
16,343
L
12,179
1,274
133
3,024
16,421
14,879
0
6,363
10,058
2,591
18,706
W
12,566
2,431
0
700
7,103
2,986
2,961
358
6,499
28,231
519
L
7,377
970
289
1,518
9,736
3,670
0
4,075
5,661
0
15,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
40,378
123
Minions Killed
82
0
Camps Cleared
0
941,656
Distance Traveled
660,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,409
1,041
26
3
0
170,136
0
L
Arachne
5,742
574
0
0
0
41,457
0
W
Susano
9,631
963
26
3
0
159,171
0
W
Olorun
9,571
957
21
2
0
193,858
0
W
Chaac
10,135
1,014
37
4
0
225,730
0
W
Chernobog
7,730
773
12
1
0
178,489
0
L
Cupid
7,468
747
25
3
0
121,703
0
L
Mulan
8,768
877
11
1
0
145,977
0
W
Hera
10,954
1,095
27
3
0
184,408
0
L
Ullr
7,991
799
20
2
0
180,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role