Player Matchup

Achilles
Achilles
Bawlsaack
Achilles
Level 128
God Stats
0W - 3L
1,527 SR
Queue Stats
50W - 85L
1,403 Elo+
Party 2
Bacchus
Bacchus
BigJoey58325416
Bacchus
Level 16
God Stats
1W - 7L
1,358 SR
Queue Stats
2W - 15L
1,202 Elo+
Party 2
Hera
Hera
chorizo-grande1
Hera
Level 66
God Stats
2W - 3L
1,593 SR
Queue Stats
141W - 115L
1,450 Elo+
Solo
Neith
Neith
dawg01
Neith
Level 5
God Stats
1W - 6L
1,294 SR
Queue Stats
1W - 7L
1,320 Elo+
Party 2
Fenrir
Fenrir
garrethunter1234
Fenrir
Level 15
God Stats
4W - 3L
1,416 SR
Queue Stats
43W - 57L
1,374 Elo+
Party 2
Team Averages
Level 46
1,438 SR
1,350 Elo+

VS

Team Averages
Level 106
1,535 SR
1,468 Elo+
Ymir
Ymir
JustGreens
Ymir
Level 49
God Stats
8W - 11L
1,510 SR
Queue Stats
133W - 140L
1,469 Elo+
Solo
Cthulhu
Cthulhu
LenchoJR2
Cthulhu
Level 156
God Stats
59W - 45L
1,626 SR
Queue Stats
339W - 339L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
Sambtw3563
The Morrigan
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 72L
1,478 Elo+
Solo
Danzaburou
Danzaburou
The LoneWolf398
Danzaburou
Level 105
God Stats
3W - 2L
1,303 SR
Queue Stats
147W - 154L
1,472 Elo+
Solo
King Arthur
King Arthur
xKing Pugx
King Arthur
Level 108
God Stats
7W - 2L
1,736 SR
Queue Stats
277W - 284L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bawlsaack
Achilles
9
0 / 3 / 0
5,369
488
3,240
11,329
8,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,251
477
1,825
8,306
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,226
566
2,236
3,163
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
dawg01
Neith
10
0 / 4 / 0
5,144
468
1,380
6,273
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
5,851
532
2,903
9,566
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
6,866
624
7,499
7,006
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LenchoJR2
Cthulhu
11
3 / 0 / 4
6,403
582
3,505
4,554
1,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Sambtw3563
The Morrigan
13
3 / 0 / 4
6,788
617
3,567
4,650
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
The LoneWolf398
Danzaburou
11
3 / 0 / 2
6,443
586
5,189
5,398
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xKing Pugx
King Arthur
11
0 / 1 / 4
6,474
589
5,819
8,924
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bawlsaack
Achilles
0
3
0
0
L
0
3
1
0.17
W
6
1
4
8
W
Cthulhu
LenchoJR2
Cthulhu
3
0
4
5
W
The Morrigan
Sambtw3563
The Morrigan
3
0
4
5
W
Danzaburou
The LoneWolf398
Danzaburou
3
0
2
4
L
0
2
0
0
L
Neith
dawg01
Neith
0
4
0
0
L
2
3
0
0.67
W
King Arthur
xKing Pugx
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,584
Damage
25,579
38,637
Taken
30,532
21,889
Mitigated
13,489
8,768
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bawlsaack
Achilles
3,240
173
0
2,772
11,329
8,764
0
2,457
8,872
0
28,223
L
1,825
229
0
1,856
8,306
6,980
0
2,758
5,548
15,371
0
W
7,499
1,421
0
2,793
7,006
2,898
0
568
6,438
46,105
0
W
Cthulhu
LenchoJR2
Cthulhu
3,505
321
73
1,278
4,554
1,287
40
1,254
3,300
31,639
1,160
W
The Morrigan
Sambtw3563
The Morrigan
3,567
623
0
1,665
4,650
1,575
0
1,207
3,443
43,319
1,370
W
Danzaburou
The LoneWolf398
Danzaburou
5,189
1,729
0
1,919
5,398
1,720
222
1,032
4,366
0
36,691
L
2,236
454
0
437
3,163
885
0
1,791
1,372
43,550
0
L
Neith
dawg01
Neith
1,380
254
0
649
6,273
1,909
0
2,260
4,013
0
33,300
L
2,903
435
0
3,054
9,566
3,351
0
5,002
4,564
0
33,868
W
King Arthur
xKing Pugx
King Arthur
5,819
884
0
1,501
8,924
6,009
0
0
8,924
0
43,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
32,974
301
Minions Killed
348
0
Camps Cleared
0
1,124,417
Distance Traveled
1,150,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,369
488
58
5
0
179,648
0
L
Bacchus
5,251
477
23
2
0
237,624
0
W
Ymir
6,866
624
68
6
0
237,722
2
W
Cthulhu
6,403
582
65
6
0
234,214
0
W
The Morrigan
6,788
617
76
7
0
227,294
0
W
Danzaburou
6,443
586
61
6
0
222,914
0
L
Hera
6,226
566
95
9
0
233,388
0
L
Neith
5,144
468
59
5
0
229,066
0
L
Fenrir
5,851
532
66
6
0
244,691
0
W
King Arthur
6,474
589
78
7
0
228,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role