Player Matchup

Ullr
Ullr
Gold II
Karpiu341
Ullr
Gold II
Level 147
God Stats
7W - 4L
1,583 SR
Queue Stats
109W - 94L
1,477 MMR
Party 1
Scylla
Scylla
Gold II
Mlotnapogan
Scylla
Gold II
Level 143
God Stats
6W - 3L
1,668 SR
Queue Stats
108W - 94L
1,457 MMR
Party 1
Hercules
Hercules
Gold II
NotSoRacist
Hercules
Gold II
Level 119
God Stats
2W - 1L
1,605 SR
Queue Stats
108W - 94L
1,477 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,619 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,549 SR
1,407 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
HERETIKsound
Raijin
Gold V
Level 158
God Stats
17W - 12L
1,608 SR
Queue Stats
117W - 100L
1,562 MMR
Solo
Bacchus
Bacchus
Silver III
lokisd1313
Bacchus
Silver III
Level 146
God Stats
4W - 5L
1,541 SR
Queue Stats
243W - 342L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
3 / 0 / 6
12,497
893
11,387
11,304
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
17
3 / 4 / 6
11,587
828
7,368
8,805
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
NotSoRacist
Hercules
18
4 / 3 / 5
11,601
829
4,039
17,376
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusAresNe ZhaThothAchilles

VS

Bans
CerberusKuzenboCabrakanGebDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 6 / 2
11,191
799
11,521
11,183
3,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
18
3 / 4 / 3
11,950
854
12,353
9,704
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
lokisd1313
Bacchus
15
1 / 0 / 4
9,896
707
5,683
6,300
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
7
7
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
2
0.67
L
Raijin
3
4
3
1.13
W
Ullr
3
0
6
6
W
Scylla
3
4
6
1.5
W
Hercules
NotSoRacist
Hercules
4
3
5
2.17
L
Bacchus
lokisd1313
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
29,557
37,485
Taken
27,187
23,709
Mitigated
14,163
8,608
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,521
4,222
0
954
11,183
3,860
300
3,057
7,812
0
47,254
L
Raijin
12,353
582
0
1,169
9,704
3,794
120
3,020
6,384
49,567
661
W
Ullr
11,387
4,280
0
2,958
11,304
4,443
3,367
3,552
7,345
0
70,640
W
Scylla
7,368
366
0
274
8,805
2,457
0
5,294
2,756
42,087
0
W
Hercules
NotSoRacist
Hercules
4,039
449
0
5,376
17,376
16,809
611
6,839
9,638
0
11,475
L
Bacchus
lokisd1313
Bacchus
5,683
205
0
2,188
6,300
6,509
26
1,334
4,763
10,134
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
33,037
204
Minions Killed
192
0
Camps Cleared
0
850,136
Distance Traveled
655,346
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,191
799
65
5
0
217,841
0
L
Raijin
11,950
854
106
8
0
219,391
0
W
Ullr
12,497
893
107
8
0
287,947
2
W
Scylla
11,587
828
86
6
0
274,171
1
W
Hercules
11,601
829
11
1
0
288,018
0
L
Bacchus
9,896
707
21
2
0
218,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role