Player Matchup

Tiamat
Tiamat
Brais_ML7_OW
Tiamat
Level 124
God Stats
4W - 7L
1,306 SR
Queue Stats
184W - 174L
1,513 Elo+
Party 2
Artemis
Artemis
Dáxtér
Artemis
Level 13
God Stats
2W - 3L
1,384 SR
Queue Stats
11W - 10L
1,436 Elo+
Party 3
Surtr
Surtr
Furgo_ow
Surtr
Level 109
God Stats
24W - 29L
1,502 SR
Queue Stats
683W - 668L
1,464 Elo+
Party 2
Mercury
Mercury
JoBeRTuS-_
Mercury
Level 128
God Stats
2W - 4L
1,082 SR
Queue Stats
49W - 46L
1,488 Elo+
Party 3
Maui
Maui
holakim
Maui
Level 68
God Stats
9W - 7L
1,643 SR
Queue Stats
185W - 195L
1,469 Elo+
Party 2
Team Averages
Level 88
1,383 SR
1,474 Elo+

VS

Team Averages
Level 86
1,441 SR
1,447 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MarkusSoeder187
Maui
Level 133
God Stats
0W - 1L
1,149 SR
Queue Stats
74W - 75L
1,480 Elo+
Solo
Hercules
Hercules
WhiteBeard53295
Hercules
Level 26
God Stats
1W - 3L
1,710 SR
Queue Stats
11W - 30L
1,404 Elo+
Party 1
Scylla
Scylla
hbglk
Scylla
Level 154
God Stats
4W - 3L
1,542 SR
Queue Stats
133W - 140L
1,448 Elo+
Solo
Apollo
Apollo
sxcfgb
Apollo
Level 31
God Stats
0W - 4L
1,302 SR
Queue Stats
14W - 26L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 0 / 4
6,961
633
3,829
3,403
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dáxtér
Artemis
11
7 / 4 / 0
6,886
626
11,514
8,197
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Surtr
Furgo_ow
Surtr
12
3 / 0 / 3
6,838
622
5,459
4,680
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
JoBeRTuS-_
Mercury
10
2 / 0 / 3
5,833
530
2,812
4,177
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
holakim
Maui
9
0 / 1 / 9
5,742
522
2,534
5,210
3,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 1 / 2
5,186
471
3,057
7,653
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 2
5,840
531
2,970
9,125
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
9
0 / 4 / 1
4,702
427
966
7,547
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
hbglk
Scylla
10
0 / 2 / 0
5,350
486
1,840
4,943
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
sxcfgb
Apollo
10
2 / 4 / 2
5,559
505
3,639
9,154
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
2
2
W
Tiamat
1
0
4
3
W
Artemis
Dáxtér
Artemis
7
4
0
1.75
W
Surtr
Furgo_ow
Surtr
3
0
3
4.5
W
Mercury
JoBeRTuS-_
Mercury
2
0
3
3.5
L
2
2
2
1.5
L
Hercules
0
4
1
0.13
L
Scylla
hbglk
Scylla
0
2
0
0
W
Maui
holakim
Maui
0
1
9
4.5
L
Apollo
sxcfgb
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
12,472
25,667
Taken
38,422
12,333
Mitigated
17,756
7,396
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,057
511
0
5,074
7,653
2,156
0
932
6,606
0
24,513
W
Tiamat
3,829
340
0
1,583
3,403
1,542
0
1,063
2,160
40,830
1,446
W
Artemis
Dáxtér
Artemis
11,514
7,022
0
2,779
8,197
3,320
0
2,022
6,130
0
43,814
W
Surtr
Furgo_ow
Surtr
5,459
1,548
0
1,983
4,680
2,407
64
419
4,158
1,714
39,319
W
Mercury
JoBeRTuS-_
Mercury
2,812
1,292
0
561
4,177
1,336
0
252
3,885
0
34,636
L
2,970
591
0
2,232
9,125
7,195
0
1,274
7,811
18,771
0
L
Hercules
966
375
0
1,544
7,547
4,932
0
494
6,598
0
20,669
L
Scylla
hbglk
Scylla
1,840
184
0
1,074
4,943
1,116
0
2,889
1,718
32,276
0
W
Maui
holakim
Maui
2,534
619
0
490
5,210
3,728
40
786
4,384
15,612
0
L
Apollo
sxcfgb
Apollo
3,639
1,224
0
2,954
9,154
2,357
0
608
8,504
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
26,637
310
Minions Killed
234
0
Camps Cleared
0
1,189,109
Distance Traveled
1,074,811
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,186
471
56
5
0
201,755
3
W
Tiamat
6,961
633
104
9
0
253,474
1
W
Artemis
6,886
626
59
5
0
207,098
0
W
Surtr
6,838
622
65
6
0
210,643
2
W
Mercury
5,833
530
62
6
0
270,205
0
L
Maui
5,840
531
27
2
0
215,348
0
L
Hercules
4,702
427
34
3
0
205,059
1
L
Scylla
5,350
486
66
6
0
229,520
4
W
Maui
5,742
522
20
2
0
247,689
0
L
Apollo
5,559
505
51
5
0
223,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role