Player Matchup

Nike
Nike
AutismWizard
Nike
Level 157
God Stats
13W - 9L
1,413 SR
Queue Stats
399W - 381L
1,500 Elo+
Party 1
Discordia
Discordia
CelticRogue6
Discordia
Level 182
God Stats
55W - 38L
1,671 SR
Queue Stats
405W - 410L
1,478 Elo+
Party 1
Charybdis
Charybdis
CreedYF
Charybdis
Level 143
God Stats
3W - 0L
1,716 SR
Queue Stats
202W - 182L
1,525 Elo+
Solo
Jormungandr
Jormungandr
ELCHAPOHC
Jormungandr
Level 145
God Stats
18W - 17L
1,474 SR
Queue Stats
555W - 545L
1,523 Elo+
Solo
Fenrir
Fenrir
JackinFactotum
Fenrir
Level 191
God Stats
12W - 10L
1,454 SR
Queue Stats
475W - 467L
1,452 Elo+
Party 1
Team Averages
Level 164
1,545 SR
1,496 Elo+

VS

Team Averages
Level 112
1,504 SR
1,510 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DuckxRequiem
Zhong Kui
Level 89
God Stats
2W - 2L
1,792 SR
Queue Stats
14W - 15L
1,510 Elo+
Solo
Lancelot
Lancelot
Maelseven115
Lancelot
Level 121
God Stats
0W - 4L
1,149 SR
Queue Stats
30W - 41L
1,504 Elo+
Solo
Medusa
Medusa
SinisterGold398
Medusa
Level 141
God Stats
37W - 35L
1,555 SR
Queue Stats
404W - 378L
1,513 Elo+
Solo
Sylvanus
Sylvanus
iiLano
Sylvanus
Level 142
God Stats
4W - 7L
1,522 SR
Queue Stats
107W - 94L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,913
783
1,389
2,591
600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Discordia
CelticRogue6
Discordia
7
1 / 0 / 0
3,778
756
1,532
1,957
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
CreedYF
Charybdis
5
0 / 4 / 4
3,402
680
2,271
3,750
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ELCHAPOHC
Jormungandr
6
1 / 1 / 3
3,928
786
2,693
3,940
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
6 / 1 / 2
4,265
853
2,750
4,003
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
2 / 1 / 0
3,776
755
641
3,610
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
DuckxRequiem
Zhong Kui
6
0 / 1 / 0
3,402
680
716
3,040
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Maelseven115
Lancelot
3
0 / 0 / 0
2,687
537
0
954
241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
4 / 4 / 1
4,114
823
3,750
5,058
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
iiLano
Sylvanus
5
0 / 2 / 2
3,163
633
1,859
2,982
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
7
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
W
0
1
0
0
W
Discordia
CelticRogue6
Discordia
1
0
0
1
W
Charybdis
CreedYF
Charybdis
0
4
4
0.5
L
Zhong Kui
DuckxRequiem
Zhong Kui
0
1
0
0
W
Jormungandr
ELCHAPOHC
Jormungandr
1
1
3
2.5
W
6
1
2
7
L
Lancelot
Maelseven115
Lancelot
0
0
0
0
L
4
4
1
1.13
L
Sylvanus
iiLano
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,635
Damage
6,966
16,241
Taken
15,644
4,566
Mitigated
6,360
4,123
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
641
185
0
1,503
3,610
1,869
0
347
3,263
0
17,980
W
1,389
157
0
297
2,591
600
0
106
2,485
0
21,138
W
Discordia
CelticRogue6
Discordia
1,532
57
0
750
1,957
425
0
637
1,320
17,991
0
W
Charybdis
CreedYF
Charybdis
2,271
1,206
0
522
3,750
828
0
427
3,323
0
12,950
L
Zhong Kui
DuckxRequiem
Zhong Kui
716
254
0
631
3,040
1,493
0
1,814
1,226
15,583
0
W
Jormungandr
ELCHAPOHC
Jormungandr
2,693
1,324
0
872
3,940
1,568
0
637
3,303
14,716
0
W
2,750
866
0
1,682
4,003
1,145
0
491
3,512
0
12,741
L
Lancelot
Maelseven115
Lancelot
0
0
0
210
954
241
0
0
954
0
4,049
L
3,750
1,817
0
620
5,058
1,241
0
1,405
3,653
0
12,401
L
Sylvanus
iiLano
Sylvanus
1,859
1,006
197
976
2,982
1,516
0
659
2,323
6,576
3,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,286
Gold Earned
17,142
144
Minions Killed
108
0
Camps Cleared
0
508,442
Distance Traveled
438,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,776
755
33
7
0
116,341
0
W
Nike
3,913
783
39
8
0
92,258
0
W
Discordia
3,778
756
43
9
0
104,043
0
W
Charybdis
3,402
680
20
4
0
97,598
0
L
Zhong Kui
3,402
680
27
5
0
99,479
0
W
Jormungandr
3,928
786
23
5
0
101,332
0
W
Fenrir
4,265
853
19
4
0
113,211
1
L
Lancelot
2,687
537
11
2
0
41,330
0
L
Medusa
4,114
823
25
5
0
104,282
0
L
Sylvanus
3,163
633
12
2
0
76,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role