Player Matchup

Ullr
Ullr
Silver III
BolaaGod
Ullr
Silver III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,475 MMR
Party 2
Artemis
Artemis
Gold IV
GRUBKILLER95
Artemis
Gold IV
Level 236
God Stats
3W - 5L
1,510 SR
Queue Stats
475W - 480L
1,443 MMR
Solo
Chaac
Chaac
Silver IV
Jordan1102
Chaac
Silver IV
Level 122
God Stats
1W - 1L
1,730 SR
Queue Stats
15W - 26L
1,251 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
NoFun2BHad
Kumbhakarna
Gold IV
Level 84
God Stats
7W - 8L
1,585 SR
Queue Stats
345W - 348L
1,355 MMR
Solo
Poseidon
Poseidon
Gold IV
Wolfman9
Poseidon
Gold IV
Level 154
God Stats
10W - 10L
1,498 SR
Queue Stats
107W - 125L
1,424 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,565 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,623 SR
1,407 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Nightshadess
Fenrir
Gold IV
Level 128
God Stats
41W - 32L
1,583 SR
Queue Stats
78W - 78L
1,401 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
Okayy Cj
Bake Kujira
Gold V
Level 141
God Stats
1W - 0L
1,780 SR
Queue Stats
18W - 20L
1,396 MMR
Party 1
King Arthur
King Arthur
Gold V
Voucn
King Arthur
Gold V
Level 128
God Stats
2W - 0L
1,608 SR
Queue Stats
18W - 20L
1,396 MMR
Party 1
Neith
Neith
Gold IV
ZIZIFO
Neith
Gold IV
Level 156
God Stats
7W - 6L
1,642 SR
Queue Stats
77W - 91L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 2 / 2
8,508
532
4,836
11,165
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
GRUBKILLER95
Artemis
13
3 / 4 / 1
8,259
516
8,882
14,131
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
0 / 5 / 1
7,736
484
6,280
17,008
12,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
NoFun2BHad
Kumbhakarna
12
1 / 1 / 6
8,030
502
4,524
14,528
13,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Wolfman9
Poseidon
15
2 / 3 / 0
8,831
552
8,157
7,045
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BastetCu ChulainnSurtrIx Chel

VS

Bans
Da JiAphroditeAnubisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 1 / 2
9,800
613
4,538
7,066
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
7 / 2 / 2
8,942
559
8,268
9,723
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Okayy Cj
Bake Kujira
13
0 / 3 / 6
8,268
517
5,572
13,700
9,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Voucn
King Arthur
16
4 / 1 / 3
10,039
627
14,621
15,340
17,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ZIZIFO
Neith
16
3 / 2 / 1
9,628
602
11,310
9,438
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
15
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Ullr
3
2
2
2
L
Artemis
GRUBKILLER95
Artemis
3
4
1
0.88
L
Chaac
0
5
1
0.1
W
Fenrir
7
2
2
4
L
Kumbhakarna
NoFun2BHad
Kumbhakarna
1
1
6
4
W
Bake Kujira
Okayy Cj
Bake Kujira
0
3
6
1
W
King Arthur
Voucn
King Arthur
4
1
3
5.5
L
Poseidon
Wolfman9
Poseidon
2
3
0
0.67
W
Neith
ZIZIFO
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
44,309
63,877
Taken
55,267
37,185
Mitigated
36,593
16,468
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,538
167
0
1,680
7,066
2,443
1,382
3,738
3,328
87,796
1,944
L
Ullr
4,836
2,137
0
3,804
11,165
3,912
0
997
10,128
0
55,990
L
Artemis
GRUBKILLER95
Artemis
8,882
3,805
0
4,909
14,131
4,851
189
1,822
12,309
0
68,361
L
Chaac
6,280
1,859
0
4,152
17,008
12,550
0
321
16,687
0
55,049
W
Fenrir
8,268
1,719
0
2,506
9,723
3,724
0
1,424
8,299
0
44,044
L
Kumbhakarna
NoFun2BHad
Kumbhakarna
4,524
866
0
2,895
14,528
13,929
0
3,428
10,908
24,167
0
W
Bake Kujira
Okayy Cj
Bake Kujira
5,572
1,914
0
1,985
13,700
9,993
0
5,625
8,075
36,880
1,542
W
King Arthur
Voucn
King Arthur
14,621
2,014
0
2,183
15,340
17,056
0
855
14,485
732
79,959
L
Poseidon
Wolfman9
Poseidon
8,157
1,251
0
708
7,045
1,943
0
3,059
3,864
75,392
0
W
Neith
ZIZIFO
Neith
11,310
3,468
0
5,848
9,438
3,377
327
1,039
8,399
0
74,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
46,677
503
Minions Killed
567
0
Camps Cleared
0
1,597,270
Distance Traveled
1,674,055
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,800
613
189
12
0
353,282
4
L
Ullr
8,508
532
91
6
0
332,256
0
L
Artemis
8,259
516
124
8
0
274,421
6
L
Chaac
7,736
484
108
7
0
291,926
1
W
Fenrir
8,942
559
67
4
0
383,176
0
L
Kumbhakarna
8,030
502
27
2
0
365,431
3
W
Bake Kujira
8,268
517
57
4
0
337,979
6
W
King Arthur
10,039
627
117
7
0
323,774
3
L
Poseidon
8,831
552
153
10
0
333,236
0
W
Neith
9,628
602
137
9
0
275,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role