Player Matchup

Arachne
Arachne
Geleu112
Arachne
Level 78
God Stats
3W - 2L
1,271 SR
Queue Stats
40W - 43L
1,404 Elo+
Solo
Ymir
Ymir
NemronGodx
Ymir
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 13L
1,100 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTamedWolf
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Thekingffs
Danzaburou
Level 24
God Stats
0W - 3L
1,334 SR
Queue Stats
0W - 9L
1,046 Elo+
Party 2
Zeus
Zeus
kasper_yogi
Zeus
Level 33
God Stats
109W - 101L
1,046 SR
Queue Stats
112W - 108L
1,026 Elo+
Party 2
Team Averages
Level 53
1,330 SR
1,198 Elo+

VS

Team Averages
Level 111
1,560 SR
1,424 Elo+
Bastet
Bastet
 
Bastet
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Drazzil87
Discordia
Level 105
God Stats
14W - 13L
1,364 SR
Queue Stats
55W - 54L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
JasonVeerman
Sun Wukong
Level 72
God Stats
24W - 24L
1,534 SR
Queue Stats
77W - 82L
1,448 Elo+
Party 3
Bacchus
Bacchus
SkjeivAgurk
Bacchus
Level 129
God Stats
3W - 0L
1,672 SR
Queue Stats
65W - 60L
1,372 Elo+
Party 1
Olorun
Olorun
o_ShadowReaper_o
Olorun
Level 82
God Stats
2W - 0L
1,732 SR
Queue Stats
80W - 78L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Geleu112
Arachne
14
6 / 3 / 2
8,006
500
9,354
15,270
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

1
0 / 0 / 0
4,503
281
0
0
0
Morgan Le Fay
TheTamedWolf
Morgan Le Fay
12
5 / 6 / 1
7,753
485
8,706
11,405
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Thekingffs
Danzaburou
10
0 / 10 / 2
5,787
362
4,462
12,402
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 4
6,940
434
8,124
5,583
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 3
8,648
541
6,714
9,457
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Drazzil87
Discordia
12
5 / 6 / 4
8,090
506
8,363
8,231
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JasonVeerman
Sun Wukong
15
6 / 0 / 2
9,726
608
8,661
13,739
12,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
SkjeivAgurk
Bacchus
13
5 / 2 / 7
9,396
587
7,813
16,781
20,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 2
9,720
608
4,778
9,873
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
13
Kills
23
23
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
3
3.25
W
Discordia
Drazzil87
Discordia
5
6
4
1.17
L
Arachne
Geleu112
Arachne
6
3
2
2.33
W
Sun Wukong
JasonVeerman
Sun Wukong
6
0
2
7
L
0
0
0
0
W
Bacchus
SkjeivAgurk
Bacchus
5
2
7
4.25
L
Morgan Le Fay
TheTamedWolf
Morgan Le Fay
5
6
1
0.92
L
Danzaburou
Thekingffs
Danzaburou
0
10
2
0.1
L
2
4
4
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
36,329
44,660
Taken
58,081
13,604
Mitigated
43,131
7,471
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,714
1,013
0
6,502
9,457
3,197
0
859
8,456
0
68,034
W
Discordia
Drazzil87
Discordia
8,363
85
0
0
8,231
2,470
831
2,904
5,037
38,948
162
L
Arachne
Geleu112
Arachne
9,354
6,071
0
4,792
15,270
5,395
0
7,853
7,417
0
50,569
W
Sun Wukong
JasonVeerman
Sun Wukong
8,661
1,387
0
3,540
13,739
12,890
458
5,290
8,217
0
70,844
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
SkjeivAgurk
Bacchus
7,813
815
0
5,626
16,781
20,607
506
5,031
11,380
30,045
0
L
Morgan Le Fay
TheTamedWolf
Morgan Le Fay
8,706
604
0
992
11,405
3,306
272
5,540
5,865
40,468
0
L
Danzaburou
Thekingffs
Danzaburou
4,462
867
0
1,070
12,402
3,513
0
5,508
6,894
0
17,272
L
8,124
274
0
617
5,583
1,390
0
2,037
3,546
28,256
0
W
4,778
1,448
120
2,641
9,873
3,967
4,473
1,648
8,161
87,372
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
45,580
234
Minions Killed
476
0
Camps Cleared
0
1,198,672
Distance Traveled
1,574,304
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,648
541
97
6
0
320,204
0
W
Discordia
8,090
506
60
4
0
298,931
2
L
Arachne
8,006
500
76
5
0
378,036
0
W
Sun Wukong
9,726
608
102
6
0
329,583
0
L
Ymir
4,503
281
0
0
0
0
0
W
Bacchus
9,396
587
47
3
0
344,796
3
L
Morgan Le Fay
7,753
485
79
5
0
267,204
0
L
Danzaburou
5,787
362
28
2
0
280,740
0
L
Zeus
6,940
434
51
3
0
272,692
0
W
Olorun
9,720
608
170
11
0
280,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role