Player Matchup

Aphrodite
Aphrodite
LoneWolf1122
Aphrodite
Level 169
God Stats
2W - 1L
1,633 SR
Queue Stats
16W - 26L
1,320 Elo+
Solo
Apollo
Apollo
MIDNEEDDIE
Apollo
Level 126
God Stats
18W - 23L
1,442 SR
Queue Stats
655W - 663L
1,453 Elo+
Solo
Anubis
Anubis
Martin5
Anubis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Ishtar
Ishtar
TheLastCraatki
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 178L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
XX__Z__progamer
Ao Kuang
Level 66
God Stats
2W - 2L
1,733 SR
Queue Stats
239W - 226L
1,520 Elo+
Party 1
Team Averages
Level 117
1,562 SR
1,397 Elo+

VS

Team Averages
Level 95
1,408 SR
1,455 Elo+
Achilles
Achilles
Dexruyne
Achilles
Level 120
God Stats
5W - 11L
981 SR
Queue Stats
128W - 211L
1,383 Elo+
Solo
Artio
Artio
XDiggyXP
Artio
Level 65
God Stats
5W - 6L
1,570 SR
Queue Stats
108W - 131L
1,406 Elo+
Solo
Artemis
Artemis
chris2197
Artemis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 84L
1,495 Elo+
Solo
Poseidon
Poseidon
godoflightenin
Poseidon
Level 81
God Stats
62W - 62L
1,555 SR
Queue Stats
397W - 388L
1,537 Elo+
Solo
Jormungandr
Jormungandr
gwibby
Jormungandr
Level 85
God Stats
2W - 5L
1,437 SR
Queue Stats
117W - 112L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LoneWolf1122
Aphrodite
9
0 / 0 / 5
5,872
587
1,916
3,727
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MIDNEEDDIE
Apollo
11
5 / 0 / 2
6,398
640
5,870
6,226
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Martin5
Anubis
11
3 / 0 / 3
6,159
616
3,733
2,851
1,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 3 / 2
4,867
487
4,036
7,317
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
11
3 / 3 / 2
5,938
594
2,816
8,972
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dexruyne
Achilles
5
0 / 4 / 0
4,205
421
1,397
5,013
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artio
XDiggyXP
Artio
8
0 / 3 / 3
5,339
534
2,716
10,041
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
chris2197
Artemis
9
4 / 3 / 0
6,180
618
7,495
7,282
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
12
1 / 1 / 0
5,989
599
959
4,043
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
gwibby
Jormungandr
12
1 / 0 / 0
7,008
701
1,902
4,199
2,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dexruyne
Achilles
0
4
0
0
W
Aphrodite
LoneWolf1122
Aphrodite
0
0
5
2.5
W
Apollo
MIDNEEDDIE
Apollo
5
0
2
6
W
Anubis
Martin5
Anubis
3
0
3
4.5
W
0
3
2
0.33
L
Artio
XDiggyXP
Artio
0
3
3
0.5
W
Ao Kuang
3
3
2
1.33
L
Artemis
chris2197
Artemis
4
3
0
1.33
L
Poseidon
1
1
0
1
L
Jormungandr
gwibby
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
14,469
29,093
Taken
30,578
9,946
Mitigated
13,469
14,343
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dexruyne
Achilles
1,397
584
0
520
5,013
997
0
2,819
2,194
0
9,423
W
Aphrodite
LoneWolf1122
Aphrodite
1,916
110
1,663
2,914
3,727
1,997
214
515
3,212
15,583
1,764
W
Apollo
MIDNEEDDIE
Apollo
5,870
2,215
0
2,777
6,226
1,943
0
1,934
4,292
0
33,213
W
Anubis
Martin5
Anubis
3,733
222
0
1,554
2,851
1,145
371
696
2,155
39,310
0
W
4,036
2,925
0
1,929
7,317
2,262
0
1,086
6,231
0
26,568
L
Artio
XDiggyXP
Artio
2,716
469
415
3,777
10,041
6,441
0
2,445
7,596
8,504
0
W
Ao Kuang
2,816
686
0
3,506
8,972
2,599
0
1,305
7,667
37,182
0
L
Artemis
chris2197
Artemis
7,495
2,129
0
1,495
7,282
2,349
0
2,009
5,273
0
33,951
L
Poseidon
959
255
0
1,816
4,043
1,124
0
141
3,902
39,956
8,402
L
Jormungandr
gwibby
Jormungandr
1,902
549
0
1,544
4,199
2,558
388
882
3,317
45,877
3,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
28,721
262
Minions Killed
266
0
Camps Cleared
0
950,074
Distance Traveled
913,720
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,205
421
18
2
0
129,715
0
W
Aphrodite
5,872
587
25
3
0
178,250
1
W
Apollo
6,398
640
63
6
0
209,329
0
W
Anubis
6,159
616
63
6
0
185,010
0
W
Ishtar
4,867
487
39
4
0
160,004
0
L
Artio
5,339
534
15
2
0
204,929
2
W
Ao Kuang
5,938
594
72
7
0
217,481
0
L
Artemis
6,180
618
54
5
0
186,282
0
L
Poseidon
5,989
599
86
9
0
199,011
0
L
Jormungandr
7,008
701
93
9
0
193,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role