Player Matchup

Raijin
Raijin
 
Raijin
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DuckxRequiem
Apollo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,490 Elo+
Solo
Kali
Kali
Malo9906
Kali
Level 159
God Stats
1W - 0L
1,901 SR
Queue Stats
103W - 102L
1,458 Elo+
Party 1
Horus
Horus
McCarry
Horus
Level 86
God Stats
3W - 3L
1,663 SR
Queue Stats
232W - 213L
1,471 Elo+
Party 1
Team Averages
Level 141
1,613 SR
1,484 Elo+

VS

Team Averages
Level 112
1,500 SR
1,488 Elo+
Charon
Charon
AbyssWalker123
Charon
Level 133
God Stats
1W - 1L
1,699 SR
Queue Stats
60W - 59L
1,478 Elo+
Solo
Ra
Ra
FuzzyHOBOS
Ra
Level 146
God Stats
18W - 20L
1,517 SR
Queue Stats
651W - 624L
1,493 Elo+
Solo
Ullr
Ullr
ViceXVI
Ullr
Level 89
God Stats
8W - 13L
1,425 SR
Queue Stats
655W - 605L
1,502 Elo+
Solo
Cliodhna
Cliodhna
jiantpainus8
Cliodhna
Level 71
God Stats
9W - 15L
1,375 SR
Queue Stats
121W - 111L
1,483 Elo+
Solo
Cernunnos
Cernunnos
xXjUnIoR001Xx
Cernunnos
Level 123
God Stats
5W - 3L
1,483 SR
Queue Stats
143W - 149L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 4 / 2
9,637
642
9,604
10,958
3,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
 
Fafnir
11
0 / 3 / 4
6,816
454
5,642
12,099
11,514
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
14
2 / 1 / 1
8,651
577
4,925
8,438
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
15
3 / 0 / 4
8,830
589
3,493
12,263
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
McCarry
Horus
14
5 / 0 / 3
9,255
617
7,902
11,556
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,933
529
9,180
14,429
13,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 5 / 2
8,162
544
10,172
9,598
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
ViceXVI
Ullr
3
0 / 1 / 0
4,650
310
384
1,493
204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
jiantpainus8
Cliodhna
13
0 / 6 / 3
7,060
471
3,569
12,924
4,488
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
xXjUnIoR001Xx
Cernunnos
14
2 / 3 / 2
7,477
498
7,319
10,216
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
7
8
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
2
2
W
Fafnir
 
Fafnir
0
3
4
0.67
L
3
2
3
2.25
W
Apollo
2
1
1
2.5
L
2
5
2
0.6
W
Kali
3
0
4
5
W
Horus
McCarry
Horus
5
0
3
6.5
L
Ullr
ViceXVI
Ullr
0
1
0
0
L
Cliodhna
jiantpainus8
Cliodhna
0
6
3
0.25
L
Cernunnos
xXjUnIoR001Xx
Cernunnos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
30,624
55,314
Taken
48,660
30,470
Mitigated
24,736
17,029
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,604
852
0
3,145
10,958
3,040
589
6,199
4,575
69,209
946
W
Fafnir
 
Fafnir
5,642
2,265
0
2,742
12,099
11,514
0
4,855
7,244
18,299
0
L
9,180
1,611
0
3,019
14,429
13,019
92
5,038
9,391
28,425
1,912
W
Apollo
4,925
2,078
0
3,067
8,438
3,279
399
1,987
6,451
0
65,416
L
10,172
630
684
2,320
9,598
3,911
0
4,442
5,122
64,367
0
W
Kali
3,493
1,634
0
3,323
12,263
4,716
0
3,688
8,575
0
61,765
W
Horus
McCarry
Horus
7,902
3,297
220
4,532
11,556
7,921
0
3,243
8,217
0
49,274
L
Ullr
ViceXVI
Ullr
384
92
0
500
1,493
204
0
0
1,408
0
2,882
L
Cliodhna
jiantpainus8
Cliodhna
3,569
586
0
2,208
12,924
4,488
0
2,426
10,300
0
50,356
L
Cernunnos
xXjUnIoR001Xx
Cernunnos
7,319
3,623
0
4,630
10,216
3,114
534
3,165
6,962
0
71,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
35,282
421
Minions Killed
334
0
Camps Cleared
0
1,465,278
Distance Traveled
1,205,594
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,637
642
100
7
0
247,905
0
W
Fafnir
6,816
454
17
1
0
304,662
7
L
Charon
7,933
529
30
2
0
279,078
2
W
Apollo
8,651
577
115
8
0
306,975
0
L
Ra
8,162
544
108
7
0
325,660
0
W
Kali
8,830
589
106
7
0
318,271
0
W
Horus
9,255
617
83
6
0
287,465
2
L
Ullr
4,650
310
7
0
0
30,091
0
L
Cliodhna
7,060
471
73
5
0
291,752
0
L
Cernunnos
7,477
498
116
8
0
279,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role