Player Matchup

Izanami
Izanami
PurelyAwful
Izanami
Level 105
God Stats
9W - 15L
1,302 SR
Queue Stats
138W - 117L
1,561 Elo+
Solo
Artio
Artio
SpartanNova209
Artio
Level 160
God Stats
10W - 5L
1,538 SR
Queue Stats
153W - 152L
1,543 Elo+
Solo
Scylla
Scylla
YokaiAddict
Scylla
Level 144
God Stats
12W - 9L
1,578 SR
Queue Stats
222W - 174L
1,597 Elo+
Solo
Mulan
Mulan
empathhater
Mulan
Level 27
God Stats
6W - 6L
1,891 SR
Queue Stats
73W - 67L
1,585 Elo+
Party 2
Horus
Horus
thegreensnake
Horus
Level 159
God Stats
61W - 68L
1,551 SR
Queue Stats
185W - 173L
1,560 Elo+
Party 2
Team Averages
Level 119
1,572 SR
1,569 Elo+

VS

Team Averages
Level 111
1,535 SR
1,569 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
IcyCereal
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Solo
Hera
Hera
Imcμminq
Hera
Level 72
God Stats
0W - 1L
1,865 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 1
Sobek
Sobek
ThePretzelPub
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,763 Elo+
Party 1
Arachne
Arachne
Upcominq
Arachne
Level 146
God Stats
0W - 2L
1,308 SR
Queue Stats
54W - 40L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PurelyAwful
Izanami
11
0 / 0 / 2
6,160
616
1,108
2,929
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 3
6,735
674
5,991
9,038
5,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
12
4 / 0 / 1
6,446
645
3,370
3,207
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 2
5,325
533
4,462
6,879
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,338
534
4,283
6,490
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 0 / 1
5,158
516
1,990
7,983
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
7
0 / 0 / 0
4,519
452
574
2,455
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
10
0 / 2 / 2
5,525
553
6,489
4,231
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,794
479
1,782
7,600
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Upcominq
Arachne
9
3 / 5 / 0
5,348
535
4,821
11,210
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Ullr
0
0
0
0
L
Hera
0
2
2
0.5
W
Izanami
PurelyAwful
Izanami
0
0
2
1
W
2
3
3
1.17
L
0
3
1
0.17
L
Arachne
Upcominq
Arachne
3
5
0
0.6
W
Scylla
4
0
1
4.5
W
1
1
2
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
15,656
28,543
Taken
33,479
13,847
Mitigated
12,374
12,021
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,990
749
0
5,114
7,983
2,202
0
875
7,108
0
31,226
L
Ullr
574
204
0
735
2,455
567
0
0
2,455
0
25,168
L
Hera
6,489
1,333
0
1,151
4,231
901
6
146
4,085
38,678
1,300
W
Izanami
PurelyAwful
Izanami
1,108
769
0
2,106
2,929
1,027
0
309
2,620
0
51,024
W
5,991
177
0
4,546
9,038
5,867
64
0
9,038
47,408
1,688
L
1,782
127
0
2,411
7,600
5,399
0
766
6,834
13,955
0
L
Arachne
Upcominq
Arachne
4,821
3,716
0
5,275
11,210
3,305
0
7,190
4,020
0
22,494
W
Scylla
3,370
722
0
2,350
3,207
855
49
788
2,419
44,322
996
W
4,462
254
0
1,497
6,879
3,968
0
3,314
3,565
0
24,696
W
4,283
1,711
224
1,298
6,490
2,130
0
3,812
2,678
0
23,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
25,344
378
Minions Killed
253
0
Camps Cleared
0
994,224
Distance Traveled
974,514
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,158
516
57
6
0
221,099
0
L
Ullr
4,519
452
62
6
0
128,205
0
L
Hera
5,525
553
77
8
0
207,869
5
W
Izanami
6,160
616
96
10
0
175,320
0
W
Artio
6,735
674
110
11
0
171,921
0
L
Sobek
4,794
479
21
2
0
213,406
1
L
Arachne
5,348
535
36
4
0
203,935
0
W
Scylla
6,446
645
96
10
0
221,599
0
W
Mulan
5,325
533
38
4
0
200,527
3
W
Horus
5,338
534
38
4
0
224,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role